Player Matchup

Hachiman
Hachiman
Altie
Hachiman
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 78L
1,617 Elo+
Party 1
Ymir
Ymir
GreenBAAM
Ymir
Level 154
God Stats
2W - 0L
1,528 SR
Queue Stats
187W - 181L
1,577 Elo+
Party 2
Ullr
Ullr
KoningKoekemoer
Ullr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,748 Elo+
Party 1
Nu Wa
Nu Wa
OiveOli
Nu Wa
Level 67
God Stats
108W - 87L
1,491 SR
Queue Stats
186W - 182L
1,577 Elo+
Party 2
Mercury
Mercury
Projectluc
Mercury
Level 119
God Stats
13W - 6L
1,544 SR
Queue Stats
167W - 173L
1,634 Elo+
Party 2
Team Averages
Level 120
1,513 SR
1,630 Elo+

VS

Team Averages
Level 55
1,414 SR
1,307 Elo+
Medusa
Medusa
DiddyDodster
Medusa
Level 74
God Stats
0W - 1L
1,371 SR
Queue Stats
3W - 7L
1,272 Elo+
Party 3
Bacchus
Bacchus
Ninja769
Bacchus
Level 67
God Stats
0W - 2L
1,272 SR
Queue Stats
4W - 12L
1,205 Elo+
Party 3
Mulan
Mulan
Shyiondj
Mulan
Level 18
God Stats
1W - 2L
1,541 SR
Queue Stats
3W - 9L
1,236 Elo+
Party 3
Bastet
Bastet
notbutafish
Bastet
Level 56
God Stats
0W - 1L
1,691 SR
Queue Stats
4W - 5L
1,527 Elo+
Party 3
Ah Puch
Ah Puch
nudnic_shpilkis
Ah Puch
Level 62
God Stats
0W - 2L
1,197 SR
Queue Stats
3W - 6L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Altie
Hachiman
18
7 / 0 / 12
10,739
895
13,197
8,883
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
5 / 3 / 13
10,348
862
6,486
12,597
15,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 1 / 11
10,072
839
8,602
7,901
3,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
OiveOli
Nu Wa
16
2 / 0 / 18
9,455
788
10,783
3,840
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Projectluc
Mercury
16
7 / 3 / 11
10,176
848
9,243
10,939
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 4 / 3
7,732
644
5,791
11,328
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Ninja769
Bacchus
14
1 / 6 / 4
8,258
688
3,280
11,949
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
Shyiondj
Mulan
14
2 / 3 / 5
8,342
695
4,257
11,236
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
14
1 / 7 / 5
8,169
681
3,735
14,362
4,934
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 6 / 3
8,437
703
11,521
9,784
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
26
Kills
7
7
Deaths
26
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Altie
Hachiman
7
0
12
13
L
Medusa
1
4
3
0.63
W
Ymir
5
3
13
3.83
W
5
1
11
10.5
L
Bacchus
Ninja769
Bacchus
1
6
4
0.5
W
Nu Wa
OiveOli
Nu Wa
2
0
18
11
W
Mercury
Projectluc
Mercury
7
3
11
4.17
L
Mulan
Shyiondj
Mulan
2
3
5
1.5
L
Bastet
1
7
5
0.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
28,584
44,160
Taken
58,659
28,483
Mitigated
37,243
12,842
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Altie
Hachiman
13,197
6,670
0
5,574
8,883
3,462
4,309
2,759
6,059
0
54,246
L
Medusa
5,791
1,680
83
2,237
11,328
3,439
0
2,876
8,356
0
24,851
W
Ymir
6,486
487
292
2,208
12,597
15,502
372
4,368
8,006
13,670
0
W
8,602
2,902
0
796
7,901
3,296
3,397
3,468
4,409
0
41,374
L
Bacchus
Ninja769
Bacchus
3,280
230
438
1,053
11,949
14,104
0
3,580
8,243
17,240
0
W
Nu Wa
OiveOli
Nu Wa
10,783
3,439
0
1,877
3,840
1,466
2,271
1,940
1,832
28,057
0
W
Mercury
Projectluc
Mercury
9,243
5,664
0
2,095
10,939
4,757
229
2,266
8,604
0
24,938
L
Mulan
Shyiondj
Mulan
4,257
767
529
1,314
11,236
11,745
26
4,204
6,892
0
11,678
L
Bastet
3,735
857
82
3,040
14,362
4,934
0
3,099
11,223
0
23,985
L
11,521
143
261
789
9,784
3,021
146
3,227
6,490
34,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,790
Gold Earned
40,938
254
Minions Killed
169
0
Camps Cleared
0
1,220,460
Distance Traveled
1,020,118
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,739
895
82
7
0
249,635
4
L
Medusa
7,732
644
48
4
0
206,707
2
W
Ymir
10,348
862
14
1
0
245,913
0
W
Ullr
10,072
839
77
6
0
260,052
0
L
Bacchus
8,258
688
17
1
0
194,540
1
W
Nu Wa
9,455
788
53
4
0
224,383
0
W
Mercury
10,176
848
28
2
0
240,477
2
L
Mulan
8,342
695
13
1
0
218,146
0
L
Bastet
8,169
681
36
3
0
193,108
1
L
Ah Puch
8,437
703
55
5
0
207,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role