Player Matchup

Terra
Terra
Dr_Bubbles_000
Terra
Level 148
God Stats
15W - 9L
1,806 SR
Queue Stats
45W - 45L
1,570 Elo+
Party 1
Tiamat
Tiamat
MystiKTitan
Tiamat
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,612 Elo+
Party 1
Neith
Neith
sukunasvessel_
Neith
Level 52
God Stats
6W - 4L
1,665 SR
Queue Stats
63W - 57L
1,625 Elo+
Party 1
Team Averages
Level 110
1,657 SR
1,602 Elo+

VS

Team Averages
Level 94
1,475 SR
1,406 Elo+
He Bo
He Bo
Deit_777
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 72L
1,421 Elo+
Solo
Fenrir
Fenrir
LOSMANCODStwitch
Fenrir
Level 128
God Stats
0W - 3L
1,426 SR
Queue Stats
62W - 77L
1,455 Elo+
Solo
Yemoja
Yemoja
jake345519
Yemoja
Level 88
God Stats
3W - 6L
1,500 SR
Queue Stats
186W - 212L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
10,414
801
4,655
13,437
12,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
14
4 / 3 / 8
9,468
728
8,403
13,702
8,975
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 2 / 6
9,786
753
9,574
8,184
3,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Deit_777
He Bo
11
0 / 9 / 4
7,859
605
4,389
10,811
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 1
9,049
696
8,924
11,817
4,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
jake345519
Yemoja
14
1 / 1 / 3
8,876
683
7,464
7,822
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
Deit_777
He Bo
0
9
4
0.22
W
4
0
10
9
L
4
4
1
1.13
W
Tiamat
4
3
8
2.67
L
Yemoja
jake345519
Yemoja
1
1
3
2.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,632
Damage
20,777
35,323
Taken
30,450
24,750
Mitigated
17,327
12,085
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Deit_777
He Bo
4,389
355
0
539
10,811
3,716
45
4,401
6,410
23,794
0
W
4,655
772
2,934
3,424
13,437
12,606
114
5,129
8,308
11,151
0
L
8,924
1,056
0
1,046
11,817
4,857
0
5,903
5,914
0
22,259
W
Tiamat
8,403
1,184
162
3,702
13,702
8,975
244
3,584
10,118
32,147
0
L
Yemoja
jake345519
Yemoja
7,464
701
1,624
2,003
7,822
8,754
0
3,173
4,649
28,506
0
W
9,574
3,456
0
1,863
8,184
3,169
1,394
3,487
4,697
0
39,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,668
Gold Earned
25,784
139
Minions Killed
122
7
Camps Cleared
4
700,503
Distance Traveled
651,620
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,859
605
46
4
2
188,874
2
W
Terra
10,414
801
15
1
2
244,490
1
L
Fenrir
9,049
696
31
2
2
239,143
0
W
Tiamat
9,468
728
47
4
4
220,060
3
L
Yemoja
8,876
683
45
3
0
223,603
6
W
Neith
9,786
753
77
6
1
235,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role