Player Matchup

Izanami
Izanami
Diamond II
ItsRykoSmite
Izanami
Diamond II
Level 145
God Stats
4W - 3L
1,770 SR
Queue Stats
131W - 63L
2,113 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,770 SR
2,113 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,500 SR
1,500 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsRykoSmite
Izanami
12
3 / 1 / 0
6,572
1,095
3,692
5,256
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BellonaAh Muzen CabSolKaliBastet

VS

Bans
SetOlorunHe BoChronosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 3 / 0
5,328
888
2,854
4,678
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
Izanami
ItsRykoSmite
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,692
Damage
2,854
5,256
Taken
4,678
2,133
Mitigated
1,844
1,992
Healing
474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,854
1,070
0
474
4,678
1,844
0
0
4,678
0
19,481
W
Izanami
ItsRykoSmite
Izanami
3,692
2,656
0
1,992
5,256
2,133
561
393
4,863
0
33,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,572
Gold Earned
5,328
79
Minions Killed
39
5
Camps Cleared
0
104,389
Distance Traveled
104,210
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,328
888
39
7
0
104,210
1
W
Izanami
6,572
1,095
79
13
5
104,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role