Player Matchup

Hercules
Hercules
Finecky
Hercules
Level 160
God Stats
289W - 210L
1,685 SR
Queue Stats
1,597W - 1,002L
1,650 Elo+
Party 2
Yemoja
Yemoja
Imjustbetter862
Yemoja
Level 29
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 2L
1,747 Elo+
Party 2
Thoth
Thoth
ItzCharlo
Thoth
Level 160
God Stats
5W - 1L
1,502 SR
Queue Stats
151W - 51L
1,772 Elo+
Party 2
Team Averages
Level 116
1,633 SR
1,723 Elo+

VS

Team Averages
Level 77
1,728 SR
1,867 Elo+
Ullr
Ullr
Maxdripsully
Ullr
Level 47
God Stats
12W - 3L
1,845 SR
Queue Stats
303W - 197L
1,818 Elo+
Party 1
He Bo
He Bo
NomadNicho
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 2L
1,871 Elo+
Party 1
Thanatos
Thanatos
Shavant
Thanatos
Level 157
God Stats
1W - 2L
1,839 SR
Queue Stats
265W - 116L
1,911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Finecky
Hercules
13
2 / 1 / 10
8,980
748
9,694
19,596
15,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 0 / 10
9,342
779
961
4,152
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
ItzCharlo
Thoth
14
9 / 0 / 3
9,957
830
8,229
4,240
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,989
582
4,583
5,450
1,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
10
0 / 10 / 1
6,671
556
3,895
9,551
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Shavant
Thanatos
12
1 / 1 / 0
7,089
591
7,295
7,533
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Finecky
Hercules
2
1
10
7
W
1
0
10
6
W
Thoth
ItzCharlo
Thoth
9
0
3
10.5
L
0
1
1
0.5
L
He Bo
0
10
1
0.05
L
Thanatos
Shavant
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,884
Damage
15,773
27,988
Taken
22,534
20,742
Mitigated
6,633
19,247
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Finecky
Hercules
9,694
2,982
0
7,814
19,596
15,915
698
3,600
15,590
0
19,499
W
961
318
6,517
3,330
4,152
3,800
264
417
3,608
7,309
0
W
Thoth
ItzCharlo
Thoth
8,229
572
371
1,215
4,240
1,027
873
307
3,862
59,200
0
L
4,583
1,227
0
484
5,450
1,546
0
2,223
3,113
0
34,748
L
He Bo
3,895
367
0
205
9,551
2,171
0
4,164
5,136
7,183
0
L
Thanatos
Shavant
Thanatos
7,295
1,182
0
4,885
7,533
2,916
0
3,061
4,234
0
21,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
20,749
132
Minions Killed
93
8
Camps Cleared
3
639,081
Distance Traveled
675,566
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,980
748
22
2
1
225,998
3
W
Yemoja
9,342
779
12
1
3
207,630
4
W
Thoth
9,957
830
98
8
4
205,453
4
L
Ullr
6,989
582
62
5
2
216,954
1
L
He Bo
6,671
556
5
0
0
189,700
3
L
Thanatos
7,089
591
26
2
1
268,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role