Player Matchup

Artio
Artio
Gold II
BabyRed517
Artio
Gold II
Level 142
God Stats
5W - 1L
1,373 SR
Queue Stats
366W - 341L
1,566 MMR
Party 2
Amaterasu
Amaterasu
Silver I
Cliege
Amaterasu
Silver I
Level 158
God Stats
3W - 0L
1,942 SR
Queue Stats
35W - 29L
1,637 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
EddieOnJungle
Gilgamesh
Gold V
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
36W - 24L
1,685 MMR
Party 2
Sol
Sol
Gold III
EmperorOwl
Sol
Gold III
Level 124
God Stats
15W - 15L
1,667 SR
Queue Stats
311W - 314L
1,641 MMR
Party 1
Medusa
Medusa
Gold I
WhoBoogie
Medusa
Gold I
Level 69
God Stats
7W - 5L
1,500 SR
Queue Stats
162W - 160L
1,657 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,596 SR
1,637 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,656 SR
1,604 MMR
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
AaKerr
Chaac
Gold III
Level 160
God Stats
1W - 3L
1,801 SR
Queue Stats
166W - 164L
1,617 MMR
Solo
Tiamat
Tiamat
Gold V
GrandFrosty
Tiamat
Gold V
Level 126
God Stats
4W - 3L
1,539 SR
Queue Stats
25W - 28L
1,676 MMR
Solo
Susano
Susano
Gold II
Hećk
Susano
Gold II
Level 148
God Stats
3W - 9L
1,519 SR
Queue Stats
129W - 129L
1,616 MMR
Solo
Khepri
Khepri
Gold V
Juancho25d
Khepri
Gold V
Level 77
God Stats
3W - 3L
1,922 SR
Queue Stats
15W - 21L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
2 / 2 / 17
13,468
612
6,718
21,607
26,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Cliege
Amaterasu
19
2 / 3 / 14
14,161
644
16,637
22,059
21,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
EddieOnJungle
Gilgamesh
20
8 / 1 / 7
15,474
703
15,538
18,906
12,517
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 3 / 7
14,897
677
20,231
18,434
6,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
WhoBoogie
Medusa
20
5 / 2 / 9
15,519
705
26,175
19,904
8,398
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ah Muzen CabAchillesThothBastet

VS

Bans
GebCamazotzCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
2 / 3 / 4
11,918
542
13,625
13,966
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
AaKerr
Chaac
18
2 / 5 / 6
11,599
527
14,870
24,710
26,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
17
3 / 6 / 3
11,018
501
16,212
16,057
10,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Hećk
Susano
18
4 / 4 / 3
11,276
513
13,324
17,283
10,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
Juancho25d
Khepri
12
0 / 9 / 5
8,479
385
3,870
28,435
23,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
27
Kills
11
11
Deaths
27
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
4
1.33
L
Chaac
AaKerr
Chaac
2
5
6
1
W
Artio
2
2
17
5.25
W
Amaterasu
Cliege
Amaterasu
2
3
14
3
W
Gilgamesh
EddieOnJungle
Gilgamesh
8
1
7
11.5
W
10
3
7
4.5
L
Tiamat
3
6
3
0.75
L
Susano
Hećk
Susano
4
4
3
1.38
L
Khepri
Juancho25d
Khepri
0
9
5
0.28
W
Medusa
WhoBoogie
Medusa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,299
Damage
61,901
100,910
Taken
100,451
75,152
Mitigated
74,539
45,253
Healing
22,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,625
8,452
0
4,708
13,966
3,697
254
2,384
11,582
0
107,849
L
Chaac
AaKerr
Chaac
14,870
1,854
0
10,623
24,710
26,778
596
5,116
19,594
497
76,207
W
Artio
6,718
546
2,478
8,220
21,607
26,340
491
6,136
15,471
28,414
2,828
W
Amaterasu
Cliege
Amaterasu
16,637
7,737
0
11,696
22,059
21,831
2,209
6,696
15,363
0
73,876
W
Gilgamesh
EddieOnJungle
Gilgamesh
15,538
6,227
0
2,252
18,906
12,517
5,062
3,763
15,028
0
137,264
W
20,231
10,556
0
9,456
18,434
6,066
1,225
4,562
13,775
119,491
0
L
Tiamat
16,212
700
0
2,938
16,057
10,801
0
6,353
9,704
73,691
0
L
Susano
Hećk
Susano
13,324
1,450
0
1,295
17,283
10,030
0
3,258
14,025
0
88,732
L
Khepri
Juancho25d
Khepri
3,870
303
551
2,704
28,435
23,233
0
9,465
18,970
15,886
0
W
Medusa
WhoBoogie
Medusa
26,175
16,926
0
11,151
19,904
8,398
2,622
1,322
18,582
0
152,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,519
Gold Earned
54,290
718
Minions Killed
640
0
Camps Cleared
0
2,250,240
Distance Traveled
2,119,878
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,918
542
209
10
0
393,443
5
L
Chaac
11,599
527
156
7
0
419,919
3
W
Artio
13,468
612
42
2
0
467,122
9
W
Amaterasu
14,161
644
123
6
0
445,120
5
W
Gilgamesh
15,474
703
168
8
0
505,399
12
W
Sol
14,897
677
176
8
0
407,168
0
L
Tiamat
11,018
501
137
6
0
396,374
3
L
Susano
11,276
513
127
6
0
495,675
1
L
Khepri
8,479
385
11
1
0
414,467
10
W
Medusa
15,519
705
209
10
0
425,431
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role