Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver IV
Ghos1Face
Jing Wei
Silver IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 94L
959 MMR
Party 2
Ares
Ares
Silver IV
a_n_t_h_o_n_y197
Ares
Silver IV
Level 103
God Stats
2W - 7L
1,687 SR
Queue Stats
41W - 73L
941 MMR
Party 2
Hera
Hera
Silver III
cvetochkina
Hera
Silver III
Level 106
God Stats
1W - 2L
1,542 SR
Queue Stats
40W - 76L
1,168 MMR
Solo
Athena
Athena
Silver II
fracevot
Athena
Silver II
Level 89
God Stats
5W - 10L
1,332 SR
Queue Stats
380W - 391L
1,012 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,512 SR
1,116 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,414 SR
1,172 MMR
Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Aryakonda
Erlang Shen
Silver II
Level 61
God Stats
34W - 36L
1,449 SR
Queue Stats
52W - 56L
1,208 MMR
Party 1
Freya
Freya
Silver III
Gevhart
Freya
Silver III
Level 148
God Stats
11W - 11L
1,488 SR
Queue Stats
64W - 62L
965 MMR
Solo
Tiamat
Tiamat
Silver II
R3neg4de24
Tiamat
Silver II
Level 63
God Stats
20W - 20L
1,473 SR
Queue Stats
52W - 57L
1,208 MMR
Party 1
Kali
Kali
Silver III
lMelo
Kali
Silver III
Level 146
God Stats
8W - 5L
1,157 SR
Queue Stats
394W - 403L
978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 2 / 0
8,380
645
7,843
8,029
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Ghos1Face
Jing Wei
11
1 / 6 / 0
6,474
498
4,108
10,702
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 1
5,783
445
2,108
12,686
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 6 / 1
6,460
497
3,135
6,486
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
fracevot
Athena
11
1 / 1 / 1
6,797
523
2,983
6,998
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bans
Hou YiArachneBastet

VS

Bans
AtlasCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 2 / 5
7,348
565
6,714
9,387
4,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Aryakonda
Erlang Shen
13
1 / 0 / 2
7,694
592
5,256
7,148
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Gevhart
Freya
14
6 / 1 / 4
8,215
632
9,638
10,198
3,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
R3neg4de24
Tiamat
14
2 / 1 / 5
8,396
646
4,655
5,529
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
lMelo
Kali
13
5 / 0 / 2
8,707
670
3,734
9,673
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
19
19
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
0
1
W
Achilles
 
Achilles
5
2
5
3.75
W
Erlang Shen
Aryakonda
Erlang Shen
1
0
2
2
W
Freya
Gevhart
Freya
6
1
4
8
L
Jing Wei
Ghos1Face
Jing Wei
1
6
0
0.17
W
Tiamat
R3neg4de24
Tiamat
2
1
5
4.5
L
0
4
1
0.13
L
0
6
1
0.08
L
Athena
fracevot
Athena
1
1
1
1.5
W
Kali
lMelo
Kali
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,177
Damage
29,997
44,901
Taken
41,935
17,456
Mitigated
19,397
12,775
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,843
2,953
0
4,583
8,029
2,526
3,192
2,937
5,092
56,518
8,142
W
Achilles
 
Achilles
6,714
1,818
170
2,976
9,387
4,167
0
2,225
7,101
0
27,127
W
Erlang Shen
Aryakonda
Erlang Shen
5,256
2,360
0
4,396
7,148
4,795
442
3,243
3,717
0
42,046
W
Freya
Gevhart
Freya
9,638
3,299
0
5,836
10,198
3,442
336
4,474
5,666
46,638
0
L
Jing Wei
Ghos1Face
Jing Wei
4,108
3,508
0
2,642
10,702
2,584
94
4,013
6,689
0
34,349
W
Tiamat
R3neg4de24
Tiamat
4,655
499
0
1,594
5,529
3,299
1,593
2,671
2,858
55,580
0
L
2,108
31
199
1,985
12,686
6,135
0
4,907
7,779
13,758
0
L
3,135
797
0
958
6,486
1,318
48
2,064
4,422
31,536
0
L
Athena
fracevot
Athena
2,983
542
0
2,408
6,998
4,893
18
372
6,626
26,280
0
W
Kali
lMelo
Kali
3,734
1,936
0
2,985
9,673
3,694
13
2,134
7,539
0
56,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
40,360
370
Minions Killed
415
0
Camps Cleared
0
1,266,153
Distance Traveled
1,318,349
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,380
645
128
10
0
247,728
0
W
Achilles
7,348
565
40
3
0
246,017
5
W
Erlang Shen
7,694
592
95
7
0
265,786
8
W
Freya
8,215
632
72
6
0
244,447
0
L
Jing Wei
6,474
498
76
6
0
238,707
5
W
Tiamat
8,396
646
102
8
0
260,105
2
L
Ares
5,783
445
21
2
0
253,874
5
L
Hera
6,460
497
76
6
0
233,502
4
L
Athena
6,797
523
69
5
0
292,342
3
W
Kali
8,707
670
106
8
0
301,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role