Player Matchup

Vamana
Vamana
AlfDevil777
Vamana
Level 105
God Stats
9W - 6L
1,661 SR
Queue Stats
67W - 55L
1,605 Elo+
Party 2
Kukulkan
Kukulkan
PizzaPiranha
Kukulkan
Level 116
God Stats
15W - 16L
1,865 SR
Queue Stats
95W - 93L
1,651 Elo+
Party 2
Charybdis
Charybdis
ShadowSpeedy
Charybdis
Level 108
God Stats
50W - 52L
1,435 SR
Queue Stats
169W - 216L
1,397 Elo+
Solo
Team Averages
Level 110
1,654 SR
1,551 Elo+

VS

Team Averages
Level 82
1,567 SR
1,532 Elo+
Jormungandr
Jormungandr
Donda9213
Jormungandr
Level 47
God Stats
2W - 3L
1,653 SR
Queue Stats
36W - 41L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
Fellow WeeB9669
Baron Samedi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,664 Elo+
Party 1
Mercury
Mercury
StolenHarbor
Mercury
Level 109
God Stats
5W - 8L
1,548 SR
Queue Stats
226W - 350L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
3 / 4 / 10
13,112
656
11,860
21,276
20,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
PizzaPiranha
Kukulkan
20
14 / 3 / 6
16,523
826
32,024
10,357
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
ShadowSpeedy
Charybdis
19
3 / 7 / 13
14,221
711
15,351
16,730
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Donda9213
Jormungandr
16
3 / 7 / 9
12,649
632
15,593
27,425
26,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Fellow WeeB9669
Baron Samedi
19
10 / 9 / 3
14,414
721
21,559
22,193
13,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
StolenHarbor
Mercury
18
1 / 4 / 11
12,949
647
4,748
16,552
9,390
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
20
Kills
14
14
Deaths
20
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
4
10
2
L
Jormungandr
Donda9213
Jormungandr
3
7
9
1.07
L
Baron Samedi
Fellow WeeB9669
Baron Samedi
10
9
3
1.28
W
Kukulkan
PizzaPiranha
Kukulkan
14
3
6
5.67
W
Charybdis
ShadowSpeedy
Charybdis
3
7
13
1.36
L
Mercury
StolenHarbor
Mercury
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,235
Damage
41,900
48,363
Taken
66,170
30,071
Mitigated
49,558
10,883
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
11,860
5,910
123
6,436
21,276
20,700
248
16,593
4,683
0
38,024
L
Jormungandr
Donda9213
Jormungandr
15,593
2,989
0
0
27,425
26,447
0
12,861
14,564
36,816
0
L
Baron Samedi
Fellow WeeB9669
Baron Samedi
21,559
1,652
1,756
5,396
22,193
13,721
0
11,393
10,800
55,065
0
W
Kukulkan
PizzaPiranha
Kukulkan
32,024
2,478
0
1,347
10,357
3,654
1,070
8,502
1,855
100,224
0
W
Charybdis
ShadowSpeedy
Charybdis
15,351
10,302
325
2,652
16,730
5,717
1,923
12,657
4,073
0
52,942
L
Mercury
StolenHarbor
Mercury
4,748
2,099
559
1,815
16,552
9,390
0
8,311
8,241
0
45,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
40,012
247
Minions Killed
208
12
Camps Cleared
6
1,038,423
Distance Traveled
1,019,570
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,112
656
31
2
1
390,489
5
L
Jormungandr
12,649
632
44
2
2
331,283
3
L
Baron Samedi
14,414
721
75
4
1
263,483
1
W
Kukulkan
16,523
826
146
7
7
348,532
2
W
Charybdis
14,221
711
70
4
4
299,402
3
L
Mercury
12,949
647
89
4
3
424,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role