Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
SillyStealthySpy
Baron Samedi
Gold V
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 8L
1,653 MMR
Party 2
Artio
Artio
Gold V
SweetJordyBakes
Artio
Gold V
Level 127
God Stats
5W - 2L
1,917 SR
Queue Stats
8W - 4L
1,653 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,639 SR
1,602 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,394 SR
1,584 MMR
Thor
Thor
Gold V
Deep_Bronx
Thor
Gold V
Level 158
God Stats
2W - 5L
1,511 SR
Queue Stats
33W - 40L
1,703 MMR
Solo
Sol
Sol
Silver II
Urbakugo
Sol
Silver II
Level 64
God Stats
0W - 1L
1,333 SR
Queue Stats
7W - 6L
1,557 MMR
Party 1
Mulan
Mulan
Silver I
discordicx
Mulan
Silver I
Level 107
God Stats
4W - 8L
1,338 SR
Queue Stats
73W - 93L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
10 / 2 / 8
10,251
854
18,161
9,899
4,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
SillyStealthySpy
Baron Samedi
15
5 / 1 / 13
9,672
806
12,210
8,816
6,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 1 / 14
9,127
761
8,664
18,109
16,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ChaacAresThothAtlasZeus

VS

Bans
HorusGebMorgan Le FayAchillesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
8,296
691
5,839
16,107
11,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 5 / 3
7,528
627
9,445
12,000
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
1 / 7 / 3
8,010
668
8,482
15,007
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
18
Kills
4
4
Deaths
18
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
2
8
7
L
3
6
1
0.58
W
Baron Samedi
SillyStealthySpy
Baron Samedi
5
1
13
11.5
W
3
1
14
10
L
0
5
3
0.3
L
Mulan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,035
Damage
23,766
36,824
Taken
43,114
27,205
Mitigated
23,988
17,747
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,161
3,628
0
3,201
9,899
4,172
897
2,374
7,220
0
42,383
L
5,839
852
0
1,072
16,107
11,498
0
7,818
8,289
0
15,825
W
Baron Samedi
SillyStealthySpy
Baron Samedi
12,210
2,102
2,636
4,295
8,816
6,332
699
3,523
4,958
42,941
0
W
8,664
1,525
1,835
5,780
18,109
16,701
484
4,693
12,835
19,367
0
L
9,445
3,446
308
2,139
12,000
2,734
0
4,186
7,814
30,509
0
L
Mulan
8,482
1,054
396
3,293
15,007
9,756
0
9,097
5,910
1,646
21,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
23,834
140
Minions Killed
132
6
Camps Cleared
4
698,144
Distance Traveled
590,487
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,251
854
53
4
4
251,908
3
L
Thor
8,296
691
27
2
0
186,219
4
W
Baron Samedi
9,672
806
67
6
2
214,727
4
W
Artio
9,127
761
20
2
0
231,509
1
L
Sol
7,528
627
60
5
4
202,074
1
L
Mulan
8,010
668
45
4
0
202,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role