Player Matchup

Sun Wukong
Sun Wukong
DMAN57guY
Sun Wukong
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,558 Elo+
Party 2
Atlas
Atlas
Honeylord77
Atlas
Level 14
God Stats
1W - 0L
1,315 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Loki
Loki
JustSurviive
Loki
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,199 Elo+
Party 1
Nu Wa
Nu Wa
PyroSoul11302
Nu Wa
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,484 Elo+
Party 2
Chiron
Chiron
xclusive201084
Chiron
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 65L
1,603 Elo+
Party 2
Team Averages
Level 65
1,463 SR
1,469 Elo+

VS

Team Averages
Level 36
1,455 SR
1,313 Elo+
Cthulhu
Cthulhu
Ap Coby
Cthulhu
Level 28
God Stats
0W - 1L
1,167 SR
Queue Stats
16W - 21L
1,349 Elo+
Party 3
Jing Wei
Jing Wei
Kiniq
Jing Wei
Level 67
God Stats
2W - 4L
1,504 SR
Queue Stats
15W - 24L
1,305 Elo+
Party 3
Charybdis
Charybdis
LiftedGill
Charybdis
Level 41
God Stats
13W - 16L
1,340 SR
Queue Stats
147W - 157L
1,268 Elo+
Solo
Ah Puch
Ah Puch
UwUtostadas
Ah Puch
Level 37
God Stats
2W - 3L
1,755 SR
Queue Stats
4W - 17L
1,226 Elo+
Party 3
Artemis
Artemis
pizzadidAbad
Artemis
Level 7
God Stats
6W - 7L
1,509 SR
Queue Stats
6W - 7L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DMAN57guY
Sun Wukong
20
6 / 0 / 13
16,035
1,145
10,816
23,510
14,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 10 / 25
18,279
1,306
32,292
26,712
11,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
12 / 5 / 18
17,980
1,284
20,779
19,449
7,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
0 / 8 / 16
14,013
1,001
10,162
16,992
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 3 / 19
18,222
1,302
33,639
17,706
6,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ap Coby
Cthulhu
20
3 / 3 / 16
15,256
1,090
15,899
20,084
18,858
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Kiniq
Jing Wei
20
2 / 6 / 13
14,873
1,062
16,808
25,269
7,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
LiftedGill
Charybdis
20
2 / 10 / 12
15,048
1,075
10,194
24,535
6,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
UwUtostadas
Ah Puch
20
12 / 8 / 12
17,561
1,254
28,583
20,066
6,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
pizzadidAbad
Artemis
20
7 / 12 / 13
16,222
1,159
26,757
23,223
7,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
92
39
Kills
26
26
Deaths
39
91
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ap Coby
Cthulhu
3
3
16
3.67
W
Sun Wukong
DMAN57guY
Sun Wukong
6
0
13
12.5
W
10
10
25
2.25
W
12
5
18
4.2
L
Jing Wei
Kiniq
Jing Wei
2
6
13
1.42
L
Charybdis
LiftedGill
Charybdis
2
10
12
0.8
W
0
8
16
1
L
Ah Puch
UwUtostadas
Ah Puch
12
8
12
2.25
L
Artemis
pizzadidAbad
Artemis
7
12
13
1.13
W
11
3
19
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,688
Damage
98,241
104,369
Taken
113,177
45,329
Mitigated
46,932
13,489
Healing
19,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ap Coby
Cthulhu
15,899
376
911
4,812
20,084
18,858
0
10,004
9,778
48,169
0
W
Sun Wukong
DMAN57guY
Sun Wukong
10,816
2,011
0
3,763
23,510
14,913
0
11,542
11,694
3,545
29,563
W
32,292
7,522
312
4,464
26,712
11,422
0
8,676
17,519
59,223
0
W
20,779
6,577
0
678
19,449
7,221
0
8,028
11,208
0
50,274
L
Jing Wei
Kiniq
Jing Wei
16,808
14,371
250
3,910
25,269
7,568
0
8,406
16,516
0
35,703
L
Charybdis
LiftedGill
Charybdis
10,194
3,976
0
445
24,535
6,667
0
7,935
16,260
0
52,810
W
10,162
4,876
0
0
16,992
5,433
0
6,955
9,947
20,363
0
L
Ah Puch
UwUtostadas
Ah Puch
28,583
971
920
7,069
20,066
6,730
0
6,160
13,662
51,228
0
L
Artemis
pizzadidAbad
Artemis
26,757
9,973
277
595
23,223
7,109
0
9,995
12,934
0
54,062
W
33,639
5,037
1,130
3,142
17,706
6,340
0
8,032
9,519
0
60,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,529
Gold Earned
78,960
272
Minions Killed
296
12
Camps Cleared
5
1,298,389
Distance Traveled
1,272,580
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,256
1,090
60
4
0
250,006
0
W
Sun Wukong
16,035
1,145
46
3
1
305,814
0
W
Atlas
18,279
1,306
62
4
0
231,338
0
W
Loki
17,980
1,284
56
4
7
270,070
0
L
Jing Wei
14,873
1,062
42
3
3
270,132
0
L
Charybdis
15,048
1,075
109
8
2
245,442
1
W
Nu Wa
14,013
1,001
32
2
1
225,540
0
L
Ah Puch
17,561
1,254
36
3
0
273,607
0
L
Artemis
16,222
1,159
49
4
0
233,393
0
W
Chiron
18,222
1,302
76
5
3
265,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role