Player Matchup

Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Deweys21
Zeus
Level 71
God Stats
8W - 17L
1,524 SR
Queue Stats
12W - 27L
1,362 Elo+
Party 1
Odin
Odin
ImJosh2526
Odin
Level 55
God Stats
19W - 27L
1,423 SR
Queue Stats
284W - 386L
1,296 Elo+
Party 1
Team Averages
Level 63
1,483 SR
1,386 Elo+

VS

Team Averages
Level 67
1,500 SR
1,481 Elo+
Kukulkan
Kukulkan
DaymeinB
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Thor
Thor
LOSMANCODStwitch
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 77L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarkTheory
Kumbhakarna
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 3 / 1
6,211
621
2,219
5,072
1,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
11
1 / 3 / 0
6,994
699
6,391
5,749
1,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
6,180
618
2,926
3,152
1,906
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaymeinB
Kukulkan
10
2 / 0 / 2
7,005
701
922
3,674
1,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 0 / 3
7,648
765
4,941
5,164
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
MarkTheory
Kumbhakarna
12
1 / 1 / 5
7,606
761
4,788
8,554
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Kukulkan
DaymeinB
Kukulkan
2
0
2
3
L
Zeus
1
3
0
0.33
L
0
1
1
0.5
W
4
0
3
5.5
W
Kumbhakarna
MarkTheory
Kumbhakarna
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,536
Damage
10,651
13,973
Taken
17,392
5,506
Mitigated
9,512
1,807
Healing
1,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,219
350
215
813
5,072
1,666
31
2,194
2,649
0
14,613
W
Kukulkan
DaymeinB
Kukulkan
922
181
0
257
3,674
1,251
315
2,033
1,641
16,908
0
L
Zeus
6,391
389
0
280
5,749
1,934
319
3,100
2,528
28,958
0
L
2,926
355
383
116
3,152
1,906
0
1,881
1,209
531
10,741
W
4,941
616
0
421
5,164
3,843
597
2,097
3,067
0
14,091
W
Kumbhakarna
MarkTheory
Kumbhakarna
4,788
356
0
947
8,554
4,418
327
3,046
5,508
15,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,385
Gold Earned
22,259
97
Minions Killed
85
6
Camps Cleared
3
483,112
Distance Traveled
570,982
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,211
621
27
3
2
127,284
3
W
Kukulkan
7,005
701
50
5
1
161,827
1
L
Zeus
6,994
699
50
5
3
174,881
2
L
Odin
6,180
618
20
2
1
180,947
2
W
Thor
7,648
765
19
2
1
205,069
1
W
Kumbhakarna
7,606
761
16
2
1
204,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role