Player Matchup

Thoth
Thoth
Lewist77
Thoth
Level 21
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 4L
1,740 Elo+
Party 2
Izanami
Izanami
ReapingProfit
Izanami
Level 15
God Stats
5W - 3L
1,407 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 2
Ares
Ares
Taqela
Ares
Level 24
God Stats
4W - 2L
1,901 SR
Queue Stats
4W - 3L
1,568 Elo+
Party 2
Arachne
Arachne
bandj6
Arachne
Level 89
God Stats
2W - 4L
1,668 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 2
Hercules
Hercules
keemccoy78
Hercules
Level 68
God Stats
2W - 1L
1,727 SR
Queue Stats
8W - 10L
1,432 Elo+
Party 2
Team Averages
Level 43
1,681 SR
1,521 Elo+

VS

Team Averages
Level 84
1,433 SR
1,392 Elo+
Achilles
Achilles
Adrianad465
Achilles
Level 89
God Stats
5W - 14L
1,179 SR
Queue Stats
213W - 255L
1,388 Elo+
Party 3
Xing Tian
Xing Tian
Derajthe420est
Xing Tian
Level 115
God Stats
47W - 50L
1,581 SR
Queue Stats
657W - 817L
1,455 Elo+
Party 1
Nemesis
Nemesis
Hreivax925
Nemesis
Level 88
God Stats
2W - 3L
1,717 SR
Queue Stats
447W - 456L
1,467 Elo+
Party 3
Baba Yaga
Baba Yaga
Stigomania
Baba Yaga
Level 64
God Stats
19W - 28L
1,234 SR
Queue Stats
47W - 76L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
wheels29
Danzaburou
Level 63
God Stats
9W - 12L
1,455 SR
Queue Stats
253W - 322L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lewist77
Thoth
12
0 / 8 / 1
7,048
415
2,145
9,335
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
11
0 / 6 / 0
6,992
411
5,097
10,985
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Taqela
Ares
11
1 / 7 / 1
7,228
425
1,598
13,228
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
bandj6
Arachne
12
3 / 2 / 1
8,019
472
6,261
14,298
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
keemccoy78
Hercules
15
1 / 1 / 1
8,938
526
3,271
9,650
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adrianad465
Achilles
16
3 / 2 / 4
10,124
596
4,918
10,002
8,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Derajthe420est
Xing Tian
14
7 / 2 / 9
9,232
543
7,136
11,909
14,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Hreivax925
Nemesis
18
6 / 0 / 4
10,997
647
8,672
9,786
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Stigomania
Baba Yaga
14
4 / 0 / 6
9,316
548
8,896
5,974
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
wheels29
Danzaburou
15
4 / 1 / 8
10,397
612
11,234
8,443
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
24
24
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
Adrianad465
Achilles
3
2
4
2.5
W
Xing Tian
Derajthe420est
Xing Tian
7
2
9
5.75
W
Nemesis
Hreivax925
Nemesis
6
0
4
8
L
Thoth
Lewist77
Thoth
0
8
1
0.06
L
Izanami
0
6
0
0
W
Baba Yaga
Stigomania
Baba Yaga
4
0
6
7
L
Ares
Taqela
Ares
1
7
1
0.21
L
Arachne
bandj6
Arachne
3
2
1
1.75
L
Hercules
keemccoy78
Hercules
1
1
1
1.5
W
Danzaburou
wheels29
Danzaburou
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,372
Damage
40,856
57,496
Taken
46,114
27,736
Mitigated
33,098
11,550
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Adrianad465
Achilles
4,918
1,082
0
1,716
10,002
8,942
1,008
299
9,512
0
60,178
W
Xing Tian
Derajthe420est
Xing Tian
7,136
757
357
1,733
11,909
14,985
15
1,357
10,278
24,558
7,076
W
Nemesis
Hreivax925
Nemesis
8,672
4,070
0
453
9,786
4,178
134
75
9,606
0
89,969
L
Thoth
Lewist77
Thoth
2,145
148
0
629
9,335
2,160
0
4,609
4,726
32,404
0
L
Izanami
5,097
3,404
0
1,920
10,985
2,787
0
2,107
8,878
0
44,638
W
Baba Yaga
Stigomania
Baba Yaga
8,896
486
66
2,788
5,974
2,014
1,791
1,496
4,478
42,563
0
L
Ares
Taqela
Ares
1,598
171
0
608
13,228
10,611
0
2,961
10,267
14,342
0
L
Arachne
bandj6
Arachne
6,261
4,840
0
5,678
14,298
4,202
0
3,496
10,802
0
36,820
L
Hercules
keemccoy78
Hercules
3,271
1,006
68
2,647
9,650
7,976
0
1,372
8,278
0
60,644
W
Danzaburou
wheels29
Danzaburou
11,234
5,485
0
4,643
8,443
2,979
2,868
516
7,927
0
74,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,225
Gold Earned
50,066
400
Minions Killed
519
0
Camps Cleared
0
1,624,483
Distance Traveled
1,714,877
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,124
596
119
7
0
313,910
5
W
Xing Tian
9,232
543
43
3
0
351,640
2
W
Nemesis
10,997
647
152
9
0
431,125
6
L
Thoth
7,048
415
54
3
0
255,575
3
L
Izanami
6,992
411
98
6
0
293,381
2
W
Baba Yaga
9,316
548
85
5
0
323,387
6
L
Ares
7,228
425
18
1
0
306,996
3
L
Arachne
8,019
472
76
4
0
401,912
7
L
Hercules
8,938
526
154
9
0
366,619
3
W
Danzaburou
10,397
612
120
7
0
294,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role