Player Matchup

Bacchus
Bacchus
ItsChudders
Bacchus
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
128W - 109L
1,694 Elo+
Party 1
Amaterasu
Amaterasu
NoUserNameWorks
Amaterasu
Level 66
God Stats
4W - 4L
1,451 SR
Queue Stats
95W - 65L
1,561 Elo+
Party 1
Agni
Agni
RogueKestral
Agni
Level 129
God Stats
1W - 2L
1,544 SR
Queue Stats
257W - 241L
1,640 Elo+
Party 1
Fenrir
Fenrir
VitorQReis
Fenrir
Level 103
God Stats
0W - 2L
1,295 SR
Queue Stats
7W - 12L
1,420 Elo+
Solo
Cernunnos
Cernunnos
damnfool10
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 108L
1,597 Elo+
Party 1
Team Averages
Level 97
1,458 SR
1,583 Elo+

VS

Team Averages
Level 130
1,550 SR
1,620 Elo+
Sun Wukong
Sun Wukong
Aquamarine pro6
Sun Wukong
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 234L
1,577 Elo+
Solo
Tiamat
Tiamat
FatPanduhs
Tiamat
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 70L
1,658 Elo+
Party 2
Sylvanus
Sylvanus
JustinTime106
Sylvanus
Level 144
God Stats
3W - 1L
1,537 SR
Queue Stats
200W - 182L
1,540 Elo+
Party 2
Olorun
Olorun
Taboo Turkey
Olorun
Level 155
God Stats
5W - 2L
1,714 SR
Queue Stats
253W - 218L
1,597 Elo+
Party 2
Susano
Susano
TheBluShark
Susano
Level 148
God Stats
8W - 6L
1,500 SR
Queue Stats
332W - 301L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsChudders
Bacchus
14
3 / 3 / 11
9,802
490
10,574
18,290
19,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
NoUserNameWorks
Amaterasu
14
2 / 7 / 8
9,158
458
9,806
21,138
12,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 12 / 7
11,176
559
17,357
15,152
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
VitorQReis
Fenrir
15
3 / 6 / 5
8,893
445
10,156
20,838
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
damnfool10
Cernunnos
15
1 / 8 / 11
9,250
463
7,750
15,521
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aquamarine pro6
Sun Wukong
17
6 / 2 / 5
10,938
547
15,409
22,318
14,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
FatPanduhs
Tiamat
14
4 / 5 / 8
9,837
492
14,196
10,719
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
JustinTime106
Sylvanus
14
3 / 5 / 17
10,176
509
10,480
18,243
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
19
5 / 7 / 10
11,922
596
14,174
16,003
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
19
18 / 3 / 5
12,728
636
19,424
15,374
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
21
Kills
36
36
Deaths
22
42
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aquamarine pro6
Sun Wukong
6
2
5
4.25
W
Tiamat
FatPanduhs
Tiamat
4
5
8
1.6
L
Bacchus
ItsChudders
Bacchus
3
3
11
2.83
W
Sylvanus
JustinTime106
Sylvanus
3
5
17
2.3
L
Amaterasu
NoUserNameWorks
Amaterasu
2
7
8
0.86
L
12
12
7
1.29
W
Olorun
5
7
10
1.43
W
Susano
18
3
5
6.83
L
Fenrir
VitorQReis
Fenrir
3
6
5
0.92
L
Cernunnos
damnfool10
Cernunnos
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,643
Damage
73,683
90,939
Taken
82,657
49,344
Mitigated
45,674
19,582
Healing
29,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aquamarine pro6
Sun Wukong
15,409
2,803
0
10,349
22,318
14,809
632
3,896
18,232
0
64,398
W
Tiamat
FatPanduhs
Tiamat
14,196
870
0
2,591
10,719
4,561
892
6,689
3,898
57,228
0
L
Bacchus
ItsChudders
Bacchus
10,574
975
315
2,156
18,290
19,785
0
10,119
8,171
30,020
0
W
Sylvanus
JustinTime106
Sylvanus
10,480
2,696
2,739
7,024
18,243
14,310
218
7,330
10,127
32,065
0
L
Amaterasu
NoUserNameWorks
Amaterasu
9,806
3,486
0
5,895
21,138
12,545
0
7,215
13,923
0
56,320
L
17,357
1,290
0
100
15,152
4,272
0
7,935
7,217
53,785
0
W
Olorun
14,174
6,538
113
5,492
16,003
5,427
2,837
7,008
8,786
97,974
1,639
W
Susano
19,424
6,034
0
850
15,374
6,567
0
3,008
12,216
0
85,688
L
Fenrir
VitorQReis
Fenrir
10,156
3,531
0
7,885
20,838
7,906
0
5,356
15,482
0
62,084
L
Cernunnos
damnfool10
Cernunnos
7,750
4,298
0
3,231
15,521
4,836
0
7,916
7,605
0
48,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
55,601
444
Minions Killed
528
0
Camps Cleared
0
1,855,016
Distance Traveled
1,840,853
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,938
547
124
6
0
424,287
6
W
Tiamat
9,837
492
93
5
0
321,413
0
L
Bacchus
9,802
490
37
2
0
394,833
3
W
Sylvanus
10,176
509
31
2
0
349,867
1
L
Amaterasu
9,158
458
131
7
0
385,288
3
L
Agni
11,176
559
85
4
0
324,450
0
W
Olorun
11,922
596
164
8
0
297,835
3
W
Susano
12,728
636
116
6
0
447,451
1
L
Fenrir
8,893
445
98
5
0
388,481
4
L
Cernunnos
9,250
463
93
5
0
361,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role