Player Matchup

Chaac
Chaac
Silver II
GODLYBASEKU
Chaac
Silver II
Level 86
God Stats
5W - 1L
1,541 SR
Queue Stats
62W - 63L
1,217 MMR
Party 1
Vamana
Vamana
Gold V
OnYoBumperHomie
Vamana
Gold V
Level 106
God Stats
10W - 7L
1,702 SR
Queue Stats
47W - 45L
1,515 MMR
Party 1
Nox
Nox
Silver IV
pray_21950
Nox
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,327 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,581 SR
1,353 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,557 SR
1,304 MMR
Ymir
Ymir
Bronze III
ChanciestGore92
Ymir
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,357 MMR
Solo
Horus
Horus
Gold V
Elixil
Horus
Gold V
Level 124
God Stats
204W - 197L
1,574 SR
Queue Stats
1,689W - 1,880L
1,176 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Yazzerss
Kukulkan
Gold IV
Level 125
God Stats
39W - 29L
1,597 SR
Queue Stats
410W - 466L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,500
900
1,448
1,137
386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 2
4,185
837
2,740
2,099
1,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 3
3,970
794
1,426
1,174
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetGilgameshBacchus

VS

Bans
KuzenboArtemisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,932
786
186
4,341
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Elixil
Horus
6
0 / 1 / 0
3,634
727
899
1,807
1,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Yazzerss
Kukulkan
5
0 / 1 / 0
3,595
719
1,202
1,285
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Horus
Elixil
Horus
0
1
0
0
W
2
0
1
2.5
W
1
0
2
2
L
Kukulkan
Yazzerss
Kukulkan
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,614
Damage
2,287
4,410
Taken
7,433
1,802
Mitigated
4,227
2,324
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
186
20
0
1,170
4,341
2,680
0
1,091
3,158
2,123
0
L
Horus
Elixil
Horus
899
372
240
477
1,807
1,177
0
213
1,539
0
5,294
W
1,448
63
0
425
1,137
386
0
345
792
0
11,314
W
2,740
1,655
0
1,564
2,099
1,077
0
565
1,534
0
10,492
L
Kukulkan
Yazzerss
Kukulkan
1,202
239
136
180
1,285
370
0
226
1,008
9,427
0
W
1,426
223
0
335
1,174
339
0
749
425
7,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,655
Gold Earned
11,161
63
Minions Killed
34
3
Camps Cleared
2
268,315
Distance Traveled
221,821
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,932
786
5
1
0
75,863
2
L
Horus
3,634
727
11
2
2
93,478
0
W
Chaac
4,500
900
27
5
2
87,705
3
W
Vamana
4,185
837
15
3
0
97,922
3
L
Kukulkan
3,595
719
18
4
0
52,480
1
W
Nox
3,970
794
21
4
1
82,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role