Player Matchup

Merlin
Merlin
ChadRbox
Merlin
Level 19
God Stats
32W - 26L
1,523 SR
Queue Stats
167W - 196L
1,430 Elo+
Party 1
Chaac
Chaac
Panda21371
Chaac
Level 134
God Stats
4W - 1L
1,405 SR
Queue Stats
344W - 323L
1,482 Elo+
Party 1
Sol
Sol
gmaggia
Sol
Level 122
God Stats
2W - 3L
1,466 SR
Queue Stats
255W - 466L
1,222 Elo+
Solo
Team Averages
Level 92
1,465 SR
1,378 Elo+

VS

Team Averages
Level 44
1,487 SR
1,376 Elo+
Sun Wukong
Sun Wukong
BeatsByJNC
Sun Wukong
Level 38
God Stats
8W - 11L
1,265 SR
Queue Stats
45W - 60L
1,316 Elo+
Party 2
Poseidon
Poseidon
Silent Breaker
Poseidon
Level 64
God Stats
2W - 2L
1,697 SR
Queue Stats
41W - 42L
1,488 Elo+
Solo
Nemesis
Nemesis
handwovengerm11
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChadRbox
Merlin
15
3 / 2 / 10
10,588
706
10,960
8,014
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
15
6 / 3 / 8
11,154
744
8,711
13,351
13,533
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
16
5 / 0 / 7
10,667
711
15,982
8,574
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeatsByJNC
Sun Wukong
14
1 / 2 / 4
8,859
591
7,057
14,397
8,812
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
14
4 / 3 / 1
9,451
630
8,864
10,690
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 9 / 5
8,251
550
4,173
18,248
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
5
5
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BeatsByJNC
Sun Wukong
1
2
4
1.5
W
Merlin
ChadRbox
Merlin
3
2
10
4
W
Chaac
6
3
8
3.33
L
Poseidon
4
3
1
1.5
W
Sol
5
0
7
8.5
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
20,094
29,939
Taken
43,335
19,563
Mitigated
17,392
14,984
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BeatsByJNC
Sun Wukong
7,057
1,918
214
1,086
14,397
8,812
0
9,534
4,863
0
23,435
W
Merlin
ChadRbox
Merlin
10,960
292
742
2,469
8,014
2,921
437
2,543
5,471
59,831
0
W
Chaac
8,711
1,241
326
5,987
13,351
13,533
742
4,549
8,802
0
21,209
L
Poseidon
8,864
1,046
339
2,031
10,690
3,174
0
7,270
3,420
51,926
0
W
Sol
15,982
1,308
425
5,035
8,574
3,109
1,799
2,708
5,866
46,584
0
L
4,173
1,561
270
1,919
18,248
5,406
0
10,589
7,659
0
18,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
26,561
174
Minions Killed
140
8
Camps Cleared
6
775,616
Distance Traveled
775,587
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,859
591
31
2
0
271,533
2
W
Merlin
10,588
706
78
5
4
248,644
4
W
Chaac
11,154
744
34
2
1
254,066
3
L
Poseidon
9,451
630
89
6
5
263,068
2
W
Sol
10,667
711
62
4
3
272,906
3
L
Nemesis
8,251
550
20
1
1
240,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role