Player Matchup

Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Cleodarus
Persephone
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
111W - 119L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
SetoNS
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,340 Elo+
Party 2
Izanami
Izanami
VikaZ0R
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2
Mercury
Mercury
pshychopomp
Mercury
Level 27
God Stats
5W - 2L
1,734 SR
Queue Stats
115W - 119L
1,337 Elo+
Party 2
Team Averages
Level 47
1,547 SR
1,351 Elo+

VS

Team Averages
Level 71
1,474 SR
1,417 Elo+
Bakasura
Bakasura
DTT_Mong-o_King
Bakasura
Level 88
God Stats
4W - 0L
1,763 SR
Queue Stats
47W - 68L
1,354 Elo+
Party 1
Jormungandr
Jormungandr
EECarlsson
Jormungandr
Level 40
God Stats
13W - 14L
1,277 SR
Queue Stats
98W - 100L
1,379 Elo+
Solo
Danzaburou
Danzaburou
PolusRPK
Danzaburou
Level 155
God Stats
78W - 86L
1,332 SR
Queue Stats
145W - 154L
1,184 Elo+
Solo
Eset
Eset
akoDrakeJunior
Eset
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,668 Elo+
Solo
Zhong Kui
Zhong Kui
ilovefurrypron
Zhong Kui
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 0
5,543
426
3,102
9,733
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Cleodarus
Persephone
10
0 / 3 / 1
6,486
499
3,872
6,944
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SetoNS
Sun Wukong
10
0 / 3 / 1
5,915
455
4,824
10,728
4,368
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
VikaZ0R
Izanami
8
0 / 6 / 0
4,874
375
1,628
7,379
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
pshychopomp
Mercury
10
4 / 6 / 0
6,505
500
3,994
10,704
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
10 / 0 / 3
9,273
713
11,668
11,302
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
EECarlsson
Jormungandr
12
1 / 1 / 2
7,948
611
4,864
7,189
5,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
PolusRPK
Danzaburou
12
4 / 1 / 1
7,741
595
5,114
7,109
2,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 4
7,563
582
5,487
5,839
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
ilovefurrypron
Zhong Kui
12
3 / 1 / 3
8,001
615
4,979
6,115
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
21
20
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Persephone
Cleodarus
Persephone
0
3
1
0.17
W
Bakasura
10
0
3
11.5
W
Jormungandr
EECarlsson
Jormungandr
1
1
2
2
W
Danzaburou
PolusRPK
Danzaburou
4
1
1
4.5
L
Sun Wukong
SetoNS
Sun Wukong
0
3
1
0.17
L
Izanami
VikaZ0R
Izanami
0
6
0
0
W
3
1
4
5
W
Zhong Kui
ilovefurrypron
Zhong Kui
3
1
3
4.5
L
Mercury
pshychopomp
Mercury
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,420
Damage
32,112
45,488
Taken
37,554
16,162
Mitigated
21,535
9,363
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,102
580
0
2,160
9,733
4,500
0
3,626
5,989
19,753
0
L
Persephone
Cleodarus
Persephone
3,872
490
0
1,366
6,944
2,166
0
3,200
3,391
30,302
0
W
Bakasura
11,668
7,433
0
5,406
11,302
6,250
0
1,669
9,549
0
65,087
W
Jormungandr
EECarlsson
Jormungandr
4,864
1,547
0
2,440
7,189
5,643
1,892
0
7,189
39,198
0
W
Danzaburou
PolusRPK
Danzaburou
5,114
1,343
0
1,714
7,109
2,317
2,908
824
6,285
0
52,819
L
Sun Wukong
SetoNS
Sun Wukong
4,824
979
0
2,714
10,728
4,368
0
4,147
5,503
0
25,777
L
Izanami
VikaZ0R
Izanami
1,628
1,194
0
787
7,379
1,889
0
2,215
4,928
0
13,731
W
5,487
469
361
2,404
5,839
2,891
568
1,040
4,582
20,366
0
W
Zhong Kui
ilovefurrypron
Zhong Kui
4,979
883
0
2,988
6,115
4,434
2,559
3,045
2,758
28,549
2,113
L
Mercury
pshychopomp
Mercury
3,994
2,024
0
2,336
10,704
3,239
0
2,483
7,712
0
30,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
40,526
242
Minions Killed
400
0
Camps Cleared
0
1,282,117
Distance Traveled
1,267,245
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,543
426
25
2
0
260,373
3
L
Persephone
6,486
499
70
5
0
249,748
2
W
Bakasura
9,273
713
122
9
0
312,801
0
W
Jormungandr
7,948
611
88
7
0
256,105
1
W
Danzaburou
7,741
595
90
7
0
217,181
5
L
Sun Wukong
5,915
455
58
4
0
269,265
3
L
Izanami
4,874
375
32
2
0
241,548
0
W
Eset
7,563
582
34
3
0
234,848
4
W
Zhong Kui
8,001
615
66
5
0
246,310
0
L
Mercury
6,505
500
57
4
0
261,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role