Player Matchup

Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver V
 
Bastet
Silver V
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver V
BARBAKE 57
Jing Wei
Silver V
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
345W - 442L
772 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
NickoisBeast
Nu Wa
Bronze I
Level 146
God Stats
26W - 30L
1,427 SR
Queue Stats
55W - 86L
645 MMR
Solo
Ymir
Ymir
Silver V
SultanJouflu
Ymir
Silver V
Level 123
God Stats
6W - 16L
1,615 SR
Queue Stats
342W - 440L
811 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,508 SR
1,045 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,457 SR
817 MMR
Ares
Ares
Bronze III
CleaningEel1
Ares
Bronze III
Level 83
God Stats
1W - 2L
1,282 SR
Queue Stats
31W - 53L
301 MMR
Solo
Scylla
Scylla
Silver I
Silverwing2000
Scylla
Silver I
Level 125
God Stats
38W - 42L
1,452 SR
Queue Stats
245W - 249L
1,132 MMR
Solo
Fenrir
Fenrir
Silver IV
Trueke7
Fenrir
Silver IV
Level 123
God Stats
8W - 7L
1,553 SR
Queue Stats
130W - 148L
847 MMR
Solo
Set
Set
Silver II
diegorosario361-
Set
Silver II
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
239W - 284L
1,140 MMR
Solo
Apollo
Apollo
Silver IV
supercrowley75
Apollo
Silver IV
Level 149
God Stats
12W - 17L
1,500 SR
Queue Stats
361W - 393L
666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
0 / 0 / 0
3,981
664
1,004
1,593
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
 
Bastet
2
0 / 2 / 0
2,904
484
551
2,113
449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
BARBAKE 57
Jing Wei
6
0 / 1 / 0
3,533
589
2,605
3,002
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,493
582
0
900
144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,171
529
1,792
2,926
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
IzanamiBacchusAmaterasu

VS

Bans
ArachneHeimdallrMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
4,290
715
1,539
5,118
2,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 0 / 0
3,699
617
1,409
1,623
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Trueke7
Fenrir
8
0 / 0 / 0
4,306
718
172
2,882
1,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 0 / 1
3,921
654
87
2,816
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
4,139
690
2,131
2,232
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
L
Bastet
 
Bastet
0
2
0
0
L
Jing Wei
BARBAKE 57
Jing Wei
0
1
0
0
W
1
0
1
1.5
L
0
1
0
0
W
1
0
0
1
L
0
0
0
0
W
Fenrir
Trueke7
Fenrir
0
0
0
0
W
0
0
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,952
Damage
5,338
10,534
Taken
14,671
2,535
Mitigated
5,022
2,607
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,004
33
0
500
1,593
265
0
0
1,561
12,891
0
L
Bastet
 
Bastet
551
139
0
498
2,113
449
0
1,179
934
0
4,106
L
Jing Wei
BARBAKE 57
Jing Wei
2,605
974
0
1,064
3,002
653
0
1,083
1,919
0
19,422
W
1,539
31
0
1,684
5,118
2,046
0
989
3,889
7,598
0
L
0
0
0
172
900
144
0
0
900
11,186
0
W
1,409
175
0
250
1,623
292
466
0
1,623
13,570
0
L
1,792
0
20
353
2,926
1,024
0
686
2,240
5,336
0
W
Fenrir
Trueke7
Fenrir
172
0
0
1,020
2,882
1,456
0
808
1,878
0
13,938
W
87
0
0
1,337
2,816
721
416
0
2,816
0
14,203
W
2,131
1,379
0
1,082
2,232
507
62
465
1,669
0
18,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,082
Gold Earned
20,355
131
Minions Killed
150
0
Camps Cleared
0
522,693
Distance Traveled
614,408
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,981
664
43
7
0
106,770
1
L
Bastet
2,904
484
10
2
0
97,640
0
L
Jing Wei
3,533
589
38
6
0
113,564
2
W
Ares
4,290
715
19
3
0
126,829
1
L
Nu Wa
3,493
582
29
5
0
73,280
0
W
Scylla
3,699
617
25
4
0
117,483
4
L
Ymir
3,171
529
11
2
0
131,439
1
W
Fenrir
4,306
718
28
5
0
127,127
1
W
Set
3,921
654
41
7
0
114,092
1
W
Apollo
4,139
690
37
6
0
128,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role