Player Matchup

Bastet
Bastet
Beyond_Two_Minds
Bastet
Level 90
God Stats
11W - 9L
1,533 SR
Queue Stats
226W - 228L
1,401 Elo+
Party 1
Hades
Hades
RealCowboyHours
Hades
Level 80
God Stats
13W - 6L
1,500 SR
Queue Stats
157W - 153L
1,498 Elo+
Party 1
Terra
Terra
tails670
Terra
Level 157
God Stats
12W - 8L
1,283 SR
Queue Stats
435W - 361L
1,622 Elo+
Party 1
Team Averages
Level 109
1,439 SR
1,507 Elo+

VS

Team Averages
Level 47
1,535 SR
1,283 Elo+
Artio
Artio
Blissfu1l
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,093 Elo+
Party 2
Nu Wa
Nu Wa
Sixshooter465
Nu Wa
Level 25
God Stats
18W - 19L
1,432 SR
Queue Stats
49W - 67L
1,353 Elo+
Party 2
Artemis
Artemis
kreampies
Artemis
Level 95
God Stats
7W - 12L
1,674 SR
Queue Stats
132W - 174L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 5
8,720
872
10,475
7,765
3,155
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 10
8,228
823
8,308
6,054
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
tails670
Terra
12
2 / 2 / 10
8,077
808
3,820
10,398
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Blissfu1l
Artio
11
1 / 4 / 1
6,346
635
2,056
10,360
5,746
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 6 / 0
5,937
594
4,513
6,680
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
kreampies
Artemis
11
1 / 5 / 1
6,479
648
7,361
8,955
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Artio
Blissfu1l
Artio
1
4
1
0.38
W
4
0
10
9
L
0
6
0
0
L
Artemis
kreampies
Artemis
1
5
1
0.3
W
Terra
tails670
Terra
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
13,930
24,217
Taken
25,995
16,909
Mitigated
10,352
11,548
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,475
1,736
0
2,154
7,765
3,155
562
2,183
5,582
0
31,332
L
Artio
Blissfu1l
Artio
2,056
117
215
927
10,360
5,746
0
4,968
5,000
8,002
0
W
8,308
255
997
3,794
6,054
3,038
1,124
2,695
3,359
31,187
0
L
4,513
1,096
0
0
6,680
1,578
0
1,984
4,610
15,642
0
L
Artemis
kreampies
Artemis
7,361
2,084
0
1,604
8,955
3,028
0
4,878
4,013
0
24,897
W
Terra
tails670
Terra
3,820
206
1,713
2,890
10,398
10,716
485
2,635
7,763
12,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
18,762
128
Minions Killed
81
5
Camps Cleared
4
557,540
Distance Traveled
502,301
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,720
872
51
5
2
213,473
2
L
Artio
6,346
635
15
2
0
186,733
0
W
Hades
8,228
823
60
6
3
176,477
3
L
Nu Wa
5,937
594
24
2
1
161,229
1
L
Artemis
6,479
648
42
4
3
154,339
0
W
Terra
8,077
808
17
2
0
167,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role