Player Matchup

Ares
Ares
SaintVqle
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,342 Elo+
Party 2
Mercury
Mercury
Zexjon
Mercury
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 27L
1,268 Elo+
Party 2
Merlin
Merlin
alebomber0005
Merlin
Level 62
God Stats
0W - 1L
1,681 SR
Queue Stats
55W - 70L
1,310 Elo+
Party 2
Team Averages
Level 36
1,560 SR
1,307 Elo+

VS

Team Averages
Level 55
1,300 SR
1,319 Elo+
Kuzenbo
Kuzenbo
InKnox
Kuzenbo
Level 28
God Stats
10W - 1L
1,500 SR
Queue Stats
45W - 12L
1,303 Elo+
Party 1
Cliodhna
Cliodhna
Jungle_OrTroll
Cliodhna
Level 35
God Stats
2W - 1L
1,286 SR
Queue Stats
8W - 1L
1,303 Elo+
Party 1
Merlin
Merlin
R12CK5T3R
Merlin
Level 103
God Stats
9W - 22L
1,114 SR
Queue Stats
172W - 268L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 6 / 0
6,181
618
2,454
11,842
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Zexjon
Mercury
9
0 / 7 / 0
5,664
566
1,531
9,672
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 1
5,916
592
6,404
8,430
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
InKnox
Kuzenbo
10
1 / 1 / 12
7,144
714
4,568
6,394
6,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
13
15 / 0 / 3
9,328
933
15,319
8,792
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
R12CK5T3R
Merlin
12
2 / 0 / 11
7,587
759
6,030
4,362
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
18
18
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
InKnox
Kuzenbo
1
1
12
7
W
Cliodhna
15
0
3
16.5
W
Merlin
R12CK5T3R
Merlin
2
0
11
7.5
L
Ares
1
6
0
0.17
L
Mercury
Zexjon
Mercury
0
7
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,389
Damage
25,917
29,944
Taken
19,548
13,933
Mitigated
11,605
2,470
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
InKnox
Kuzenbo
4,568
1,698
0
350
6,394
6,688
36
3,820
2,574
9,044
0
W
Cliodhna
15,319
1,666
0
2,917
8,792
3,228
0
4,551
4,241
0
33,466
W
Merlin
R12CK5T3R
Merlin
6,030
157
0
1,257
4,362
1,689
78
839
3,523
27,701
0
L
Ares
2,454
255
0
572
11,842
8,454
0
4,735
7,107
6,588
0
L
Mercury
Zexjon
Mercury
1,531
913
0
420
9,672
3,004
0
3,806
5,866
0
8,230
L
6,404
0
39
1,439
8,430
2,475
0
2,577
5,853
22,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,761
Gold Earned
24,059
63
Minions Killed
94
3
Camps Cleared
6
486,175
Distance Traveled
581,646
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,144
714
10
1
1
196,491
0
W
Cliodhna
9,328
933
37
4
3
198,082
1
W
Merlin
7,587
759
47
5
2
187,073
1
L
Ares
6,181
618
7
1
0
169,974
0
L
Mercury
5,664
566
18
2
2
160,684
0
L
Merlin
5,916
592
38
4
1
155,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role