Player Matchup

Chang'e
Chang'e
Silver V
Lucobe
Chang'e
Silver V
Level 68
God Stats
4W - 6L
1,381 SR
Queue Stats
9W - 24L
1,306 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 68
1,381 SR
1,306 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,500 SR
1,500 MMR
Mercury
Mercury
Silver IV
 
Mercury
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lucobe
Chang'e
20
3 / 4 / 0
17,298
824
14,887
24,850
21,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SkadiNu WaIzanamiHadesSet

VS

Bans
AnubisBellonaKaliSolThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
4 / 3 / 0
18,023
858
19,237
21,525
14,049
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
3
0
1.33
L
Chang'e
Lucobe
Chang'e
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,887
Damage
19,237
24,850
Taken
21,525
21,375
Mitigated
14,049
11,129
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
19,237
11,700
0
5,964
21,525
14,049
3,179
15,502
6,023
0
144,014
L
Chang'e
Lucobe
Chang'e
14,887
309
0
11,129
24,850
21,375
1,831
364
24,486
106,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,298
Gold Earned
18,023
177
Minions Killed
171
5
Camps Cleared
14
364,926
Distance Traveled
504,439
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,023
858
171
8
14
504,439
2
L
Chang'e
17,298
824
177
8
5
364,926
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role