Player Matchup

Chaac
Chaac
Murray1477
Chaac
Level 35
God Stats
0W - 3L
1,049 SR
Queue Stats
11W - 36L
1,140 Elo+
Party 3
Yemoja
Yemoja
eathispeach69
Yemoja
Level 66
God Stats
52W - 68L
1,256 SR
Queue Stats
162W - 174L
1,380 Elo+
Solo
Ares
Ares
gyorge22
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,264 Elo+
Party 3
Poseidon
Poseidon
uwu_MrFunkNasti
Poseidon
Level 81
God Stats
7W - 9L
1,482 SR
Queue Stats
93W - 118L
1,331 Elo+
Party 2
Zeus
Zeus
winchester_void
Zeus
Level 68
God Stats
3W - 3L
1,476 SR
Queue Stats
196W - 220L
1,350 Elo+
Party 2
Team Averages
Level 60
1,353 SR
1,293 Elo+

VS

Team Averages
Level 56
1,385 SR
1,269 Elo+
Gilgamesh
Gilgamesh
Ballislife22302
Gilgamesh
Level 25
God Stats
25W - 51L
1,524 SR
Queue Stats
332W - 367L
1,240 Elo+
Party 1
Arachne
Arachne
Eveekat07
Arachne
Level 45
God Stats
4W - 9L
1,140 SR
Queue Stats
58W - 77L
1,279 Elo+
Solo
Osiris
Osiris
Gamzez3780
Osiris
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 172L
1,197 Elo+
Party 1
Yemoja
Yemoja
Swornner4052
Yemoja
Level 99
God Stats
8W - 8L
1,504 SR
Queue Stats
67W - 69L
1,303 Elo+
Party 1
Artemis
Artemis
tungmastah101
Artemis
Level 83
God Stats
29W - 19L
1,257 SR
Queue Stats
376W - 380L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 3 / 0
4,662
466
1,395
4,308
1,964
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
1 / 2 / 2
4,750
475
2,523
7,903
2,608
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ares
7
2 / 4 / 1
4,830
483
1,660
6,942
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Poseidon
9
1 / 2 / 0
5,460
546
2,720
3,493
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 1
5,038
504
2,826
3,382
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ballislife22302
Gilgamesh
11
4 / 0 / 0
5,747
575
1,477
4,574
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Eveekat07
Arachne
6
0 / 2 / 0
4,487
449
581
4,435
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Gamzez3780
Osiris
10
2 / 0 / 3
5,872
587
3,360
6,225
3,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
9
4 / 1 / 2
6,043
604
2,434
6,495
2,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
9
1 / 3 / 5
5,337
534
4,587
5,690
1,816
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
13
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ballislife22302
Gilgamesh
4
0
0
4
W
Arachne
Eveekat07
Arachne
0
2
0
0
W
Osiris
Gamzez3780
Osiris
2
0
3
3.5
L
Chaac
0
3
0
0
W
Yemoja
4
1
2
5
L
1
2
2
1
L
Ares
2
4
1
0.63
W
Artemis
1
3
5
1.17
L
Poseidon
1
2
0
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,124
Damage
12,439
26,028
Taken
27,419
11,725
Mitigated
11,358
5,330
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ballislife22302
Gilgamesh
1,477
186
0
1,196
4,574
1,619
0
746
3,748
0
22,530
W
Arachne
Eveekat07
Arachne
581
265
0
1,368
4,435
1,509
0
1,179
3,256
0
15,037
W
Osiris
Gamzez3780
Osiris
3,360
866
0
500
6,225
3,927
0
2,341
3,613
0
22,981
L
Chaac
1,395
497
0
761
4,308
1,964
722
0
4,308
0
16,522
W
Yemoja
2,434
350
1,443
1,581
6,495
2,487
159
2,599
3,848
11,814
0
L
2,523
828
185
2,170
7,903
2,608
0
831
7,072
12,260
0
L
Ares
1,660
121
93
615
6,942
5,591
0
1,603
5,339
6,336
0
W
Artemis
4,587
2,933
0
997
5,690
1,816
171
2,439
3,225
0
22,200
L
Poseidon
2,720
253
0
409
3,493
801
351
0
3,493
30,899
0
L
2,826
360
0
1,097
3,382
761
245
0
3,382
19,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
27,486
171
Minions Killed
188
0
Camps Cleared
0
826,857
Distance Traveled
881,446
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,747
575
47
5
0
199,656
0
W
Arachne
4,487
449
35
4
0
132,914
0
W
Osiris
5,872
587
56
6
0
237,939
1
L
Chaac
4,662
466
30
3
0
147,370
2
W
Yemoja
6,043
604
13
1
0
163,225
2
L
Yemoja
4,750
475
18
2
0
165,194
1
L
Ares
4,830
483
10
1
0
146,250
0
W
Artemis
5,337
534
37
4
0
147,712
1
L
Poseidon
5,460
546
64
6
0
190,641
2
L
Zeus
5,038
504
49
5
0
177,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role