Player Matchup

Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Banshir
Zeus
Level 157
God Stats
25W - 18L
1,714 SR
Queue Stats
229W - 146L
1,720 Elo+
Party 2
Horus
Horus
TheDefwog
Horus
Level 126
God Stats
2W - 2L
1,360 SR
Queue Stats
8W - 10L
1,564 Elo+
Solo
Team Averages
Level 143
1,525 SR
1,595 Elo+

VS

Team Averages
Level 128
1,712 SR
1,797 Elo+
Scylla
Scylla
Chikoperro123
Scylla
Level 147
God Stats
2W - 2L
1,625 SR
Queue Stats
24W - 27L
1,765 Elo+
Party 1
Guan Yu
Guan Yu
Dukiler4
Guan Yu
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 120L
1,776 Elo+
Party 1
Atlas
Atlas
devilvier12
Atlas
Level 126
God Stats
6W - 2L
2,009 SR
Queue Stats
166W - 120L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 4 / 9
10,836
774
12,845
10,244
2,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Banshir
Zeus
16
6 / 5 / 13
11,180
799
21,552
11,381
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
TheDefwog
Horus
17
7 / 0 / 12
11,359
811
9,272
17,270
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
9,567
683
9,220
10,715
3,327
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Dukiler4
Guan Yu
14
5 / 9 / 3
10,216
730
9,774
19,473
17,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 7 / 5
9,721
694
10,518
19,195
18,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
20
Kills
9
9
Deaths
21
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
4
9
2.88
W
Zeus
Banshir
Zeus
6
5
13
2.5
L
1
5
5
0.7
L
Guan Yu
Dukiler4
Guan Yu
5
9
3
0.72
W
Horus
TheDefwog
Horus
7
0
12
13
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,669
Damage
29,512
38,895
Taken
49,383
15,103
Mitigated
39,481
12,700
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,845
3,465
0
1,298
10,244
2,819
1,248
5,448
4,549
0
34,473
W
Zeus
Banshir
Zeus
21,552
2,691
0
2,059
11,381
2,637
1,331
4,121
6,752
58,766
0
L
9,220
665
0
1,635
10,715
3,327
0
5,413
5,171
54,158
0
L
Guan Yu
Dukiler4
Guan Yu
9,774
1,386
965
3,026
19,473
17,650
0
6,877
12,288
0
21,845
W
Horus
TheDefwog
Horus
9,272
4,379
2,221
7,122
17,270
9,647
694
9,552
7,075
0
27,942
L
10,518
2,941
335
1,730
19,195
18,504
0
9,645
9,231
22,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
29,504
155
Minions Killed
148
8
Camps Cleared
4
725,636
Distance Traveled
681,990
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,836
774
33
2
3
241,673
3
W
Zeus
11,180
799
80
6
5
228,257
1
L
Scylla
9,567
683
73
5
1
225,762
4
L
Guan Yu
10,216
730
41
3
2
218,944
4
W
Horus
11,359
811
42
3
0
255,706
0
L
Atlas
9,721
694
34
2
1
237,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role