Player Matchup

Fenrir
Fenrir
ApexPredatorHD7
Fenrir
Level 115
God Stats
4W - 2L
1,645 SR
Queue Stats
245W - 184L
1,695 Elo+
Party 2
Merlin
Merlin
I Bxpe I
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 41L
1,657 Elo+
Party 2
Sol
Sol
Letha1 massacre
Sol
Level 102
God Stats
0W - 2L
1,554 SR
Queue Stats
120W - 94L
1,616 Elo+
Party 2
Charybdis
Charybdis
Orpheus_0909
Charybdis
Level 127
God Stats
1W - 3L
1,317 SR
Queue Stats
136W - 166L
1,478 Elo+
Party 3
Awilix
Awilix
TorinEichelpilz
Awilix
Level 100
God Stats
5W - 5L
1,500 SR
Queue Stats
50W - 60L
1,489 Elo+
Party 3
Team Averages
Level 94
1,503 SR
1,587 Elo+

VS

Team Averages
Level 29
1,497 SR
1,572 Elo+
Charybdis
Charybdis
Anxsaa
Charybdis
Level 64
God Stats
7W - 1L
1,552 SR
Queue Stats
41W - 31L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
Evellya
Heimdallr
Level 7
God Stats
7W - 1L
1,334 SR
Queue Stats
10W - 2L
1,525 Elo+
Party 1
Athena
Athena
MythrasThighs
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,855 Elo+
Party 1
Hades
Hades
dreammoki
Hades
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Awilix
Awilix
thirsty-pluto1
Awilix
Level 42
God Stats
9W - 3L
1,600 SR
Queue Stats
129W - 139L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,099
469
3,515
14,139
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
I Bxpe I
Merlin
11
1 / 5 / 3
6,797
523
7,339
7,243
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 2
7,478
575
5,998
9,671
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Orpheus_0909
Charybdis
9
0 / 3 / 0
5,854
450
3,430
7,367
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 0
6,290
484
904
9,066
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anxsaa
Charybdis
13
4 / 0 / 2
8,152
627
5,932
7,356
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Evellya
Heimdallr
16
11 / 0 / 3
9,953
766
12,025
8,607
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 13
8,284
637
5,290
9,254
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
dreammoki
Hades
12
3 / 2 / 2
7,562
582
5,451
9,834
5,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 4
8,197
631
5,160
7,894
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
24
24
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Anxsaa
Charybdis
4
0
2
5
L
1
6
2
0.33
W
Heimdallr
Evellya
Heimdallr
11
0
3
12.5
L
Merlin
I Bxpe I
Merlin
1
5
3
0.5
L
1
7
2
0.29
W
2
0
13
8.5
L
Charybdis
Orpheus_0909
Charybdis
0
3
0
0
L
1
3
0
0.33
W
Hades
dreammoki
Hades
3
2
2
2
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,186
Damage
33,858
47,486
Taken
42,945
17,249
Mitigated
23,557
12,692
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Anxsaa
Charybdis
5,932
3,500
0
3,445
7,356
2,042
2,056
0
7,356
0
53,871
L
3,515
714
305
3,017
14,139
7,468
0
3,474
10,665
0
11,579
W
Heimdallr
Evellya
Heimdallr
12,025
5,828
0
6,863
8,607
3,923
2,603
3,633
4,890
0
63,349
L
Merlin
I Bxpe I
Merlin
7,339
973
0
294
7,243
2,078
0
1,761
5,482
35,725
0
L
5,998
1,834
0
2,360
9,671
3,464
0
2,517
7,154
40,004
5,064
W
5,290
1,247
0
1,838
9,254
9,110
393
1,655
7,397
17,029
6,161
L
Charybdis
Orpheus_0909
Charybdis
3,430
1,762
0
3,326
7,367
1,520
0
718
6,649
0
32,055
L
904
453
0
3,390
9,066
2,719
0
1,296
7,770
0
31,047
W
Hades
dreammoki
Hades
5,451
422
59
5,109
9,834
5,185
76
3,918
5,590
45,759
0
W
5,160
1,812
0
609
7,894
3,297
0
2,830
4,877
0
43,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
42,148
297
Minions Killed
406
0
Camps Cleared
0
1,233,080
Distance Traveled
1,322,292
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,152
627
88
7
0
258,836
5
L
Fenrir
6,099
469
22
2
0
269,861
2
W
Heimdallr
9,953
766
126
10
0
254,043
0
L
Merlin
6,797
523
63
5
0
242,390
2
L
Sol
7,478
575
81
6
0
245,056
0
W
Athena
8,284
637
32
2
0
277,281
2
L
Charybdis
5,854
450
60
5
0
183,546
3
L
Awilix
6,290
484
71
5
0
292,227
1
W
Hades
7,562
582
86
7
0
237,666
2
W
Awilix
8,197
631
74
6
0
294,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role