Player Matchup

Cliodhna
Cliodhna
AngelusPrimum
Cliodhna
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 83L
1,461 Elo+
Party 2
Osiris
Osiris
Chaallib
Osiris
Level 133
God Stats
16W - 17L
1,646 SR
Queue Stats
589W - 486L
1,644 Elo+
Party 2
Cerberus
Cerberus
D Man12324
Cerberus
Level 131
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 93L
1,492 Elo+
Party 2
Medusa
Medusa
Mattyr442
Medusa
Level 24
God Stats
30W - 14L
1,725 SR
Queue Stats
184W - 130L
1,683 Elo+
Party 2
Baron Samedi
Baron Samedi
v Logixs v
Baron Samedi
Level 67
God Stats
7W - 2L
1,500 SR
Queue Stats
138W - 105L
1,615 Elo+
Party 2
Team Averages
Level 93
1,574 SR
1,579 Elo+

VS

Team Averages
Level 82
1,560 SR
1,464 Elo+
Erlang Shen
Erlang Shen
BackstabLoki
Erlang Shen
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,546 Elo+
Party 1
Fenrir
Fenrir
Colton8Kuchi
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,255 Elo+
Solo
Chang'e
Chang'e
I Set Swarms
Chang'e
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 117L
1,562 Elo+
Party 1
Bacchus
Bacchus
SMF Chaos
Bacchus
Level 37
God Stats
10W - 6L
1,709 SR
Queue Stats
84W - 94L
1,417 Elo+
Solo
Artemis
Artemis
SnaggedPlayer17
Artemis
Level 49
God Stats
0W - 1L
1,592 SR
Queue Stats
10W - 16L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AngelusPrimum
Cliodhna
20
7 / 5 / 13
13,496
587
16,801
20,494
8,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Chaallib
Osiris
20
3 / 5 / 8
14,113
614
18,223
25,741
30,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
D Man12324
Cerberus
19
7 / 2 / 11
13,867
603
13,966
21,039
29,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Mattyr442
Medusa
18
3 / 3 / 7
12,735
554
10,782
17,614
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
v Logixs v
Baron Samedi
20
10 / 2 / 10
13,669
594
23,550
17,712
8,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BackstabLoki
Erlang Shen
18
5 / 6 / 1
11,956
520
14,544
25,783
19,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
17
2 / 6 / 2
10,120
440
10,861
21,049
14,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
I Set Swarms
Chang'e
17
6 / 10 / 0
10,921
475
13,921
22,874
7,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
SMF Chaos
Bacchus
15
1 / 3 / 7
9,580
417
12,751
20,548
21,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 5 / 3
11,232
488
13,574
15,460
4,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
30
Kills
17
17
Deaths
30
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AngelusPrimum
Cliodhna
7
5
13
2.7
L
Erlang Shen
BackstabLoki
Erlang Shen
5
6
1
0.92
W
Osiris
Chaallib
Osiris
3
5
8
1.4
L
Fenrir
2
6
2
0.5
W
Cerberus
D Man12324
Cerberus
7
2
11
6.25
L
Chang'e
I Set Swarms
Chang'e
6
10
0
0.6
W
Medusa
Mattyr442
Medusa
3
3
7
2.17
L
Bacchus
SMF Chaos
Bacchus
1
3
7
1.5
L
3
5
3
0.9
W
Baron Samedi
v Logixs v
Baron Samedi
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,322
Damage
65,651
102,600
Taken
105,714
84,563
Mitigated
67,496
47,276
Healing
25,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AngelusPrimum
Cliodhna
16,801
1,757
0
8,422
20,494
8,924
1,144
7,989
12,275
0
111,023
L
Erlang Shen
BackstabLoki
Erlang Shen
14,544
9,349
110
6,736
25,783
19,443
0
3,366
22,417
0
77,002
W
Osiris
Chaallib
Osiris
18,223
10,227
0
10,702
25,741
30,862
1,930
3,798
21,875
0
95,450
L
Fenrir
10,861
2,130
0
3,101
21,049
14,163
0
7,156
13,893
211
67,353
W
Cerberus
D Man12324
Cerberus
13,966
786
1,121
8,113
21,039
29,281
735
7,625
12,205
51,018
9,798
L
Chang'e
I Set Swarms
Chang'e
13,921
555
636
6,951
22,874
7,723
539
12,056
10,818
73,286
0
W
Medusa
Mattyr442
Medusa
10,782
4,816
0
6,159
17,614
6,744
3,887
2,654
14,878
0
82,042
L
Bacchus
SMF Chaos
Bacchus
12,751
377
0
1,170
20,548
21,560
200
9,699
10,849
33,628
0
L
13,574
5,659
0
6,504
15,460
4,607
1,016
3,174
12,286
0
97,645
W
Baron Samedi
v Logixs v
Baron Samedi
23,550
2,312
2,466
10,293
17,712
8,752
1,352
8,190
9,223
95,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,880
Gold Earned
53,809
639
Minions Killed
537
0
Camps Cleared
0
2,227,274
Distance Traveled
2,194,518
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,496
587
127
6
0
484,978
6
L
Erlang Shen
11,956
520
140
6
0
435,298
2
W
Osiris
14,113
614
159
7
0
431,395
0
L
Fenrir
10,120
440
104
5
0
506,855
2
W
Cerberus
13,867
603
86
4
0
453,621
1
L
Chang'e
10,921
475
121
5
0
388,324
5
W
Medusa
12,735
554
130
6
0
435,395
0
L
Bacchus
9,580
417
33
1
0
457,076
4
L
Artemis
11,232
488
139
6
0
406,965
5
W
Baron Samedi
13,669
594
137
6
0
421,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role