Player Matchup

Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
JaguarPaw777
Arachne
Level 28
God Stats
2W - 2L
1,836 SR
Queue Stats
76W - 98L
1,459 Elo+
Solo
He Bo
He Bo
KaPaHDaLII
He Bo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 194L
1,421 Elo+
Solo
Chang'e
Chang'e
MonsterCat159
Chang'e
Level 27
God Stats
0W - 3L
1,245 SR
Queue Stats
104W - 141L
1,185 Elo+
Party 1
Anhur
Anhur
evencible86
Anhur
Level 158
God Stats
0W - 2L
1,299 SR
Queue Stats
60W - 67L
1,393 Elo+
Solo
Team Averages
Level 75
1,476 SR
1,392 Elo+

VS

Team Averages
Level 61
1,510 SR
1,327 Elo+
Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Krawallex
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,037 Elo+
Party 3
Sylvanus
Sylvanus
Potty93
Sylvanus
Level 31
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 2L
1,110 Elo+
Party 3
Hercules
Hercules
X GI DIGGER X
Hercules
Level 126
God Stats
1W - 2L
1,314 SR
Queue Stats
191W - 216L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 6 / 6
7,446
677
9,267
16,851
21,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
JaguarPaw777
Arachne
15
4 / 5 / 4
8,201
746
11,464
8,378
1,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
12
1 / 8 / 6
7,525
684
5,711
11,256
2,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
14
0 / 6 / 10
7,690
699
10,652
11,574
2,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 4
8,796
800
9,594
10,547
4,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 2 / 16
9,477
862
9,450
7,508
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
 
Raijin
15
6 / 3 / 15
9,436
858
11,099
7,399
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Krawallex
Anubis
19
14 / 2 / 10
11,645
1,059
20,851
12,449
7,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Potty93
Sylvanus
14
0 / 4 / 19
8,416
765
4,738
11,737
10,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
X GI DIGGER X
Hercules
17
4 / 0 / 22
10,496
954
6,885
19,383
22,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
11
Kills
29
29
Deaths
11
30
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
6
0.67
W
Scylla
 
Scylla
5
2
16
6.5
W
Raijin
 
Raijin
6
3
15
4.5
L
Arachne
JaguarPaw777
Arachne
4
5
4
1.2
L
He Bo
1
8
6
0.5
W
Anubis
Krawallex
Anubis
14
2
10
9.5
L
Chang'e
0
6
10
0.83
W
Sylvanus
Potty93
Sylvanus
0
4
19
2.38
W
Hercules
X GI DIGGER X
Hercules
4
0
22
15
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,688
Damage
53,023
58,606
Taken
58,476
33,230
Mitigated
46,629
15,129
Healing
33,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,267
1,163
223
3,275
16,851
21,529
0
11,724
4,649
0
14,696
W
Scylla
 
Scylla
9,450
844
427
897
7,508
3,768
699
2,507
4,944
20,663
0
W
Raijin
 
Raijin
11,099
647
2,278
1,733
7,399
2,534
580
841
6,487
23,091
0
L
Arachne
JaguarPaw777
Arachne
11,464
8,887
762
948
8,378
1,761
0
6,770
1,482
0
15,205
L
He Bo
5,711
409
455
717
11,256
2,401
0
9,376
1,712
9,363
0
W
Anubis
Krawallex
Anubis
20,851
1,442
804
5,418
12,449
7,284
1,317
2,612
9,529
46,092
0
L
Chang'e
10,652
334
3,507
3,491
11,574
2,976
0
8,656
2,838
22,935
0
W
Sylvanus
Potty93
Sylvanus
4,738
960
5,171
3,048
11,737
10,289
694
5,248
6,297
9,536
0
W
Hercules
X GI DIGGER X
Hercules
6,885
1,289
3,938
9,938
19,383
22,754
589
5,155
14,042
0
15,889
L
9,594
1,627
231
1,520
10,547
4,563
0
8,593
1,787
0
23,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,658
Gold Earned
49,470
103
Minions Killed
157
0
Camps Cleared
0
932,285
Distance Traveled
973,986
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,446
677
11
1
0
168,093
0
W
Scylla
9,477
862
32
3
0
191,588
0
W
Raijin
9,436
858
24
2
0
196,092
1
L
Arachne
8,201
746
9
1
0
214,924
0
L
He Bo
7,525
684
17
2
0
154,218
0
W
Anubis
11,645
1,059
70
6
0
175,253
0
L
Chang'e
7,690
699
24
2
0
208,138
1
W
Sylvanus
8,416
765
11
1
0
197,533
0
W
Hercules
10,496
954
20
2
0
213,520
0
L
Anhur
8,796
800
42
4
0
186,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role