Player Matchup

Artio
Artio
EmperorSquidles
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,595 Elo+
Party 1
Persephone
Persephone
GONZOGOOD
Persephone
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 229L
1,599 Elo+
Solo
Cernunnos
Cernunnos
KÁOTIC
Cernunnos
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 15L
1,560 Elo+
Solo
Agni
Agni
Squiddledee
Agni
Level 143
God Stats
1W - 0L
1,715 SR
Queue Stats
52W - 36L
1,661 Elo+
Party 1
Hercules
Hercules
Twiggie98
Hercules
Level 149
God Stats
4W - 1L
1,669 SR
Queue Stats
180W - 196L
1,458 Elo+
Solo
Team Averages
Level 127
1,577 SR
1,575 Elo+

VS

Team Averages
Level 144
1,497 SR
1,575 Elo+
Cu Chulainn
Cu Chulainn
FurmentedSox
Cu Chulainn
Level 149
God Stats
1W - 1L
1,674 SR
Queue Stats
77W - 86L
1,518 Elo+
Solo
Ares
Ares
LazyLegionnaire
Ares
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 100L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LetCatracho69
Morgan Le Fay
Level 159
God Stats
10W - 7L
1,500 SR
Queue Stats
179W - 176L
1,591 Elo+
Solo
Cernunnos
Cernunnos
Vexatri
Cernunnos
Level 156
God Stats
0W - 1L
1,306 SR
Queue Stats
139W - 116L
1,601 Elo+
Solo
Ne Zha
Ne Zha
YoungRenegade
Ne Zha
Level 108
God Stats
1W - 2L
1,504 SR
Queue Stats
110W - 72L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 17
12,723
748
11,747
30,163
45,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
GONZOGOOD
Persephone
20
6 / 4 / 17
14,104
830
24,498
15,580
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
KÁOTIC
Cernunnos
20
13 / 1 / 11
14,066
827
30,351
18,934
9,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
11 / 3 / 16
14,176
834
38,949
17,937
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Twiggie98
Hercules
19
1 / 4 / 13
12,054
709
10,756
26,581
37,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FurmentedSox
Cu Chulainn
18
3 / 9 / 3
12,380
728
17,338
31,864
26,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
1 / 7 / 3
11,255
662
13,072
28,541
36,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
LetCatracho69
Morgan Le Fay
18
1 / 5 / 2
11,352
668
19,535
21,791
6,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Vexatri
Cernunnos
20
4 / 9 / 4
12,931
761
14,256
27,329
9,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 8 / 4
11,977
705
13,672
23,560
9,246
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
38
Kills
13
13
Deaths
38
74
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
17
15.5
L
Cu Chulainn
FurmentedSox
Cu Chulainn
3
9
3
0.5
W
Persephone
GONZOGOOD
Persephone
6
4
17
3.63
W
Cernunnos
KÁOTIC
Cernunnos
13
1
11
18.5
L
1
7
3
0.36
L
Morgan Le Fay
LetCatracho69
Morgan Le Fay
1
5
2
0.4
W
11
3
16
6.33
W
Hercules
Twiggie98
Hercules
1
4
13
1.88
L
Cernunnos
Vexatri
Cernunnos
4
9
4
0.67
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,301
Damage
77,873
109,195
Taken
133,085
106,642
Mitigated
87,543
33,146
Healing
18,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,747
798
2,486
5,365
30,163
45,209
272
7,267
22,896
21,628
0
L
Cu Chulainn
FurmentedSox
Cu Chulainn
17,338
1,431
613
1,523
31,864
26,563
0
15,049
16,297
7,519
40,211
W
Persephone
GONZOGOOD
Persephone
24,498
1,412
0
4,104
15,580
6,648
1,269
6,663
8,913
67,708
0
W
Cernunnos
KÁOTIC
Cernunnos
30,351
15,139
0
6,984
18,934
9,609
5,585
7,687
11,247
0
77,034
L
13,072
536
0
1,949
28,541
36,397
0
11,997
15,864
21,280
0
L
Morgan Le Fay
LetCatracho69
Morgan Le Fay
19,535
1,902
62
3,150
21,791
6,248
112
14,920
6,554
60,565
0
W
38,949
3,437
300
2,916
17,937
8,103
2,659
5,657
12,280
72,647
0
W
Hercules
Twiggie98
Hercules
10,756
2,004
0
10,991
26,581
37,073
223
8,483
18,098
518
35,054
L
Cernunnos
Vexatri
Cernunnos
14,256
7,169
0
6,162
27,329
9,089
1,305
17,002
10,034
0
50,054
L
13,672
1,552
0
4,672
23,560
9,246
0
14,306
8,743
0
39,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,123
Gold Earned
59,895
332
Minions Killed
272
0
Camps Cleared
0
1,872,298
Distance Traveled
1,572,461
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,723
748
25
1
0
424,958
0
L
Cu Chulainn
12,380
728
59
3
0
320,854
0
W
Persephone
14,104
830
90
5
0
351,821
0
W
Cernunnos
14,066
827
103
6
0
351,852
4
L
Ares
11,255
662
14
1
0
324,540
0
L
Morgan Le Fay
11,352
668
76
4
0
333,017
3
W
Agni
14,176
834
64
4
0
388,730
1
W
Hercules
12,054
709
50
3
0
354,937
1
L
Cernunnos
12,931
761
77
5
0
285,960
3
L
Ne Zha
11,977
705
46
3
0
308,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role