Player Matchup

Hera
Hera
Criminal_Mind247
Hera
Level 66
God Stats
1W - 5L
1,361 SR
Queue Stats
140W - 139L
1,374 Elo+
Solo
Fafnir
Fafnir
Dity Dan7751
Fafnir
Level 59
God Stats
2W - 11L
1,177 SR
Queue Stats
162W - 180L
1,264 Elo+
Solo
Pele
Pele
Mayshawnn
Pele
Level 67
God Stats
4W - 3L
1,848 SR
Queue Stats
17W - 10L
1,619 Elo+
Solo
Kali
Kali
cash_money56854
Kali
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 177L
1,488 Elo+
Solo
Neith
Neith
mendesdbruno
Neith
Level 98
God Stats
27W - 24L
1,657 SR
Queue Stats
50W - 52L
1,401 Elo+
Solo
Team Averages
Level 69
1,508 SR
1,429 Elo+

VS

Team Averages
Level 90
1,442 SR
1,413 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Allelujah_69
Discordia
Level 84
God Stats
7W - 5L
1,484 SR
Queue Stats
32W - 35L
1,351 Elo+
Party 1
Serqet
Serqet
AnimeAfroMN
Serqet
Level 55
God Stats
55W - 68L
1,448 SR
Queue Stats
706W - 760L
1,366 Elo+
Solo
Medusa
Medusa
KMCA_WOLF
Medusa
Level 87
God Stats
1W - 3L
1,049 SR
Queue Stats
9W - 7L
1,465 Elo+
Party 1
Hades
Hades
NicelyToasted1r
Hades
Level 68
God Stats
1W - 0L
1,730 SR
Queue Stats
48W - 53L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,818
558
4,088
5,947
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
8
0 / 4 / 0
5,634
402
3,234
10,137
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
14
0 / 1 / 0
8,167
583
1,534
6,684
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 1 / 0
4,405
315
100
1,255
177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 3 / 0
5,416
387
3,986
4,723
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 0 / 7
7,890
564
3,854
10,637
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Allelujah_69
Discordia
14
1 / 1 / 2
7,956
568
3,024
4,542
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
12
2 / 1 / 2
7,613
544
1,773
7,042
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
KMCA_WOLF
Medusa
13
6 / 0 / 3
8,033
574
8,715
4,169
1,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 0 / 0
8,173
584
1,568
3,119
2,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
11
11
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
7
5.5
W
Discordia
Allelujah_69
Discordia
1
1
2
2
W
Serqet
2
1
2
3
L
2
2
0
1
L
Fafnir
0
4
0
0
W
Medusa
KMCA_WOLF
Medusa
6
0
3
7.5
L
Pele
0
1
0
0
W
0
0
0
0
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,942
Damage
18,934
28,746
Taken
29,509
12,026
Mitigated
17,731
9,312
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,854
1,739
288
4,635
10,637
9,803
615
2,631
8,006
17,114
0
W
Discordia
Allelujah_69
Discordia
3,024
162
51
1,494
4,542
1,539
876
2,912
1,630
39,787
0
W
Serqet
1,773
222
0
3,059
7,042
2,419
0
183
6,859
0
32,263
L
4,088
1,310
0
532
5,947
2,375
0
2,219
3,067
54,842
0
L
Fafnir
3,234
551
53
3,900
10,137
5,632
0
2,785
7,190
14,892
0
W
Medusa
KMCA_WOLF
Medusa
8,715
4,388
0
1,808
4,169
1,151
3,904
1,596
2,573
0
47,057
L
Pele
1,534
372
0
3,081
6,684
2,191
0
2,117
4,555
0
52,601
W
1,568
222
0
2,254
3,119
2,819
432
0
3,119
43,512
0
L
100
0
0
480
1,255
177
0
6
1,249
0
2,047
L
3,986
1,270
169
1,097
4,723
1,651
186
915
3,808
0
27,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
39,665
361
Minions Killed
386
0
Camps Cleared
0
896,801
Distance Traveled
1,370,208
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,890
564
25
2
0
272,612
4
W
Discordia
7,956
568
76
5
0
243,100
0
W
Serqet
7,613
544
63
5
0
307,113
1
L
Hera
7,818
558
115
8
0
233,448
0
L
Fafnir
5,634
402
26
2
0
224,951
0
W
Medusa
8,033
574
102
7
0
275,837
3
L
Pele
8,167
583
149
11
0
235,338
5
W
Hades
8,173
584
120
9
0
271,546
0
L
Kali
4,405
315
8
1
0
35,239
1
L
Neith
5,416
387
63
5
0
167,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role