Player Matchup

Raijin
Raijin
Lucien Mezhati
Raijin
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
202W - 197L
1,491 Elo+
Solo
Cupid
Cupid
Mastermindxbl
Cupid
Level 82
God Stats
1W - 2L
1,264 SR
Queue Stats
93W - 110L
1,375 Elo+
Solo
Fenrir
Fenrir
MortalSTEALTH
Fenrir
Level 125
God Stats
3W - 5L
1,277 SR
Queue Stats
68W - 69L
1,224 Elo+
Party 1
Chernobog
Chernobog
MysticChaox
Chernobog
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 99L
1,266 Elo+
Party 1
Susano
Susano
bReAkDwN87
Susano
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 98L
1,253 Elo+
Party 1
Team Averages
Level 125
1,408 SR
1,322 Elo+

VS

Team Averages
Level 112
1,425 SR
1,406 Elo+
Cupid
Cupid
DarkFetusAttack
Cupid
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
441W - 426L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
JuanDogMal1209
Ah Puch
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,409 Elo+
Solo
Scylla
Scylla
KodaKodeineMyG
Scylla
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,444 Elo+
Party 3
Nike
Nike
PromethaBean
Nike
Level 84
God Stats
6W - 7L
1,509 SR
Queue Stats
543W - 579L
1,455 Elo+
Party 2
Bacchus
Bacchus
Yuldin
Bacchus
Level 109
God Stats
2W - 0L
1,115 SR
Queue Stats
57W - 67L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 8
10,555
704
19,279
10,268
3,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 4 / 11
10,094
673
9,350
11,690
4,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 7 / 9
9,522
635
8,199
17,583
11,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
MysticChaox
Chernobog
17
0 / 5 / 14
9,497
633
8,839
13,185
4,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
bReAkDwN87
Susano
17
6 / 3 / 8
9,814
654
12,210
11,687
4,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 12
11,491
766
12,190
12,168
5,831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 5 / 14
11,674
778
19,397
13,740
6,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 5 / 8
10,584
706
8,891
14,572
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 3 / 11
11,309
754
8,445
15,112
10,658
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Yuldin
Bacchus
19
6 / 3 / 12
12,066
804
9,123
18,461
32,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
81
19
Kills
24
24
Deaths
19
50
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
4
5
14
2.2
W
2
5
8
1.2
L
7
5
8
2.2
L
3
4
11
2.13
L
3
7
9
1.07
L
Chernobog
MysticChaox
Chernobog
0
5
14
1.4
W
6
3
11
3.83
W
Bacchus
Yuldin
Bacchus
6
3
12
4
L
Susano
bReAkDwN87
Susano
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,877
Damage
58,046
64,413
Taken
74,053
30,236
Mitigated
60,795
18,522
Healing
19,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,190
6,357
1,365
1,647
12,168
5,831
2,311
3,144
9,024
0
32,095
W
19,397
457
1,476
2,718
13,740
6,176
1,108
4,052
9,688
43,956
0
W
8,891
423
1,143
1,960
14,572
5,896
49
3,838
10,734
21,168
0
L
19,279
905
483
635
10,268
3,893
0
6,347
3,851
25,732
0
L
9,350
1,999
3,193
1,962
11,690
4,580
1,188
7,230
4,310
0
36,208
L
8,199
1,625
933
1,299
17,583
11,883
0
9,563
7,792
0
11,722
L
Chernobog
MysticChaox
Chernobog
8,839
3,449
1,123
2,247
13,185
4,995
0
7,807
5,234
0
26,310
W
8,445
800
2,479
2,434
15,112
10,658
799
4,056
11,056
0
22,772
W
Bacchus
Yuldin
Bacchus
9,123
871
1,024
3,537
18,461
32,234
868
4,189
14,272
13,749
0
L
Susano
bReAkDwN87
Susano
12,210
639
3,801
2,846
11,687
4,885
0
5,824
5,815
0
18,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
57,124
159
Minions Killed
149
0
Camps Cleared
0
1,282,955
Distance Traveled
1,256,825
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,491
766
46
3
0
217,360
0
W
Ah Puch
11,674
778
44
3
0
248,657
3
W
Scylla
10,584
706
29
2
0
254,722
0
L
Raijin
10,555
704
20
1
0
244,149
0
L
Cupid
10,094
673
63
4
0
265,784
1
L
Fenrir
9,522
635
8
1
0
263,241
1
L
Chernobog
9,497
633
44
3
0
218,758
0
W
Nike
11,309
754
22
1
0
276,490
0
W
Bacchus
12,066
804
8
1
0
259,596
0
L
Susano
9,814
654
24
2
0
291,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role