Player Matchup

Da Ji
Da Ji
BowToTheBoe
Da Ji
Level 21
God Stats
9W - 2L
1,667 SR
Queue Stats
223W - 88L
1,849 Elo+
Party 1
Olorun
Olorun
Hanneylovesme
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
1,932 Elo+
Party 1
Cerberus
Cerberus
Ketkin
Cerberus
Level 68
God Stats
6W - 2L
1,824 SR
Queue Stats
309W - 129L
1,827 Elo+
Party 1
Chaac
Chaac
MuasMummyMilkers
Chaac
Level 11
God Stats
4W - 0L
1,646 SR
Queue Stats
39W - 12L
1,776 Elo+
Party 1
Izanami
Izanami
ketkinisagod
Izanami
Level 11
God Stats
16W - 2L
1,500 SR
Queue Stats
239W - 84L
1,762 Elo+
Party 1
Team Averages
Level 35
1,628 SR
1,829 Elo+

VS

Team Averages
Level 79
1,528 SR
1,584 Elo+
Ullr
Ullr
Darkie10
Ullr
Level 149
God Stats
0W - 1L
1,308 SR
Queue Stats
20W - 15L
1,663 Elo+
Party 2
Sobek
Sobek
Easyboy123
Sobek
Level 29
God Stats
13W - 11L
1,618 SR
Queue Stats
33W - 27L
1,629 Elo+
Party 2
Nemesis
Nemesis
frecherfehu
Nemesis
Level 43
God Stats
9W - 13L
1,662 SR
Queue Stats
405W - 447L
1,495 Elo+
Solo
Nu Wa
Nu Wa
giiliique
Nu Wa
Level 82
God Stats
47W - 33L
1,746 SR
Queue Stats
125W - 128L
1,552 Elo+
Party 3
Ymir
Ymir
takepaf
Ymir
Level 93
God Stats
7W - 9L
1,304 SR
Queue Stats
147W - 136L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
9,603
686
7,120
10,450
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 0 / 6
11,242
803
7,071
8,237
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Ketkin
Cerberus
13
1 / 2 / 4
8,254
590
6,560
8,940
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 0 / 0
10,994
785
14,911
17,993
11,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
ketkinisagod
Izanami
14
2 / 5 / 3
8,542
610
10,729
12,425
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
5 / 3 / 2
7,364
526
7,172
9,636
2,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
10
1 / 2 / 5
6,658
476
5,235
13,491
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
frecherfehu
Nemesis
10
1 / 6 / 0
6,276
448
4,885
12,693
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
giiliique
Nu Wa
11
1 / 5 / 4
6,821
487
6,414
6,523
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
takepaf
Ymir
11
0 / 5 / 0
6,222
444
6,868
14,381
12,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
21
Kills
8
8
Deaths
21
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Ullr
5
3
2
2
L
Sobek
1
2
5
1.75
W
8
0
6
11
W
Cerberus
Ketkin
Cerberus
1
2
4
1.5
W
6
0
0
6
L
Nemesis
frecherfehu
Nemesis
1
6
0
0.17
L
Nu Wa
giiliique
Nu Wa
1
5
4
0.6
W
Izanami
ketkinisagod
Izanami
2
5
3
0.7
L
Ymir
takepaf
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,391
Damage
30,574
58,045
Taken
56,724
28,261
Mitigated
30,933
30,450
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,120
1,825
0
5,823
10,450
3,561
0
2,205
8,199
0
70,934
L
Ullr
7,172
2,522
0
1,714
9,636
2,650
0
3,060
6,567
0
44,511
L
Sobek
5,235
541
0
4,437
13,491
10,020
0
3,365
10,077
13,583
0
W
7,071
2,834
329
5,798
8,237
2,808
971
2,831
4,901
86,229
0
W
Cerberus
Ketkin
Cerberus
6,560
456
335
3,826
8,940
6,571
0
2,692
6,158
13,367
2,260
W
14,911
6,958
0
11,007
17,993
11,134
1,348
7,279
10,648
355
87,733
L
Nemesis
frecherfehu
Nemesis
4,885
2,134
0
1,318
12,693
3,822
0
2,585
9,926
0
33,348
L
Nu Wa
giiliique
Nu Wa
6,414
820
0
694
6,523
1,938
0
2,714
3,705
32,576
0
W
Izanami
ketkinisagod
Izanami
10,729
7,508
0
3,332
12,425
4,187
121
4,300
8,033
0
72,020
L
Ymir
takepaf
Ymir
6,868
1,867
0
3,035
14,381
12,503
0
1,058
13,300
35,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
33,341
594
Minions Killed
326
0
Camps Cleared
0
1,475,680
Distance Traveled
1,274,591
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,603
686
111
8
0
316,702
2
L
Ullr
7,364
526
103
7
0
269,985
5
L
Sobek
6,658
476
16
1
0
272,605
3
W
Olorun
11,242
803
161
12
0
310,386
4
W
Cerberus
8,254
590
20
1
0
306,823
3
W
Chaac
10,994
785
173
12
0
295,354
2
L
Nemesis
6,276
448
67
5
0
256,588
0
L
Nu Wa
6,821
487
75
5
0
244,281
7
W
Izanami
8,542
610
129
9
0
246,415
0
L
Ymir
6,222
444
65
5
0
231,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role