Player Matchup

Cabrakan
Cabrakan
Gold II
ChronosWrath
Cabrakan
Gold II
Level 98
God Stats
1W - 2L
1,297 SR
Queue Stats
45W - 52L
1,478 MMR
Solo
Scylla
Scylla
Gold IV
MightyyDrew
Scylla
Gold IV
Level 102
God Stats
32W - 24L
1,739 SR
Queue Stats
76W - 87L
1,523 MMR
Party 2
Achilles
Achilles
Silver II
MikeMasakii
Achilles
Silver II
Level 106
God Stats
14W - 13L
1,761 SR
Queue Stats
34W - 41L
1,486 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,599 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,353 SR
1,477 MMR
Serqet
Serqet
Gold IV
Awsome Singer22
Serqet
Gold IV
Level 123
God Stats
1W - 0L
1,256 SR
Queue Stats
97W - 104L
1,509 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
KingSamRaps
Morgan Le Fay
Gold IV
Level 138
God Stats
16W - 17L
1,277 SR
Queue Stats
380W - 359L
1,383 MMR
Party 1
Ares
Ares
Gold II
KngDmonSlayr
Ares
Gold II
Level 142
God Stats
21W - 23L
1,525 SR
Queue Stats
387W - 362L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChronosWrath
Cabrakan
15
0 / 5 / 7
10,847
571
8,597
18,105
18,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
16
2 / 4 / 5
11,766
619
11,451
13,732
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MikeMasakii
Achilles
16
7 / 2 / 1
12,054
634
10,253
19,511
19,989
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ZeusAtlasGebBastetAh Muzen Cab

VS

Bans
GilgameshDiscordiaMedusaAgniIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
12,393
652
11,272
12,536
5,004
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
KingSamRaps
Morgan Le Fay
18
4 / 1 / 6
12,950
682
20,758
8,875
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 2 / 8
12,847
676
13,643
20,555
26,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
11
11
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
6
3
1.08
L
Cabrakan
ChronosWrath
Cabrakan
0
5
7
0.7
W
Morgan Le Fay
KingSamRaps
Morgan Le Fay
4
1
6
7
W
2
2
8
3
L
Scylla
2
4
5
1.13
L
Achilles
MikeMasakii
Achilles
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,301
Damage
45,673
51,348
Taken
41,966
43,838
Mitigated
35,053
5,216
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,272
1,942
532
1,430
12,536
5,004
1,302
5,310
7,124
0
46,598
L
Cabrakan
ChronosWrath
Cabrakan
8,597
1,190
0
1,584
18,105
18,700
0
10,779
7,024
25,627
0
W
Morgan Le Fay
KingSamRaps
Morgan Le Fay
20,758
1,131
114
1,512
8,875
3,756
1,059
5,237
3,414
73,092
0
W
13,643
755
0
4,511
20,555
26,293
710
11,288
8,914
30,379
0
L
Scylla
11,451
441
128
1,928
13,732
5,149
264
9,900
3,709
59,615
0
L
Achilles
MikeMasakii
Achilles
10,253
1,776
92
1,484
19,511
19,989
0
13,931
5,165
7,540
27,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
38,190
193
Minions Killed
196
8
Camps Cleared
8
968,009
Distance Traveled
1,043,033
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,393
652
51
3
4
348,531
6
L
Cabrakan
10,847
571
36
2
3
317,236
3
W
Morgan Le Fay
12,950
682
123
6
2
365,979
3
W
Ares
12,847
676
22
1
2
328,523
4
L
Scylla
11,766
619
123
6
4
308,279
1
L
Achilles
12,054
634
34
2
1
342,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role