Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Minatonix
Fenrir
Level 84
God Stats
5W - 2L
1,826 SR
Queue Stats
10W - 4L
1,571 Elo+
Party 2
Odin
Odin
Naughtyfin
Odin
Level 67
God Stats
22W - 17L
1,543 SR
Queue Stats
151W - 127L
1,595 Elo+
Party 2
Medusa
Medusa
XiAnnie
Medusa
Level 108
God Stats
4W - 1L
1,791 SR
Queue Stats
169W - 115L
1,608 Elo+
Party 2
Ra
Ra
teufel15
Ra
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 5L
1,500 Elo+
Party 2
Team Averages
Level 90
1,632 SR
1,555 Elo+

VS

Team Averages
Level 73
1,512 SR
1,519 Elo+
Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
AoiTodo
Merlin
Level 104
God Stats
1W - 3L
1,520 SR
Queue Stats
16W - 24L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
Duplemar
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Vickers23
Cliodhna
Level 118
God Stats
8W - 8L
1,589 SR
Queue Stats
18W - 23L
1,464 Elo+
Party 1
Cupid
Cupid
cjkuma
Cupid
Level 11
God Stats
2W - 1L
1,453 SR
Queue Stats
3W - 2L
1,732 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
9 / 0 / 3
8,145
1,629
7,855
2,461
885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Minatonix
Fenrir
12
1 / 0 / 11
7,241
1,448
3,265
4,999
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 12
7,145
1,429
1,666
4,151
1,968
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
XiAnnie
Medusa
12
3 / 0 / 7
6,752
1,350
8,142
4,686
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 6
6,736
1,347
3,814
2,569
963
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

433

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 0 / 0
5,292
1,058
0
138
60
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
AoiTodo
Merlin
10
0 / 0 / 0
5,761
1,152
6,097
5,054
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Duplemar
Ao Kuang
10
2 / 7 / 0
6,244
1,249
2,554
8,244
3,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Vickers23
Cliodhna
10
0 / 5 / 0
5,580
1,116
4,439
6,404
2,240
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cupid
cjkuma
Cupid
10
0 / 5 / 1
5,801
1,160
2,838
6,940
2,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
17
Kills
2
2
Deaths
17
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
3
10.5
L
Artio
 
Artio
0
0
0
0
L
Merlin
AoiTodo
Merlin
0
0
0
0
L
Ao Kuang
Duplemar
Ao Kuang
2
7
0
0.29
W
Fenrir
Minatonix
Fenrir
1
0
11
6.5
W
1
1
12
7
L
Cliodhna
Vickers23
Cliodhna
0
5
0
0
W
Medusa
XiAnnie
Medusa
3
0
7
6.5
L
Cupid
cjkuma
Cupid
0
5
1
0.1
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,742
Damage
15,928
18,866
Taken
26,780
9,170
Mitigated
9,970
5,844
Healing
696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,855
1,983
0
434
2,461
885
0
1,175
1,286
21,889
0
L
Artio
 
Artio
0
0
0
0
138
60
0
138
0
0
0
L
Merlin
AoiTodo
Merlin
6,097
42
0
0
5,054
1,698
0
1,240
3,814
18,158
0
L
Ao Kuang
Duplemar
Ao Kuang
2,554
612
0
365
8,244
3,210
0
5,224
3,020
4,787
0
W
Fenrir
Minatonix
Fenrir
3,265
728
0
1,176
4,999
3,714
0
2,623
2,376
0
4,062
W
1,666
449
0
1,228
4,151
1,968
0
2,514
1,637
0
2,502
L
Cliodhna
Vickers23
Cliodhna
4,439
74
0
209
6,404
2,240
0
2,250
4,154
0
11,743
W
Medusa
XiAnnie
Medusa
8,142
4,178
0
1,714
4,686
1,640
0
1,291
3,395
0
26,542
L
Cupid
cjkuma
Cupid
2,838
1,382
0
122
6,940
2,762
0
2,817
4,123
0
7,880
W
3,814
492
843
449
2,569
963
0
1,048
1,521
17,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
28,678
111
Minions Killed
56
6
Camps Cleared
3
511,633
Distance Traveled
336,911
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,145
1,629
24
5
3
101,443
2
L
Artio
5,292
1,058
0
0
0
9,506
0
L
Merlin
5,761
1,152
23
5
2
96,168
0
L
Ao Kuang
6,244
1,249
6
1
0
77,749
0
W
Fenrir
7,241
1,448
1
0
0
107,684
0
W
Odin
7,145
1,429
5
1
0
94,078
0
L
Cliodhna
5,580
1,116
15
3
1
61,823
0
W
Medusa
6,752
1,350
48
10
1
106,692
1
L
Cupid
5,801
1,160
12
2
0
91,665
0
W
Ra
6,736
1,347
33
7
2
101,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role