Player Matchup

Bastet
Bastet
I Hit Tooters
Bastet
Level 142
God Stats
7W - 10L
1,538 SR
Queue Stats
648W - 601L
1,549 Elo+
Party 1
Jing Wei
Jing Wei
KaoticMonkey
Jing Wei
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,407 Elo+
Solo
Chiron
Chiron
ST0MPINMUDH0LES
Chiron
Level 141
God Stats
1W - 5L
1,263 SR
Queue Stats
441W - 436L
1,546 Elo+
Solo
Guan Yu
Guan Yu
Tutcher
Guan Yu
Level 124
God Stats
2W - 2L
1,708 SR
Queue Stats
277W - 175L
1,620 Elo+
Solo
Vulcan
Vulcan
skdropout
Vulcan
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
360W - 322L
1,575 Elo+
Party 1
Team Averages
Level 135
1,502 SR
1,540 Elo+

VS

Team Averages
Level 114
1,598 SR
1,510 Elo+
Raijin
Raijin
NutsackJones
Raijin
Level 145
God Stats
4W - 1L
1,663 SR
Queue Stats
66W - 63L
1,721 Elo+
Party 3
Terra
Terra
TOMTHEBOMB16
Terra
Level 103
God Stats
2W - 3L
1,713 SR
Queue Stats
71W - 51L
1,601 Elo+
Party 3
Geb
Geb
allenlog245
Geb
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 113L
1,467 Elo+
Party 2
Zeus
Zeus
itzragu
Zeus
Level 127
God Stats
5W - 1L
1,612 SR
Queue Stats
173W - 169L
1,261 Elo+
Solo
Neith
Neith
laskey
Neith
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 61L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
7,924
792
10,583
11,984
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
KaoticMonkey
Jing Wei
14
0 / 6 / 7
7,737
774
7,529
11,032
4,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 3
8,978
898
8,858
7,330
2,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Tutcher
Guan Yu
13
3 / 6 / 2
7,777
778
5,949
14,790
17,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
skdropout
Vulcan
12
0 / 5 / 4
6,949
695
11,317
9,976
4,243
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
5 / 4 / 17
9,275
928
12,238
9,815
5,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 19
10,170
1,017
4,127
15,328
20,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 2 / 20
9,078
908
6,523
15,094
17,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
itzragu
Zeus
16
15 / 2 / 8
10,233
1,023
19,707
8,238
3,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
laskey
Neith
15
2 / 2 / 18
8,556
856
8,561
9,253
4,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
10
Kills
27
27
Deaths
11
19
Assists
82
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
Jing Wei
KaoticMonkey
Jing Wei
0
6
7
0.58
W
Raijin
5
4
17
3.38
L
3
3
3
1.5
W
4
1
19
13.5
L
Guan Yu
Tutcher
Guan Yu
3
6
2
0.67
W
1
2
20
5.5
W
Zeus
itzragu
Zeus
15
2
8
9.5
W
Neith
laskey
Neith
2
2
18
5.5
L
Vulcan
skdropout
Vulcan
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,236
Damage
51,156
55,112
Taken
57,728
34,263
Mitigated
51,556
16,859
Healing
24,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,583
949
473
2,432
11,984
6,167
0
8,795
3,189
0
12,265
L
Jing Wei
KaoticMonkey
Jing Wei
7,529
2,614
81
1,487
11,032
4,467
0
9,178
1,854
0
19,756
W
Raijin
12,238
552
1,216
1,281
9,815
5,765
795
1,419
8,142
30,943
0
L
8,858
1,561
1,528
1,785
7,330
2,364
0
6,731
599
0
22,850
W
4,127
297
9,361
6,674
15,328
20,168
248
3,602
11,652
9,542
0
L
Guan Yu
Tutcher
Guan Yu
5,949
351
3,852
3,784
14,790
17,022
0
10,727
4,063
316
9,649
W
6,523
549
897
1,950
15,094
17,570
761
2,626
12,366
12,531
0
W
Zeus
itzragu
Zeus
19,707
1,259
426
1,146
8,238
3,687
2,344
1,193
6,882
33,049
0
W
Neith
laskey
Neith
8,561
2,851
370
1,613
9,253
4,366
1,492
2,793
6,405
0
20,239
L
Vulcan
skdropout
Vulcan
11,317
4,530
547
890
9,976
4,243
45
7,164
2,812
20,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
47,312
102
Minions Killed
138
0
Camps Cleared
0
964,550
Distance Traveled
984,147
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,924
792
4
0
0
191,469
0
L
Jing Wei
7,737
774
21
2
0
189,952
1
W
Raijin
9,275
928
36
4
0
169,531
0
L
Chiron
8,978
898
48
5
0
193,980
0
W
Terra
10,170
1,017
12
1
0
228,713
4
L
Guan Yu
7,777
778
11
1
0
196,043
0
W
Geb
9,078
908
17
2
0
205,623
1
W
Zeus
10,233
1,023
43
4
0
186,412
2
W
Neith
8,556
856
30
3
0
193,868
1
L
Vulcan
6,949
695
18
2
0
193,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role