Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AHalstead
Erlang Shen
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,526 Elo+
Party 2
Da Ji
Da Ji
ChiknNuggies216
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,444 Elo+
Party 2
Bastet
Bastet
solly8517
Bastet
Level 146
God Stats
14W - 20L
1,829 SR
Queue Stats
800W - 849L
1,623 Elo+
Solo
Team Averages
Level 141
1,566 SR
1,519 Elo+

VS

Team Averages
Level 94
1,632 SR
1,578 Elo+
Neith
Neith
HrBrodersen
Neith
Level 44
God Stats
4W - 4L
1,946 SR
Queue Stats
173W - 164L
1,651 Elo+
Party 1
Hun Batz
Hun Batz
Kimkold
Hun Batz
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 35L
1,500 Elo+
Party 1
Thoth
Thoth
PandaFistMonkey
Thoth
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 121L
1,758 Elo+
Party 1
Bellona
Bellona
RainebowGhost
Bellona
Level 141
God Stats
2W - 2L
1,714 SR
Queue Stats
165W - 152L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
p1nh3ad3
Morgan Le Fay
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 24L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 6 / 19
11,541
824
12,030
14,584
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
 
Bacchus
17
6 / 6 / 21
11,157
797
13,484
22,128
33,125
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
AHalstead
Erlang Shen
19
2 / 6 / 20
10,607
758
8,464
24,548
22,237
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
9 / 6 / 18
12,051
861
10,972
11,489
5,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
solly8517
Bastet
20
11 / 3 / 14
12,563
897
22,447
14,927
7,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 17
11,693
835
16,836
14,556
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Kimkold
Hun Batz
17
4 / 6 / 17
10,719
766
13,963
14,664
6,668
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 7 / 9
11,679
834
11,168
13,114
5,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
17
3 / 6 / 18
10,885
778
13,668
20,264
29,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
p1nh3ad3
Morgan Le Fay
17
7 / 8 / 11
11,385
813
18,270
15,922
7,756
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
98
33
Kills
26
27
Deaths
33
92
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
6
19
2.42
W
Bacchus
 
Bacchus
6
6
21
2.75
W
Erlang Shen
AHalstead
Erlang Shen
2
6
20
2
W
9
6
18
3
L
5
6
17
2.25
L
Hun Batz
Kimkold
Hun Batz
4
6
17
2.08
L
7
7
9
1.64
L
Bellona
3
6
18
2
L
Morgan Le Fay
p1nh3ad3
Morgan Le Fay
7
8
11
1.56
W
Bastet
solly8517
Bastet
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,397
Damage
73,905
87,676
Taken
78,520
73,396
Mitigated
57,895
25,428
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,030
8,881
1,804
2,022
14,584
5,094
3,388
3,109
11,475
0
37,560
W
Bacchus
 
Bacchus
13,484
880
1,252
2,312
22,128
33,125
305
7,937
14,191
21,669
0
W
Erlang Shen
AHalstead
Erlang Shen
8,464
1,570
1,960
7,301
24,548
22,237
22
9,258
15,290
794
18,836
W
10,972
906
2,036
929
11,489
5,508
842
5,289
6,200
0
21,235
L
16,836
7,722
510
2,362
14,556
8,376
1,208
2,865
11,691
0
29,385
L
Hun Batz
Kimkold
Hun Batz
13,963
3,792
531
1,756
14,664
6,668
0
2,370
12,294
0
21,330
L
11,168
1,128
79
1,020
13,114
5,631
1,307
2,374
10,740
28,578
0
L
Bellona
13,668
2,725
1,462
2,726
20,264
29,464
0
3,336
16,928
1,834
21,013
L
Morgan Le Fay
p1nh3ad3
Morgan Le Fay
18,270
1,119
911
2,097
15,922
7,756
1,587
3,096
12,826
35,629
0
W
Bastet
solly8517
Bastet
22,447
5,704
2,010
3,802
14,927
7,432
1,201
4,901
9,874
0
39,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,919
Gold Earned
56,361
132
Minions Killed
147
0
Camps Cleared
0
1,375,877
Distance Traveled
1,209,899
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,541
824
59
4
0
221,650
1
W
Bacchus
11,157
797
7
1
0
261,551
0
W
Erlang Shen
10,607
758
11
1
0
285,476
0
W
Da Ji
12,051
861
14
1
0
279,723
1
L
Neith
11,693
835
33
2
0
226,786
1
L
Hun Batz
10,719
766
16
1
0
279,213
0
L
Thoth
11,679
834
39
3
0
220,258
0
L
Bellona
10,885
778
19
1
0
246,014
0
L
Morgan Le Fay
11,385
813
40
3
0
237,628
0
W
Bastet
12,563
897
41
3
0
327,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role