Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
PancitoGuy
Hades
Level 106
God Stats
3W - 1L
1,715 SR
Queue Stats
139W - 143L
1,492 Elo+
Solo
Zeus
Zeus
Sünder
Zeus
Level 160
God Stats
2W - 0L
1,701 SR
Queue Stats
29W - 5L
1,733 Elo+
Party 1
Apollo
Apollo
TioKoool
Apollo
Level 160
God Stats
1W - 0L
1,312 SR
Queue Stats
33W - 6L
2,153 Elo+
Party 1
Serqet
Serqet
teteü
Serqet
Level 160
God Stats
8W - 3L
1,723 SR
Queue Stats
80W - 16L
1,838 Elo+
Party 1
Team Averages
Level 149
1,590 SR
1,743 Elo+

VS

Team Averages
Level 100
1,406 SR
1,485 Elo+
He Bo
He Bo
 
He Bo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Alibabaxo
Zhong Kui
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 79L
1,593 Elo+
Solo
Susano
Susano
Avestruzqtsedus_
Susano
Level 124
God Stats
1W - 2L
1,397 SR
Queue Stats
1W - 4L
1,513 Elo+
Party 2
Mercury
Mercury
sebaseu123
Mercury
Level 24
God Stats
0W - 2L
1,117 SR
Queue Stats
3W - 10L
1,317 Elo+
Party 3
Odin
Odin
victor_e_murilo
Odin
Level 127
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 2 / 20
9,699
808
9,529
14,126
7,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
18
6 / 4 / 14
10,662
889
9,167
11,172
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Sünder
Zeus
19
19 / 3 / 12
12,293
1,024
28,928
9,771
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
TioKoool
Apollo
18
8 / 2 / 15
11,095
925
11,626
12,216
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
teteü
Serqet
16
5 / 3 / 11
10,085
840
8,642
7,934
2,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 10 / 4
9,106
759
4,914
15,568
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Alibabaxo
Zhong Kui
17
4 / 4 / 4
9,821
818
16,703
16,074
8,294
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 2
8,087
674
4,603
15,523
2,953
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
sebaseu123
Mercury
14
1 / 12 / 3
8,274
690
3,194
12,671
2,215
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 8 / 7
9,167
764
7,716
15,100
8,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
41
Kills
13
14
Deaths
41
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
20
6.5
L
He Bo
 
He Bo
4
10
4
0.6
L
Zhong Kui
Alibabaxo
Zhong Kui
4
4
4
1.5
L
2
7
2
0.43
W
Hades
6
4
14
3.25
W
Zeus
Sünder
Zeus
19
3
12
8.33
W
Apollo
TioKoool
Apollo
8
2
15
7.75
L
Mercury
sebaseu123
Mercury
1
12
3
0.21
W
Serqet
teteü
Serqet
5
3
11
3.5
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,892
Damage
37,130
55,219
Taken
74,936
23,439
Mitigated
24,715
10,530
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,529
1,571
0
332
14,126
7,712
965
5,373
8,753
0
22,221
L
He Bo
 
He Bo
4,914
280
0
709
15,568
2,695
0
8,178
7,168
20,708
0
L
Zhong Kui
Alibabaxo
Zhong Kui
16,703
1,815
0
2,131
16,074
8,294
0
8,927
7,147
36,108
0
L
4,603
725
0
289
15,523
2,953
0
5,688
9,451
0
16,116
W
Hades
9,167
1,438
162
4,648
11,172
4,547
1,499
6,306
4,866
33,206
0
W
Zeus
Sünder
Zeus
28,928
7,261
0
1,646
9,771
3,437
1,771
4,712
5,059
55,837
0
W
Apollo
TioKoool
Apollo
11,626
6,003
0
3,562
12,216
4,831
5,165
4,685
7,531
0
49,953
L
Mercury
sebaseu123
Mercury
3,194
826
0
235
12,671
2,215
0
5,673
6,998
0
11,656
W
Serqet
teteü
Serqet
8,642
1,716
0
180
7,934
2,912
0
2,069
5,865
0
23,812
L
7,716
1,028
216
727
15,100
8,558
0
9,629
5,409
3,691
12,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,834
Gold Earned
44,455
280
Minions Killed
147
0
Camps Cleared
0
1,298,999
Distance Traveled
1,052,891
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,699
808
33
3
0
261,355
3
L
He Bo
9,106
759
38
3
0
188,493
4
L
Zhong Kui
9,821
818
56
5
0
243,249
4
L
Susano
8,087
674
27
2
0
181,736
1
W
Hades
10,662
889
57
5
0
264,318
0
W
Zeus
12,293
1,024
73
6
0
252,118
1
W
Apollo
11,095
925
85
7
0
250,227
0
L
Mercury
8,274
690
15
1
0
221,772
1
W
Serqet
10,085
840
32
3
0
270,981
1
L
Odin
9,167
764
11
1
0
217,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role