Player Matchup

Olorun
Olorun
ChumneyJoe
Olorun
Level 105
God Stats
1W - 1L
1,313 SR
Queue Stats
10W - 4L
1,676 Elo+
Party 2
Geb
Geb
Iron Bullet73
Geb
Level 9
God Stats
51W - 36L
1,728 SR
Queue Stats
285W - 290L
1,552 Elo+
Solo
Bellona
Bellona
OGRakito
Bellona
Level 106
God Stats
2W - 1L
1,691 SR
Queue Stats
34W - 25L
1,555 Elo+
Party 2
Arachne
Arachne
SlamminBrewskies
Arachne
Level 107
God Stats
6W - 4L
1,629 SR
Queue Stats
26W - 11L
1,564 Elo+
Party 2
Zeus
Zeus
Syn the Alien
Zeus
Level 17
God Stats
1W - 0L
1,313 SR
Queue Stats
4W - 3L
1,542 Elo+
Solo
Team Averages
Level 69
1,535 SR
1,578 Elo+

VS

Team Averages
Level 90
1,472 SR
1,436 Elo+
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dr-_-Dizzle
Medusa
Level 127
God Stats
0W - 1L
1,360 SR
Queue Stats
4W - 9L
1,172 Elo+
Party 1
Hera
Hera
PowerTank09
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,500 Elo+
Solo
Achilles
Achilles
heheuwu
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,511 Elo+
Solo
Da Ji
Da Ji
thedunnanater
Da Ji
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChumneyJoe
Olorun
13
1 / 2 / 3
6,570
821
3,626
7,871
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 4
7,019
877
2,664
7,939
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
OGRakito
Bellona
12
3 / 1 / 3
6,976
872
5,668
9,230
6,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 3 / 0
6,368
796
4,161
7,017
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 3
6,075
759
3,401
4,715
1,317
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 3
6,644
831
9,695
5,612
2,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
1 / 0 / 5
6,419
802
7,794
4,357
2,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 3
7,206
901
6,759
4,338
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
heheuwu
Achilles
9
0 / 0 / 0
5,224
653
1,092
1,972
1,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 3
5,851
731
4,469
8,718
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
8
Kills
7
7
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
0
3
3.5
W
Olorun
ChumneyJoe
Olorun
1
2
3
1.25
L
Medusa
1
0
5
3.5
W
1
0
4
3
W
Bellona
OGRakito
Bellona
3
1
3
4.5
L
4
3
3
1.83
W
3
3
0
1
W
0
1
3
1.5
L
Achilles
heheuwu
Achilles
0
0
0
0
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,520
Damage
29,809
36,772
Taken
24,997
20,332
Mitigated
11,231
11,019
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,695
2,544
0
1,245
5,612
2,968
0
2,822
2,790
24,173
0
W
Olorun
ChumneyJoe
Olorun
3,626
1,781
817
2,694
7,871
2,994
709
3,386
4,010
19,039
0
L
Medusa
7,794
1,962
0
713
4,357
2,174
0
1,525
2,832
0
21,568
W
2,664
37
0
2,615
7,939
6,429
186
3,202
4,466
16,898
0
W
Bellona
OGRakito
Bellona
5,668
1,029
968
1,417
9,230
6,735
270
3,536
5,287
116
14,892
L
6,759
1,452
0
655
4,338
1,598
14
2,088
2,250
22,929
0
W
4,161
1,819
0
1,024
7,017
2,857
120
3,200
3,474
0
13,132
W
3,401
443
355
1,129
4,715
1,317
374
1,959
2,541
14,882
0
L
Achilles
heheuwu
Achilles
1,092
121
0
733
1,972
1,156
0
812
1,160
0
2,312
L
4,469
774
0
1,438
8,718
3,335
0
2,470
6,248
0
14,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,008
Gold Earned
31,344
132
Minions Killed
145
0
Camps Cleared
0
884,697
Distance Traveled
739,475
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,644
831
42
5
0
164,616
0
W
Olorun
6,570
821
45
6
0
155,954
2
L
Medusa
6,419
802
26
3
0
181,697
1
W
Geb
7,019
877
11
1
0
185,080
1
W
Bellona
6,976
872
22
3
0
183,408
0
L
Hera
7,206
901
54
7
0
164,497
1
W
Arachne
6,368
796
20
3
0
196,257
0
W
Zeus
6,075
759
34
4
0
163,998
1
L
Achilles
5,224
653
6
1
0
68,618
0
L
Da Ji
5,851
731
17
2
0
160,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role