Player Matchup

Medusa
Medusa
Silver II
BoOiix386
Medusa
Silver II
Level 127
God Stats
3W - 6L
1,534 SR
Queue Stats
193W - 240L
1,231 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
LiTtLeRedCaPx386
Kuzenbo
Silver I
Level 106
God Stats
5W - 13L
1,303 SR
Queue Stats
91W - 102L
1,314 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Xiko71
Baron Samedi
Bronze III
Level 108
God Stats
59W - 40L
1,327 SR
Queue Stats
78W - 72L
1,251 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,388 SR
1,265 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,483 SR
1,386 MMR
Achilles
Achilles
Gold IV
DerKanzler99
Achilles
Gold IV
Level 153
God Stats
4W - 9L
1,476 SR
Queue Stats
22W - 26L
1,589 MMR
Solo
Chang'e
Chang'e
Silver II
Iris_TwT
Chang'e
Silver II
Level 69
God Stats
3W - 6L
1,450 SR
Queue Stats
15W - 17L
1,342 MMR
Party 2
Heimdallr
Heimdallr
Silver II
Noxi-gameuR
Heimdallr
Silver II
Level 105
God Stats
8W - 7L
1,522 SR
Queue Stats
14W - 17L
1,227 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoOiix386
Medusa
17
5 / 3 / 5
11,922
701
13,053
13,780
5,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 1 / 8
11,570
681
10,430
15,887
23,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Xiko71
Baron Samedi
16
3 / 1 / 9
11,625
684
15,135
15,500
7,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeAh Muzen CabGebThothChaac

VS

Bans
GilgameshBastetCthulhuNeithArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DerKanzler99
Achilles
16
4 / 3 / 1
11,028
649
11,643
24,224
41,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
Iris_TwT
Chang'e
13
0 / 6 / 3
9,574
563
9,640
15,041
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Noxi-gameuR
Heimdallr
15
1 / 3 / 3
10,273
604
14,265
8,348
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
5
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
BoOiix386
Medusa
5
3
5
2.5
L
Achilles
DerKanzler99
Achilles
4
3
1
1.5
L
Chang'e
Iris_TwT
Chang'e
0
6
3
0.25
W
4
1
8
8
L
Heimdallr
Noxi-gameuR
Heimdallr
1
3
3
0.83
W
Baron Samedi
Xiko71
Baron Samedi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,618
Damage
35,548
45,167
Taken
47,613
36,710
Mitigated
52,034
21,903
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BoOiix386
Medusa
13,053
6,446
0
5,003
13,780
5,436
1,868
2,332
11,448
0
72,711
L
Achilles
DerKanzler99
Achilles
11,643
2,021
0
2,354
24,224
41,987
0
10,640
12,839
0
29,885
L
Chang'e
Iris_TwT
Chang'e
9,640
443
1,909
3,825
15,041
5,839
121
9,879
5,039
39,819
0
W
10,430
2,774
0
3,754
15,887
23,540
348
2,887
13,000
22,922
0
L
Heimdallr
Noxi-gameuR
Heimdallr
14,265
3,527
0
0
8,348
4,208
0
4,523
3,596
0
48,030
W
Baron Samedi
Xiko71
Baron Samedi
15,135
1,122
2,891
10,255
15,500
7,734
474
4,793
10,707
54,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
30,875
207
Minions Killed
168
9
Camps Cleared
4
1,022,546
Distance Traveled
901,195
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,922
701
103
6
5
350,907
1
L
Achilles
11,028
649
23
1
0
324,852
4
L
Chang'e
9,574
563
70
4
3
289,434
5
W
Kuzenbo
11,570
681
33
2
0
334,209
3
L
Heimdallr
10,273
604
75
4
1
286,909
6
W
Baron Samedi
11,625
684
71
4
4
337,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role