Player Matchup

Ah Puch
Ah Puch
AngelusPrimum
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 83L
1,398 Elo+
Party 2
Mercury
Mercury
Chaallib
Mercury
Level 133
God Stats
6W - 4L
1,698 SR
Queue Stats
589W - 486L
1,635 Elo+
Party 2
Fafnir
Fafnir
D Man12324
Fafnir
Level 131
God Stats
7W - 1L
1,539 SR
Queue Stats
92W - 93L
1,456 Elo+
Party 2
Medusa
Medusa
Mattyr442
Medusa
Level 24
God Stats
30W - 14L
1,708 SR
Queue Stats
184W - 130L
1,671 Elo+
Party 2
King Arthur
King Arthur
v Logixs v
King Arthur
Level 67
God Stats
2W - 3L
1,489 SR
Queue Stats
138W - 105L
1,598 Elo+
Party 2
Team Averages
Level 93
1,587 SR
1,551 Elo+

VS

Team Averages
Level 80
1,524 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
Fairipulp
Morgan Le Fay
Level 12
God Stats
3W - 2L
1,702 SR
Queue Stats
149W - 63L
1,670 Elo+
Party 1
Ymir
Ymir
M4sterBl4ck7904
Ymir
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 101L
1,606 Elo+
Party 3
Sol
Sol
Shmegolis
Sol
Level 36
God Stats
13W - 31L
1,126 SR
Queue Stats
23W - 36L
1,199 Elo+
Solo
Pele
Pele
general_status03
Pele
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 101L
1,604 Elo+
Party 1
Vamana
Vamana
iHG Puma
Vamana
Level 124
God Stats
12W - 9L
1,792 SR
Queue Stats
373W - 315L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
2 / 6 / 6
9,367
493
11,995
13,312
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Chaallib
Mercury
19
6 / 4 / 4
11,450
603
11,024
15,374
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
D Man12324
Fafnir
16
8 / 1 / 6
11,489
605
16,989
14,817
22,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Mattyr442
Medusa
17
3 / 5 / 4
11,040
581
10,024
14,580
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
v Logixs v
King Arthur
17
4 / 1 / 2
10,955
577
14,329
17,446
17,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fairipulp
Morgan Le Fay
16
1 / 9 / 4
9,972
525
10,976
14,531
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 3
7,431
391
2,500
19,843
15,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 2
9,655
508
9,032
10,463
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
13 / 2 / 1
12,398
653
18,453
18,712
7,006
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
iHG Puma
Vamana
18
1 / 4 / 2
11,077
583
13,354
19,952
23,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
23
Kills
17
17
Deaths
23
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
2
6
6
0.83
W
Mercury
Chaallib
Mercury
6
4
4
2
W
Fafnir
D Man12324
Fafnir
8
1
6
11
L
Morgan Le Fay
Fairipulp
Morgan Le Fay
1
9
4
0.33
L
0
5
3
0.3
W
Medusa
Mattyr442
Medusa
3
5
4
1
L
2
3
2
1
L
13
2
1
6.75
L
Vamana
iHG Puma
Vamana
1
4
2
0.5
W
King Arthur
v Logixs v
King Arthur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,361
Damage
54,315
75,529
Taken
83,501
52,734
Mitigated
53,514
16,140
Healing
24,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
11,995
947
0
2,871
13,312
3,052
336
5,365
7,947
56,920
0
W
Mercury
Chaallib
Mercury
11,024
5,765
0
745
15,374
5,664
29
3,171
12,203
0
104,370
W
Fafnir
D Man12324
Fafnir
16,989
3,123
590
4,204
14,817
22,090
264
5,433
8,673
34,136
12,620
L
Morgan Le Fay
Fairipulp
Morgan Le Fay
10,976
2,098
0
1,779
14,531
5,149
571
5,909
8,309
61,209
0
L
2,500
457
125
2,438
19,843
15,331
0
6,729
12,911
15,372
0
W
Medusa
Mattyr442
Medusa
10,024
4,126
0
4,916
14,580
4,722
620
6,087
8,493
0
74,343
L
9,032
2,068
0
2,920
10,463
2,925
946
3,078
7,301
60,277
0
L
18,453
4,442
0
6,386
18,712
7,006
0
4,940
13,566
0
106,090
L
Vamana
iHG Puma
Vamana
13,354
5,269
281
10,678
19,952
23,103
576
3,738
16,192
3,731
78,869
W
King Arthur
v Logixs v
King Arthur
14,329
1,225
373
2,441
17,446
17,206
230
4,282
13,164
0
72,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,301
Gold Earned
50,533
622
Minions Killed
571
0
Camps Cleared
0
1,920,076
Distance Traveled
1,803,251
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,367
493
123
6
0
338,166
4
W
Mercury
11,450
603
164
9
0
425,956
1
W
Fafnir
11,489
605
62
3
0
385,050
1
L
Morgan Le Fay
9,972
525
116
6
0
325,853
6
L
Ymir
7,431
391
25
1
0
353,082
0
W
Medusa
11,040
581
126
7
0
354,359
1
L
Sol
9,655
508
111
6
0
345,422
0
L
Pele
12,398
653
154
8
0
420,977
3
L
Vamana
11,077
583
165
9
0
357,917
1
W
King Arthur
10,955
577
147
8
0
416,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role