Player Matchup

Ravana
Ravana
 
Ravana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChillJC
Mulan
Level 46
God Stats
3W - 2L
1,751 SR
Queue Stats
36W - 28L
1,538 Elo+
Solo
Danzaburou
Danzaburou
JettBlac
Danzaburou
Level 48
God Stats
3W - 4L
1,699 SR
Queue Stats
47W - 56L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
SOUTHSIDEJAI
Cthulhu
Level 69
God Stats
6W - 6L
1,337 SR
Queue Stats
47W - 55L
1,402 Elo+
Party 1
Ra
Ra
lllPETALlll
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,217 Elo+
Solo
Team Averages
Level 43
1,557 SR
1,429 Elo+

VS

Team Averages
Level 69
1,422 SR
1,499 Elo+
Aphrodite
Aphrodite
CherryChomper
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,583 Elo+
Party 3
Bacchus
Bacchus
HatRatt
Bacchus
Level 18
God Stats
4W - 3L
1,756 SR
Queue Stats
7W - 11L
1,517 Elo+
Party 3
Cernunnos
Cernunnos
Victor_pro123
Cernunnos
Level 38
God Stats
43W - 44L
1,381 SR
Queue Stats
67W - 69L
1,431 Elo+
Party 2
Sol
Sol
WrithingVoid
Sol
Level 160
God Stats
0W - 2L
1,376 SR
Queue Stats
74W - 91L
1,444 Elo+
Solo
Hou Yi
Hou Yi
jobed123
Hou Yi
Level 122
God Stats
3W - 12L
1,097 SR
Queue Stats
211W - 210L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
0 / 4 / 10
12,309
684
9,452
17,928
16,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
ChillJC
Mulan
20
10 / 0 / 11
15,468
859
28,247
25,111
21,414
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
JettBlac
Danzaburou
20
7 / 3 / 4
15,182
843
14,343
15,257
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
SOUTHSIDEJAI
Cthulhu
19
2 / 3 / 13
12,792
711
17,576
30,431
25,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 7 / 6
13,357
742
9,953
11,075
4,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CherryChomper
Aphrodite
18
2 / 4 / 3
11,292
627
8,621
13,246
10,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
HatRatt
Bacchus
17
0 / 7 / 7
11,245
625
13,039
23,999
27,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Victor_pro123
Cernunnos
19
4 / 3 / 5
12,290
683
8,611
13,753
5,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
1 / 8 / 5
11,285
627
13,402
21,796
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
jobed123
Hou Yi
20
10 / 4 / 5
13,184
732
26,179
21,087
9,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
26
Kills
17
17
Deaths
26
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
4
10
1.25
L
Aphrodite
CherryChomper
Aphrodite
2
4
3
0.88
W
Mulan
ChillJC
Mulan
10
0
11
15.5
L
Bacchus
HatRatt
Bacchus
0
7
7
0.5
W
Danzaburou
JettBlac
Danzaburou
7
3
4
3
W
Cthulhu
SOUTHSIDEJAI
Cthulhu
2
3
13
2.83
L
Cernunnos
Victor_pro123
Cernunnos
4
3
5
2.17
L
1
8
5
0.44
L
Hou Yi
jobed123
Hou Yi
10
4
5
3.13
W
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,571
Damage
69,852
99,802
Taken
93,881
73,745
Mitigated
60,926
31,772
Healing
28,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,452
2,450
0
2,500
17,928
16,009
3,421
7,003
10,925
0
34,530
L
Aphrodite
CherryChomper
Aphrodite
8,621
946
8,370
5,846
13,246
10,441
315
5,833
6,805
31,898
0
W
Mulan
ChillJC
Mulan
28,247
4,635
0
5,925
25,111
21,414
0
11,702
13,409
8,601
86,446
L
Bacchus
HatRatt
Bacchus
13,039
1,594
159
1,578
23,999
27,905
0
7,610
15,180
30,269
0
W
Danzaburou
JettBlac
Danzaburou
14,343
3,963
0
4,225
15,257
7,307
4,561
4,189
11,068
0
66,503
W
Cthulhu
SOUTHSIDEJAI
Cthulhu
17,576
785
1,067
12,156
30,431
25,014
470
9,930
20,501
49,473
0
L
Cernunnos
Victor_pro123
Cernunnos
8,611
3,292
148
1,297
13,753
5,147
399
1,748
11,888
0
34,944
L
13,402
3,196
0
6,077
21,796
7,436
0
7,978
13,183
51,930
0
L
Hou Yi
jobed123
Hou Yi
26,179
16,407
0
4,702
21,087
9,997
565
5,122
15,480
0
71,959
W
9,953
1,650
3,627
2,272
11,075
4,001
784
2,238
8,837
35,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,108
Gold Earned
59,296
370
Minions Killed
286
0
Camps Cleared
0
1,933,740
Distance Traveled
1,658,518
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,309
684
42
2
0
395,669
0
L
Aphrodite
11,292
627
53
3
0
360,397
0
W
Mulan
15,468
859
131
7
0
425,841
2
L
Bacchus
11,245
625
23
1
0
374,253
2
W
Danzaburou
15,182
843
111
6
0
347,321
0
W
Cthulhu
12,792
711
39
2
0
397,382
2
L
Cernunnos
12,290
683
51
3
0
313,281
0
L
Sol
11,285
627
66
4
0
283,408
2
L
Hou Yi
13,184
732
93
5
0
327,179
0
W
Ra
13,357
742
47
3
0
367,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role