Player Matchup

Hercules
Hercules
 
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Artemis
Ah Puch
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 21L
1,291 Elo+
Solo
Danzaburou
Danzaburou
Swoop BASSxDROP
Danzaburou
Level 143
God Stats
5W - 1L
1,759 SR
Queue Stats
164W - 150L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
Swoop707
Kukulkan
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 108L
1,487 Elo+
Party 1
Team Averages
Level 138
1,552 SR
1,453 Elo+

VS

Team Averages
Level 132
1,578 SR
1,453 Elo+
Skadi
Skadi
GubbleBubble
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 151L
1,384 Elo+
Solo
Cliodhna
Cliodhna
KainBlakwood
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 182L
1,395 Elo+
Solo
Ne Zha
Ne Zha
SpaceCowboy_408
Ne Zha
Level 146
God Stats
18W - 16L
1,602 SR
Queue Stats
704W - 746L
1,520 Elo+
Solo
Chiron
Chiron
WoofieLove
Chiron
Level 152
God Stats
4W - 3L
1,734 SR
Queue Stats
139W - 158L
1,453 Elo+
Solo
Da Ji
Da Ji
qX_Raul_Xp
Da Ji
Level 147
God Stats
2W - 3L
1,553 SR
Queue Stats
289W - 326L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 2 / 14
9,172
917
4,161
19,114
25,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
 
Sol
15
5 / 3 / 12
8,933
893
8,372
10,356
4,315
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Artemis
Ah Puch
17
9 / 1 / 10
9,685
969
14,630
8,242
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Swoop BASSxDROP
Danzaburou
16
4 / 2 / 13
9,333
933
10,445
9,866
5,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Swoop707
Kukulkan
15
5 / 3 / 8
9,044
904
8,744
7,724
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
6,809
681
4,250
9,458
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
KainBlakwood
Cliodhna
13
4 / 5 / 2
7,842
784
8,810
10,652
4,205
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 3 / 7
7,797
780
10,521
11,582
5,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
WoofieLove
Chiron
14
2 / 4 / 3
7,761
776
6,242
11,120
4,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
14
2 / 6 / 3
7,594
759
9,291
9,142
3,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
24
Kills
10
11
Deaths
24
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
14
4
W
Sol
 
Sol
5
3
12
3.67
W
Ah Puch
Artemis
Ah Puch
9
1
10
14
L
1
6
4
0.5
L
Cliodhna
KainBlakwood
Cliodhna
4
5
2
1
L
1
3
7
1.5
W
Danzaburou
Swoop BASSxDROP
Danzaburou
4
2
13
5.25
W
Kukulkan
Swoop707
Kukulkan
5
3
8
3
L
Chiron
WoofieLove
Chiron
2
4
3
0.88
L
Da Ji
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,352
Damage
39,114
55,302
Taken
51,954
42,823
Mitigated
20,580
22,961
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,161
922
2,357
8,021
19,114
25,585
106
0
19,114
245
9,763
W
Sol
 
Sol
8,372
627
1,032
2,422
10,356
4,315
2,521
0
10,356
20,669
0
W
Ah Puch
Artemis
Ah Puch
14,630
891
1,750
2,031
8,242
4,153
827
0
8,242
23,372
0
L
4,250
867
390
1,044
9,458
3,133
0
7,732
1,726
0
9,682
L
Cliodhna
KainBlakwood
Cliodhna
8,810
1,024
771
916
10,652
4,205
0
6,255
4,397
0
16,237
L
10,521
969
715
5,095
11,582
5,045
0
7,077
4,505
0
23,308
W
Danzaburou
Swoop BASSxDROP
Danzaburou
10,445
1,745
1,094
3,691
9,866
5,114
1,869
0
9,866
0
26,979
W
Kukulkan
Swoop707
Kukulkan
8,744
338
262
301
7,724
3,656
892
0
7,724
22,064
0
L
Chiron
WoofieLove
Chiron
6,242
980
1,121
3,996
11,120
4,436
176
6,119
4,994
0
17,391
L
Da Ji
9,291
1,514
847
474
9,142
3,761
0
4,808
4,334
0
15,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,167
Gold Earned
37,803
112
Minions Killed
123
0
Camps Cleared
0
968,086
Distance Traveled
918,820
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,172
917
8
1
0
214,369
0
W
Sol
8,933
893
23
2
0
179,674
0
W
Ah Puch
9,685
969
30
3
0
205,761
0
L
Skadi
6,809
681
23
2
0
184,412
2
L
Cliodhna
7,842
784
26
3
0
183,328
1
L
Ne Zha
7,797
780
21
2
0
200,764
3
W
Danzaburou
9,333
933
26
3
0
189,987
0
W
Kukulkan
9,044
904
25
3
0
178,295
1
L
Chiron
7,761
776
44
4
0
168,881
0
L
Da Ji
7,594
759
9
1
0
181,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role