Player Matchup

Ymir
Ymir
SgtCoR7eZz
Ymir
Level 129
God Stats
7W - 8L
1,616 SR
Queue Stats
345W - 332L
1,574 Elo+
Solo
Hercules
Hercules
XRocky25X
Hercules
Level 120
God Stats
6W - 10L
1,313 SR
Queue Stats
250W - 232L
1,496 Elo+
Solo
Atlas
Atlas
king0game0
Atlas
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,795 Elo+
Solo
Izanami
Izanami
sweet_nisshoku
Izanami
Level 109
God Stats
123W - 130L
1,605 SR
Queue Stats
156W - 174L
1,517 Elo+
Solo
Anubis
Anubis
thePeacemen
Anubis
Level 149
God Stats
2W - 5L
1,411 SR
Queue Stats
113W - 127L
1,478 Elo+
Solo
Team Averages
Level 129
1,489 SR
1,572 Elo+

VS

Team Averages
Level 123
1,491 SR
1,515 Elo+
Freya
Freya
AllbooTheWhoboo
Freya
Level 115
God Stats
8W - 5L
1,683 SR
Queue Stats
184W - 184L
1,546 Elo+
Solo
Vamana
Vamana
DerProktologe
Vamana
Level 125
God Stats
11W - 11L
1,477 SR
Queue Stats
899W - 913L
1,465 Elo+
Solo
Achilles
Achilles
PereCheper
Achilles
Level 129
God Stats
2W - 5L
1,567 SR
Queue Stats
284W - 283L
1,581 Elo+
Solo
Agni
Agni
Softinho
Agni
Level 160
God Stats
33W - 31L
1,368 SR
Queue Stats
1,062W - 1,086L
1,444 Elo+
Solo
King Arthur
King Arthur
whelad6797
King Arthur
Level 87
God Stats
9W - 13L
1,360 SR
Queue Stats
156W - 156L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,466
547
3,652
6,436
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
XRocky25X
Hercules
9
0 / 2 / 0
4,773
477
2,343
7,532
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atlas
7
0 / 4 / 1
4,639
464
2,511
8,721
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 6 / 1
5,014
501
1,951
7,671
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
10
0 / 3 / 0
5,380
538
2,124
4,792
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 5
6,335
634
4,494
6,388
1,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 0 / 3
6,172
617
6,962
6,772
4,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
PereCheper
Achilles
10
1 / 0 / 5
5,753
575
2,913
6,524
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
12
1 / 0 / 1
6,203
620
1,759
2,167
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
whelad6797
King Arthur
12
3 / 0 / 0
6,522
652
6,105
8,245
6,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
15
15
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
6
0
3
7.5
W
Achilles
PereCheper
Achilles
1
0
5
3.5
L
2
0
0
2
W
Agni
1
0
1
1.5
L
Hercules
XRocky25X
Hercules
0
2
0
0
L
Atlas
0
4
1
0.13
L
0
6
1
0.08
L
Anubis
0
3
0
0
W
King Arthur
whelad6797
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,581
Damage
22,233
35,152
Taken
30,096
14,585
Mitigated
15,966
8,580
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,494
1,976
0
3,007
6,388
1,661
47
3,033
3,355
30,958
0
W
6,962
2,236
50
2,123
6,772
4,387
0
2,551
4,221
6,316
18,122
W
Achilles
PereCheper
Achilles
2,913
786
0
3,126
6,524
3,030
0
2,019
4,505
0
30,115
L
3,652
669
0
341
6,436
2,222
0
1,655
4,717
27,306
0
W
Agni
1,759
72
0
1,022
2,167
562
0
405
1,762
38,556
0
L
Hercules
XRocky25X
Hercules
2,343
549
0
3,754
7,532
5,306
0
0
7,532
0
21,239
L
Atlas
2,511
1,291
0
1,436
8,721
3,441
0
2,701
5,807
13,491
0
L
1,951
1,540
0
1,691
7,671
1,887
616
3,072
4,375
0
25,774
L
Anubis
2,124
61
0
1,358
4,792
1,729
0
391
4,401
37,471
0
W
King Arthur
whelad6797
King Arthur
6,105
843
0
2,942
8,245
6,326
0
279
7,692
0
36,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
30,985
259
Minions Killed
316
0
Camps Cleared
0
980,880
Distance Traveled
1,074,201
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,335
634
61
6
0
183,486
1
W
Vamana
6,172
617
41
4
0
221,143
3
W
Achilles
5,753
575
58
6
0
227,068
3
L
Ymir
5,466
547
56
6
0
229,391
5
W
Agni
6,203
620
79
8
0
222,785
2
L
Hercules
4,773
477
57
6
0
203,360
2
L
Atlas
4,639
464
18
2
0
184,752
0
L
Izanami
5,014
501
57
6
0
181,556
4
L
Anubis
5,380
538
71
7
0
181,821
0
W
King Arthur
6,522
652
77
8
0
219,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role