Player Matchup

The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
ItzLanez
Gilgamesh
Gold V
Level 160
God Stats
3W - 5L
1,763 SR
Queue Stats
205W - 194L
1,457 MMR
Solo
Skadi
Skadi
Bronze III
Ma_c_s_u_aK
Skadi
Bronze III
Level 60
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 19L
1,459 MMR
Solo
Awilix
Awilix
Gold III
apenamichael
Awilix
Gold III
Level 124
God Stats
18W - 18L
1,457 SR
Queue Stats
445W - 444L
1,466 MMR
Solo
Geb
Geb
Gold II
arsMAESTROars
Geb
Gold II
Level 159
God Stats
8W - 10L
1,611 SR
Queue Stats
437W - 436L
1,463 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,566 SR
1,469 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,642 SR
1,458 MMR
Horus
Horus
Gold IV
Czechu94
Horus
Gold IV
Level 154
God Stats
81W - 71L
1,557 SR
Queue Stats
126W - 120L
1,434 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ItsRykoSmite
Ah Muzen Cab
Bronze III
Level 145
God Stats
8W - 1L
1,716 SR
Queue Stats
31W - 23L
1,432 MMR
Solo
Chang'e
Chang'e
Gold III
PsychoStxrm
Chang'e
Gold III
Level 95
God Stats
3W - 1L
1,861 SR
Queue Stats
37W - 43L
1,493 MMR
Party 1
Cabrakan
Cabrakan
Gold III
YouTubeChemoney
Cabrakan
Gold III
Level 144
God Stats
6W - 3L
1,576 SR
Queue Stats
141W - 146L
1,436 MMR
Solo
Arachne
Arachne
Gold III
zLegendplayer
Arachne
Gold III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 60L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 9 / 3
9,386
427
12,940
13,578
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
ItzLanez
Gilgamesh
17
3 / 5 / 1
10,825
492
15,523
21,365
14,163
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 9 / 0
8,497
386
8,493
14,263
4,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
17
5 / 6 / 2
11,023
501
15,609
21,145
8,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 5
8,092
368
5,400
14,862
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
MedusaOdinMulanKali

VS

Bans
CliodhnaAtlasHeimdallrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Czechu94
Horus
16
3 / 1 / 9
12,084
549
4,449
25,234
34,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ItsRykoSmite
Ah Muzen Cab
20
7 / 0 / 8
14,895
677
22,297
20,880
11,199
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
PsychoStxrm
Chang'e
17
5 / 1 / 13
12,522
569
14,941
16,480
5,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
17
2 / 5 / 10
12,182
554
10,191
19,016
20,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
20
15 / 2 / 7
14,174
644
18,038
21,004
16,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
9
Kills
32
32
Deaths
9
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
9
3
0.28
W
Horus
Czechu94
Horus
3
1
9
7.5
W
Ah Muzen Cab
ItsRykoSmite
Ah Muzen Cab
7
0
8
11
L
Gilgamesh
ItzLanez
Gilgamesh
3
5
1
0.7
L
0
9
0
0
W
Chang'e
PsychoStxrm
Chang'e
5
1
13
11.5
W
Cabrakan
2
5
10
1.4
L
Awilix
5
6
2
1
L
0
3
5
0.83
W
Arachne
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,965
Damage
69,916
85,213
Taken
102,614
46,825
Mitigated
88,758
12,153
Healing
62,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,940
1,020
0
1,160
13,578
4,991
0
4,444
8,337
58,740
1,455
W
Horus
Czechu94
Horus
4,449
1,502
7,158
11,205
25,234
34,836
346
2,473
22,657
0
19,493
W
Ah Muzen Cab
ItsRykoSmite
Ah Muzen Cab
22,297
13,319
0
14,264
20,880
11,199
12,399
1,558
19,322
0
169,304
L
Gilgamesh
ItzLanez
Gilgamesh
15,523
2,406
0
3,154
21,365
14,163
0
8,447
12,794
0
70,871
L
8,493
2,259
0
1,157
14,263
4,033
0
2,039
12,224
0
57,489
W
Chang'e
PsychoStxrm
Chang'e
14,941
390
7,483
8,920
16,480
5,828
1,120
5,180
11,136
75,911
0
W
Cabrakan
10,191
1,278
0
3,745
19,016
20,846
44
3,067
15,886
54,578
0
L
Awilix
15,609
5,200
0
4,294
21,145
8,776
0
5,262
15,667
0
73,055
L
5,400
338
490
1,898
14,862
14,862
0
4,159
10,574
14,141
0
W
Arachne
18,038
11,216
0
9,304
21,004
16,049
611
6,278
14,444
0
102,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,823
Gold Earned
65,857
516
Minions Killed
588
0
Camps Cleared
0
2,147,943
Distance Traveled
2,219,842
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,386
427
112
5
0
377,424
4
W
Horus
12,084
549
11
1
0
470,814
9
W
Ah Muzen Cab
14,895
677
201
9
0
441,658
0
L
Gilgamesh
10,825
492
145
7
0
451,560
4
L
Skadi
8,497
386
122
6
0
404,275
5
W
Chang'e
12,522
569
134
6
0
451,223
3
W
Cabrakan
12,182
554
111
5
0
351,993
10
L
Awilix
11,023
501
120
5
0
481,182
3
L
Geb
8,092
368
17
1
0
433,502
7
W
Arachne
14,174
644
131
6
0
504,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role