Player Matchup

Tyr
Tyr
CBETOI
Tyr
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
316W - 289L
1,528 Elo+
Party 1
Kali
Kali
ExOmIfRuit
Kali
Level 86
God Stats
3W - 3L
1,316 SR
Queue Stats
15W - 11L
1,688 Elo+
Party 1
Atlas
Atlas
GODraf_
Atlas
Level 129
God Stats
42W - 23L
1,688 SR
Queue Stats
915W - 837L
1,530 Elo+
Party 1
Neith
Neith
Rozbiynyk
Neith
Level 113
God Stats
19W - 18L
1,548 SR
Queue Stats
321W - 268L
1,552 Elo+
Party 1
Nox
Nox
makiafa
Nox
Level 128
God Stats
4W - 4L
1,506 SR
Queue Stats
229W - 200L
1,591 Elo+
Party 1
Team Averages
Level 114
1,511 SR
1,578 Elo+

VS

Team Averages
Level 128
1,536 SR
1,524 Elo+
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Flydos_
Nemesis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 87L
1,550 Elo+
Party 2
Mulan
Mulan
Meydos_
Mulan
Level 109
God Stats
13W - 7L
1,681 SR
Queue Stats
185W - 175L
1,536 Elo+
Party 2
Chronos
Chronos
Quydos
Chronos
Level 148
God Stats
24W - 19L
1,500 SR
Queue Stats
631W - 641L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CBETOI
Tyr
14
1 / 4 / 1
8,284
552
3,339
10,428
6,314
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 4 / 1
6,801
453
5,521
10,862
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
GODraf_
Atlas
11
0 / 2 / 5
7,081
472
5,691
14,966
8,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Rozbiynyk
Neith
11
0 / 6 / 2
6,918
461
5,127
9,349
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
12
3 / 4 / 3
7,345
490
7,849
9,169
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
5 / 0 / 4
9,387
626
9,226
8,811
8,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
 
Morgan Le Fay
14
3 / 2 / 4
8,266
551
12,290
10,203
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Flydos_
Nemesis
15
3 / 3 / 2
8,648
577
4,461
11,242
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Meydos_
Mulan
14
6 / 2 / 4
8,212
547
10,870
9,708
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Quydos
Chronos
15
3 / 0 / 2
8,763
584
4,514
7,586
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
20
20
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
4
7
W
Morgan Le Fay
 
Morgan Le Fay
3
2
4
2.5
L
Tyr
CBETOI
Tyr
1
4
1
0.38
L
2
4
1
0.63
W
Nemesis
Flydos_
Nemesis
3
3
2
1.33
L
Atlas
GODraf_
Atlas
0
2
5
1.25
W
Mulan
Meydos_
Mulan
6
2
4
4
W
Chronos
Quydos
Chronos
3
0
2
4
L
Neith
Rozbiynyk
Neith
0
6
2
0.17
L
Nox
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,527
Damage
41,361
54,774
Taken
47,550
25,638
Mitigated
25,517
12,216
Healing
16,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,226
899
0
4,511
8,811
8,488
0
1,790
6,965
4,015
56,714
W
Morgan Le Fay
 
Morgan Le Fay
12,290
1,445
0
3,263
10,203
3,560
45
4,218
5,823
52,649
0
L
Tyr
CBETOI
Tyr
3,339
392
0
1,965
10,428
6,314
397
2,566
7,726
0
57,876
L
5,521
3,056
0
2,316
10,862
4,487
0
3,113
7,591
0
38,198
W
Nemesis
Flydos_
Nemesis
4,461
1,236
0
3,595
11,242
4,168
0
2,528
8,588
0
55,773
L
Atlas
GODraf_
Atlas
5,691
2,652
1,859
3,188
14,966
8,517
0
4,461
10,036
24,795
0
W
Mulan
Meydos_
Mulan
10,870
2,078
270
2,001
9,708
6,232
0
3,697
5,913
0
36,529
W
Chronos
Quydos
Chronos
4,514
1,073
0
3,303
7,586
3,069
1,152
863
6,584
55,323
8,784
L
Neith
Rozbiynyk
Neith
5,127
1,284
0
1,768
9,349
2,690
0
2,731
6,353
0
37,909
L
Nox
7,849
714
0
1,120
9,169
3,630
0
3,945
4,994
38,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
43,276
397
Minions Killed
499
0
Camps Cleared
0
1,430,619
Distance Traveled
1,510,711
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,387
626
137
9
0
332,394
5
W
Morgan Le Fay
8,266
551
84
6
0
283,384
1
L
Tyr
8,284
552
136
9
0
289,874
1
L
Kali
6,801
453
67
4
0
317,857
3
W
Nemesis
8,648
577
114
8
0
330,039
2
L
Atlas
7,081
472
37
2
0
308,778
3
W
Mulan
8,212
547
56
4
0
286,507
5
W
Chronos
8,763
584
108
7
0
278,387
2
L
Neith
6,918
461
86
6
0
245,287
2
L
Nox
7,345
490
71
5
0
268,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role