Player Matchup

Olorun
Olorun
NastyaRio
Olorun
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 40L
1,598 Elo+
Party 2
Osiris
Osiris
RIO92
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,570 Elo+
Party 2
Da Ji
Da Ji
trikikon
Da Ji
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
urbanishka
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,267 Elo+
Party 1
Merlin
Merlin
yyui
Merlin
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 36L
1,392 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,454 Elo+

VS

Team Averages
Level 102
1,530 SR
1,551 Elo+
Anhur
Anhur
 
Anhur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Staliboi
Cupid
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
412W - 318L
1,581 Elo+
Party 3
Danzaburou
Danzaburou
Watland
Danzaburou
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 61L
1,652 Elo+
Party 3
Vamana
Vamana
gacko Jr
Vamana
Level 139
God Stats
9W - 8L
1,651 SR
Queue Stats
241W - 249L
1,405 Elo+
Solo
Hades
Hades
krumlesmulen
Hades
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
497W - 431L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NastyaRio
Olorun
16
2 / 7 / 12
9,702
693
10,651
15,061
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
RIO92
Osiris
17
9 / 3 / 9
10,965
783
12,907
17,085
27,244
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
trikikon
Da Ji
15
1 / 6 / 11
9,252
661
9,397
14,002
10,460
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
urbanishka
Sun Wukong
17
2 / 4 / 12
10,045
718
11,385
18,550
26,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
yyui
Merlin
18
6 / 4 / 7
10,401
743
14,543
9,589
5,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
3 / 6 / 15
10,637
760
12,661
11,208
4,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Staliboi
Cupid
19
6 / 3 / 11
11,753
840
19,809
11,740
5,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Watland
Danzaburou
19
9 / 3 / 8
11,669
834
15,431
9,713
3,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
gacko Jr
Vamana
19
5 / 3 / 10
11,413
815
9,100
19,696
12,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
1 / 5 / 17
10,485
749
8,984
17,445
19,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
85
20
Kills
24
24
Deaths
20
51
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
6
15
1.75
L
Olorun
NastyaRio
Olorun
2
7
12
1.14
L
Osiris
RIO92
Osiris
9
3
9
4.5
W
Cupid
Staliboi
Cupid
6
3
11
3.83
W
Danzaburou
Watland
Danzaburou
9
3
8
4.33
W
Vamana
gacko Jr
Vamana
5
3
10
3.33
W
1
5
17
1.9
L
Da Ji
trikikon
Da Ji
1
6
11
1.08
L
Sun Wukong
urbanishka
Sun Wukong
2
4
12
2
L
Merlin
yyui
Merlin
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,883
Damage
65,985
74,287
Taken
69,802
75,411
Mitigated
46,232
20,221
Healing
30,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,661
8,348
697
1,285
11,208
4,335
906
3,888
7,212
0
19,899
L
Olorun
NastyaRio
Olorun
10,651
4,027
1,741
3,843
15,061
6,353
1,190
3,545
11,516
19,997
0
L
Osiris
RIO92
Osiris
12,907
2,129
1,532
4,397
17,085
27,244
319
1,137
15,948
240
26,499
W
Cupid
Staliboi
Cupid
19,809
9,036
3,767
3,649
11,740
5,230
2,259
3,801
7,865
0
42,667
W
Danzaburou
Watland
Danzaburou
15,431
5,550
477
2,047
9,713
3,963
1,031
2,419
7,183
0
32,834
W
Vamana
gacko Jr
Vamana
9,100
3,392
1,751
9,183
19,696
12,926
926
8,695
10,671
0
20,447
W
8,984
305
2,441
4,971
17,445
19,778
262
6,606
10,638
22,109
0
L
Da Ji
trikikon
Da Ji
9,397
1,084
834
628
14,002
10,460
0
1,607
12,395
0
12,118
L
Sun Wukong
urbanishka
Sun Wukong
11,385
1,086
2,155
3,575
18,550
26,224
0
1,291
17,259
0
21,032
L
Merlin
yyui
Merlin
14,543
1,703
908
608
9,589
5,130
0
1,404
8,185
38,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
55,957
127
Minions Killed
145
0
Camps Cleared
0
1,176,014
Distance Traveled
1,282,085
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,637
760
19
1
0
217,929
0
L
Olorun
9,702
693
27
2
0
203,837
1
L
Osiris
10,965
783
14
1
0
269,269
1
W
Cupid
11,753
840
47
3
0
255,252
4
W
Danzaburou
11,669
834
30
2
0
243,134
4
W
Vamana
11,413
815
11
1
0
283,689
0
W
Hades
10,485
749
38
3
0
282,081
0
L
Da Ji
9,252
661
8
1
0
224,200
1
L
Sun Wukong
10,045
718
24
2
0
266,541
4
L
Merlin
10,401
743
54
4
0
212,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role