Player Matchup

Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
VRULTER
Atlas
Level 68
God Stats
3W - 2L
1,451 SR
Queue Stats
356W - 464L
1,341 Elo+
Party 2
Thor
Thor
jebriel
Thor
Level 68
God Stats
7W - 9L
1,567 SR
Queue Stats
208W - 243L
1,396 Elo+
Solo
Team Averages
Level 87
1,506 SR
1,412 Elo+

VS

Team Averages
Level 77
1,447 SR
1,401 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
OfficialTPI
Ares
Level 5
God Stats
3W - 6L
1,342 SR
Queue Stats
4W - 10L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 2 / 11
9,932
764
11,447
11,958
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
VRULTER
Atlas
13
0 / 1 / 9
9,628
741
6,917
18,997
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
jebriel
Thor
16
13 / 1 / 2
11,568
890
14,516
10,509
3,971
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 6 / 0
9,444
726
11,557
14,539
4,540
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
 
Rama
10
0 / 4 / 3
7,893
607
1,402
7,689
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 7 / 1
8,254
635
3,009
15,603
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
4
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
11
4.75
L
Kukulkan
 
Kukulkan
3
6
0
0.5
L
Rama
 
Rama
0
4
3
0.38
L
0
7
1
0.07
W
Atlas
VRULTER
Atlas
0
1
9
4.5
W
Thor
jebriel
Thor
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,880
Damage
15,968
41,464
Taken
37,831
20,729
Mitigated
19,687
21,628
Healing
1,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,447
726
5,550
8,086
11,958
4,629
1,422
5,250
6,708
37,506
0
L
Kukulkan
 
Kukulkan
11,557
1,068
0
0
14,539
4,540
0
7,587
6,952
41,279
0
L
Rama
 
Rama
1,402
1,309
0
380
7,689
1,465
0
4,037
3,652
0
5,312
L
3,009
268
0
817
15,603
13,682
0
6,928
8,675
7,759
0
W
Atlas
VRULTER
Atlas
6,917
2,232
333
6,127
18,997
12,129
151
8,065
9,535
22,458
0
W
Thor
jebriel
Thor
14,516
2,635
0
1,532
10,509
3,971
513
2,193
7,844
0
49,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,128
Gold Earned
25,591
141
Minions Killed
59
11
Camps Cleared
1
725,800
Distance Traveled
468,115
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,932
764
53
4
2
249,928
4
L
Kukulkan
9,444
726
47
4
1
216,709
3
L
Rama
7,893
607
8
1
0
40,891
1
L
Ares
8,254
635
4
0
0
210,515
4
W
Atlas
9,628
741
19
1
4
257,015
0
W
Thor
11,568
890
69
5
5
218,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role