Player Matchup

Da Ji
Da Ji
BowToTheBoe
Da Ji
Level 21
God Stats
1W - 3L
1,598 SR
Queue Stats
46W - 17L
1,833 Elo+
Party 1
Odin
Odin
Hanneylovesme
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,938 Elo+
Party 1
Hun Batz
Hun Batz
Ketkin
Hun Batz
Level 68
God Stats
4W - 0L
1,337 SR
Queue Stats
61W - 20L
1,743 Elo+
Party 1
Thor
Thor
MuasMummyMilkers
Thor
Level 10
God Stats
1W - 0L
1,658 SR
Queue Stats
4W - 1L
1,843 Elo+
Party 1
Xing Tian
Xing Tian
ketkinisagod
Xing Tian
Level 10
God Stats
1W - 1L
1,598 SR
Queue Stats
30W - 9L
1,762 Elo+
Party 1
Team Averages
Level 35
1,538 SR
1,824 Elo+

VS

Team Averages
Level 30
1,560 SR
1,435 Elo+
Hercules
Hercules
Bactym
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,365 Elo+
Solo
Ares
Ares
Bardocksama
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,473 Elo+
Solo
Sol
Sol
UnwornKnight04
Sol
Level 48
God Stats
5W - 4L
1,677 SR
Queue Stats
8W - 10L
1,576 Elo+
Solo
Cliodhna
Cliodhna
ryuhikai
Cliodhna
Level 12
God Stats
5W - 3L
1,700 SR
Queue Stats
33W - 45L
1,414 Elo+
Solo
Janus
Janus
tolymask
Janus
Level 48
God Stats
28W - 56L
1,421 SR
Queue Stats
49W - 67L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 11
5,594
799
8,179
4,550
2,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 8
5,614
802
4,301
4,265
3,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Ketkin
Hun Batz
11
5 / 4 / 3
5,781
826
6,434
6,122
2,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 0 / 11
6,273
896
2,699
1,761
1,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Xing Tian
ketkinisagod
Xing Tian
11
5 / 1 / 7
6,280
897
5,375
9,163
7,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bactym
Hercules
10
0 / 3 / 1
4,928
704
2,476
6,996
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 4
5,254
751
2,974
9,845
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 0
6,214
888
6,938
5,385
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
ryuhikai
Cliodhna
9
0 / 2 / 1
4,868
695
1,379
3,656
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
tolymask
Janus
11
2 / 4 / 1
5,552
793
3,117
5,630
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
13
Kills
6
6
Deaths
13
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bactym
Hercules
0
3
1
0.17
L
0
4
4
0.5
W
2
1
11
7.5
W
1
0
8
5
W
Hun Batz
Ketkin
Hun Batz
5
4
3
1.63
W
0
0
11
5.5
L
4
0
0
4
W
Xing Tian
ketkinisagod
Xing Tian
5
1
7
8.5
L
Cliodhna
ryuhikai
Cliodhna
0
2
1
0.25
L
Janus
tolymask
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,988
Damage
16,884
25,861
Taken
31,512
17,128
Mitigated
15,268
4,717
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bactym
Hercules
2,476
1,312
280
1,011
6,996
4,055
0
1,148
5,717
0
10,228
L
2,974
458
0
1,535
9,845
6,374
0
1,843
7,908
4,874
0
W
8,179
1,680
0
676
4,550
2,928
168
2,895
1,461
0
12,296
W
4,301
610
0
574
4,265
3,506
660
1,413
2,760
0
15,649
W
Hun Batz
Ketkin
Hun Batz
6,434
1,701
0
1,120
6,122
2,163
366
3,370
2,656
0
11,057
W
2,699
524
0
553
1,761
1,162
0
574
1,162
0
23,210
L
6,938
3,261
0
3,455
5,385
1,860
0
1,103
4,166
20,391
0
W
Xing Tian
ketkinisagod
Xing Tian
5,375
949
778
1,016
9,163
7,369
0
4,432
4,478
10,383
0
L
Cliodhna
ryuhikai
Cliodhna
1,379
136
0
37
3,656
1,258
0
823
2,774
0
6,455
L
Janus
tolymask
Janus
3,117
299
0
1,176
5,630
1,721
0
458
5,079
10,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
26,816
113
Minions Killed
93
0
Camps Cleared
0
769,118
Distance Traveled
638,178
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,928
704
20
3
0
146,000
0
L
Ares
5,254
751
6
1
0
133,813
1
W
Da Ji
5,594
799
10
1
0
162,035
0
W
Odin
5,614
802
24
3
0
157,410
2
W
Hun Batz
5,781
826
12
2
0
151,039
0
W
Thor
6,273
896
60
9
0
144,788
0
L
Sol
6,214
888
37
5
0
138,148
0
W
Xing Tian
6,280
897
7
1
0
153,846
0
L
Cliodhna
4,868
695
10
1
0
86,276
0
L
Janus
5,552
793
20
3
0
133,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role