Player Matchup

Pele
Pele
Snokiri
Pele
Level 127
God Stats
8W - 9L
1,710 SR
Queue Stats
657W - 652L
1,388 Elo+
Party 2
Ares
Ares
lexnightkiller
Ares
Level 132
God Stats
6W - 6L
1,223 SR
Queue Stats
721W - 716L
1,389 Elo+
Party 2
Mulan
Mulan
misstcat
Mulan
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
678W - 856L
1,401 Elo+
Party 1
Bacchus
Bacchus
piponchy
Bacchus
Level 56
God Stats
17W - 13L
1,727 SR
Queue Stats
614W - 761L
1,400 Elo+
Party 1
Yemoja
Yemoja
soyk95
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 111L
1,358 Elo+
Party 2
Team Averages
Level 85
1,532 SR
1,387 Elo+

VS

Team Averages
Level 86
1,500 SR
1,383 Elo+
Hel
Hel
 
Hel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Jarmin
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 95L
1,405 Elo+
Solo
Bastet
Bastet
MVP-Jinpachi974
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,466 Elo+
Solo
Vulcan
Vulcan
Pixiekid
Vulcan
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 71L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
darckael21
Tsukuyomi
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 60L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Snokiri
Pele
20
13 / 8 / 3
14,012
876
40,417
19,200
8,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 10 / 9
10,096
631
14,905
24,854
29,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
misstcat
Mulan
16
3 / 11 / 8
10,633
665
11,576
20,145
16,180
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
piponchy
Bacchus
16
2 / 8 / 9
9,628
602
19,491
20,952
23,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
soyk95
Yemoja
16
0 / 6 / 10
10,015
626
9,560
19,991
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
4 / 3 / 27
11,896
744
11,575
24,763
13,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Jarmin
Ares
20
9 / 4 / 28
12,668
792
18,807
31,227
38,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
20 / 3 / 16
14,575
911
27,046
21,680
11,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Pixiekid
Vulcan
20
7 / 7 / 21
12,733
796
25,096
21,255
12,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
darckael21
Tsukuyomi
18
3 / 3 / 21
11,242
703
9,879
18,074
10,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
156
20
Kills
43
43
Deaths
20
39
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
27
5.83
W
Ares
Jarmin
Ares
9
4
28
5.75
W
20
3
16
9.33
W
Vulcan
Pixiekid
Vulcan
7
7
21
2.5
L
Pele
Snokiri
Pele
13
8
3
1.81
W
Tsukuyomi
darckael21
Tsukuyomi
3
3
21
4.5
L
2
10
9
0.65
L
Mulan
misstcat
Mulan
3
11
8
0.64
L
Bacchus
piponchy
Bacchus
2
8
9
0.81
L
Yemoja
soyk95
Yemoja
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,949
Damage
92,403
105,142
Taken
116,999
99,618
Mitigated
87,003
18,357
Healing
52,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,575
1,673
18,535
10,656
24,763
13,629
899
10,305
14,109
27,134
0
W
Ares
Jarmin
Ares
18,807
3,441
1,288
1,748
31,227
38,594
0
9,983
20,744
23,911
1,351
W
27,046
13,555
2,932
7,626
21,680
11,823
420
5,817
14,679
0
38,501
W
Vulcan
Pixiekid
Vulcan
25,096
10,346
1,846
3,680
21,255
12,698
1,246
7,645
13,358
55,209
0
L
Pele
Snokiri
Pele
40,417
4,786
1,887
3,178
19,200
8,451
0
10,101
9,099
0
72,749
W
Tsukuyomi
darckael21
Tsukuyomi
9,879
2,223
1,175
2,566
18,074
10,259
1,412
8,832
9,120
0
19,610
L
14,905
292
274
1,390
24,854
29,379
22
12,199
12,655
21,366
0
L
Mulan
misstcat
Mulan
11,576
2,516
454
786
20,145
16,180
0
11,722
8,423
0
20,204
L
Bacchus
piponchy
Bacchus
19,491
1,584
248
2,416
20,952
23,795
0
9,209
11,743
31,376
0
L
Yemoja
soyk95
Yemoja
9,560
2,205
4,782
2,942
19,991
21,813
0
11,304
8,687
22,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,384
Gold Earned
63,114
145
Minions Killed
141
0
Camps Cleared
0
1,243,877
Distance Traveled
1,557,306
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,896
744
30
2
0
300,981
1
W
Ares
12,668
792
5
0
0
311,289
0
W
Bastet
14,575
911
22
1
0
347,971
0
W
Vulcan
12,733
796
68
4
0
269,669
2
L
Pele
14,012
876
98
6
0
253,111
1
W
Tsukuyomi
11,242
703
16
1
0
327,396
0
L
Ares
10,096
631
7
0
0
270,324
1
L
Mulan
10,633
665
10
1
0
221,703
0
L
Bacchus
9,628
602
12
1
0
276,876
0
L
Yemoja
10,015
626
18
1
0
221,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role