Player Matchup

Camazotz
Camazotz
BobbyLeeSwagger1
Camazotz
Level 28
God Stats
2W - 2L
1,523 SR
Queue Stats
120W - 35L
1,780 Elo+
Party 2
Bastet
Bastet
Marlowe326
Bastet
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 107L
1,456 Elo+
Party 1
Baba Yaga
Baba Yaga
SirBoofsAlot
Baba Yaga
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
265W - 268L
1,494 Elo+
Solo
Sol
Sol
ZayysAdvoxate
Sol
Level 121
God Stats
4W - 3L
1,491 SR
Queue Stats
221W - 110L
1,760 Elo+
Party 2
Vamana
Vamana
tortilladogg326
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,434 Elo+
Party 1
Team Averages
Level 80
1,503 SR
1,585 Elo+

VS

Team Averages
Level 63
1,410 SR
1,506 Elo+
Amaterasu
Amaterasu
Dasfter
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FlamingPudding5
Cthulhu
Level 84
God Stats
1W - 1L
1,245 SR
Queue Stats
75W - 62L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
SlitSlammer9000
Gilgamesh
Level 108
God Stats
4W - 4L
1,518 SR
Queue Stats
82W - 67L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Stonedwolf74038
Tsukuyomi
Level 23
God Stats
3W - 1L
1,619 SR
Queue Stats
100W - 111L
1,480 Elo+
Solo
Ymir
Ymir
dodoXmayhem
Ymir
Level 77
God Stats
2W - 1L
1,169 SR
Queue Stats
99W - 87L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 10
11,393
712
18,665
21,064
22,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Marlowe326
Bastet
18
4 / 4 / 8
10,902
681
20,773
18,220
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
SirBoofsAlot
Baba Yaga
17
5 / 7 / 8
11,412
713
21,090
17,080
6,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 7 / 6
11,356
710
23,657
13,219
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 9
10,408
651
9,383
23,011
16,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dasfter
Amaterasu
19
6 / 4 / 18
11,962
748
20,736
22,168
23,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 3 / 20
12,518
782
14,899
31,340
37,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
SlitSlammer9000
Gilgamesh
20
15 / 4 / 13
14,122
883
25,232
30,420
26,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Stonedwolf74038
Tsukuyomi
12
2 / 3 / 4
8,778
549
6,524
6,225
3,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 20
12,057
754
11,152
24,825
33,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
17
Kills
29
30
Deaths
17
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
5
6
10
1.67
W
Amaterasu
Dasfter
Amaterasu
6
4
18
3.75
W
3
3
20
4.33
L
Bastet
Marlowe326
Bastet
4
4
8
2
L
Baba Yaga
SirBoofsAlot
Baba Yaga
5
7
8
1.29
W
Gilgamesh
SlitSlammer9000
Gilgamesh
15
4
13
5.38
W
Tsukuyomi
Stonedwolf74038
Tsukuyomi
2
3
4
1.33
L
3
7
6
0.86
W
3
3
20
4.33
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,568
Damage
78,543
92,594
Taken
114,978
60,716
Mitigated
123,889
34,941
Healing
46,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,665
2,228
2,036
9,769
21,064
22,079
464
4,299
16,646
0
29,090
W
Amaterasu
Dasfter
Amaterasu
20,736
11,827
3,419
9,847
22,168
23,407
1,865
7,596
13,854
0
35,903
W
14,899
1,287
2,896
11,314
31,340
37,122
1,145
14,434
16,433
34,163
0
L
Bastet
Marlowe326
Bastet
20,773
3,687
1,107
6,061
18,220
11,268
109
5,325
12,835
0
23,817
L
Baba Yaga
SirBoofsAlot
Baba Yaga
21,090
1,355
1,048
4,728
17,080
6,487
849
5,355
11,613
39,548
0
W
Gilgamesh
SlitSlammer9000
Gilgamesh
25,232
6,303
2,879
8,550
30,420
26,533
1,378
9,379
20,248
0
54,983
W
Tsukuyomi
Stonedwolf74038
Tsukuyomi
6,524
796
1,069
1,853
6,225
3,054
43
2,064
3,980
0
9,691
L
23,657
11,883
384
1,734
13,219
4,337
3,574
4,907
8,214
41,365
0
W
11,152
1,615
1,794
3,089
24,825
33,773
765
11,274
12,873
18,513
0
L
9,383
4,632
1,743
6,331
23,011
16,545
142
6,165
16,783
0
16,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,471
Gold Earned
59,437
125
Minions Killed
154
0
Camps Cleared
0
1,410,221
Distance Traveled
1,366,110
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,393
712
8
1
0
294,518
0
W
Amaterasu
11,962
748
36
2
0
334,492
1
W
Cthulhu
12,518
782
34
2
0
298,590
0
L
Bastet
10,902
681
18
1
0
333,217
4
L
Baba Yaga
11,412
713
40
3
0
259,353
0
W
Gilgamesh
14,122
883
60
4
0
305,257
1
W
Tsukuyomi
8,778
549
9
1
0
128,561
3
L
Sol
11,356
710
47
3
0
220,387
0
W
Ymir
12,057
754
15
1
0
299,210
1
L
Vamana
10,408
651
12
1
0
302,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role