Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Alvinkadel100
Poseidon
Level 60
God Stats
3W - 1L
1,582 SR
Queue Stats
13W - 8L
1,479 Elo+
Party 3
Apollo
Apollo
Chuuckless
Apollo
Level 65
God Stats
7W - 5L
1,542 SR
Queue Stats
163W - 146L
1,661 Elo+
Party 1
Olorun
Olorun
EpIIcAcEe
Olorun
Level 42
God Stats
2W - 1L
1,457 SR
Queue Stats
5W - 7L
1,453 Elo+
Party 3
Tyr
Tyr
Smitestinkyp00
Tyr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,724 Elo+
Party 1
Team Averages
Level 68
1,516 SR
1,564 Elo+

VS

Team Averages
Level 58
1,431 SR
1,447 Elo+
Ares
Ares
Alexey_Kuzmichev
Ares
Level 64
God Stats
6W - 16L
1,240 SR
Queue Stats
67W - 70L
1,397 Elo+
Party 2
Neith
Neith
KuzKuzs
Neith
Level 60
God Stats
40W - 36L
1,409 SR
Queue Stats
107W - 100L
1,389 Elo+
Party 2
Hercules
Hercules
KÖTTFÄRS
Hercules
Level 63
God Stats
4W - 6L
1,500 SR
Queue Stats
190W - 195L
1,355 Elo+
Solo
Anhur
Anhur
ineedspuppetyr
Anhur
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 46L
1,546 Elo+
Party 4
Agni
Agni
mddii
Agni
Level 37
God Stats
6W - 5L
1,503 SR
Queue Stats
48W - 46L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 0 / 2
6,777
616
1,688
5,092
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Alvinkadel100
Poseidon
10
1 / 4 / 1
5,942
540
3,179
6,014
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Chuuckless
Apollo
11
4 / 1 / 8
6,982
635
6,661
4,939
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
EpIIcAcEe
Olorun
11
1 / 3 / 0
6,316
574
5,011
6,391
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
9 / 2 / 4
6,894
627
6,876
5,564
4,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,555
414
1,166
9,101
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
KuzKuzs
Neith
7
0 / 5 / 2
4,872
443
2,717
6,349
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
KÖTTFÄRS
Hercules
10
1 / 1 / 1
5,280
480
3,583
7,303
3,688
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 2
7,186
653
3,923
6,173
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
mddii
Agni
11
3 / 2 / 3
6,553
596
4,036
4,138
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
16
Kills
9
10
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
2
2
L
0
7
1
0.07
W
Poseidon
Alvinkadel100
Poseidon
1
4
1
0.38
W
Apollo
Chuuckless
Apollo
4
1
8
8
W
Olorun
EpIIcAcEe
Olorun
1
3
0
0.33
L
Neith
KuzKuzs
Neith
0
5
2
0.2
L
Hercules
KÖTTFÄRS
Hercules
1
1
1
1.5
W
9
2
4
5.5
L
5
1
2
6
L
Agni
mddii
Agni
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,415
Damage
15,425
28,000
Taken
33,064
10,934
Mitigated
15,073
7,051
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,688
411
0
557
5,092
1,779
0
387
4,705
0
52,804
L
1,166
105
0
1,103
9,101
6,430
0
0
9,101
10,356
0
W
Poseidon
Alvinkadel100
Poseidon
3,179
592
0
1,904
6,014
1,131
0
2,424
3,558
26,915
0
W
Apollo
Chuuckless
Apollo
6,661
3,824
0
1,203
4,939
1,188
60
508
4,396
0
39,379
W
Olorun
EpIIcAcEe
Olorun
5,011
2,417
0
2,091
6,391
2,512
1,048
0
6,218
27,701
4,065
L
Neith
KuzKuzs
Neith
2,717
935
14
1,483
6,349
1,590
146
488
5,861
0
22,123
L
Hercules
KÖTTFÄRS
Hercules
3,583
544
0
2,330
7,303
3,688
0
3,656
3,647
0
19,466
W
6,876
1,274
0
1,296
5,564
4,324
0
1,883
3,681
34
18,484
L
3,923
1,756
0
615
6,173
1,953
0
1,685
4,488
0
43,400
L
Agni
mddii
Agni
4,036
157
0
388
4,138
1,412
0
1,548
2,590
35,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
28,446
320
Minions Killed
273
0
Camps Cleared
0
1,062,399
Distance Traveled
1,008,763
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,777
616
100
9
0
230,784
0
L
Ares
4,555
414
17
2
0
180,197
2
W
Poseidon
5,942
540
48
4
0
216,802
3
W
Apollo
6,982
635
73
7
0
206,675
6
W
Olorun
6,316
574
74
7
0
181,469
3
L
Neith
4,872
443
49
4
0
174,461
2
L
Hercules
5,280
480
35
3
0
210,042
8
W
Tyr
6,894
627
25
2
0
226,669
2
L
Anhur
7,186
653
96
9
0
234,647
0
L
Agni
6,553
596
76
7
0
209,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role