Player Matchup

Olorun
Olorun
 
Olorun
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Chef-ChiefGuwop
Da Ji
Level 140
God Stats
51W - 38L
1,547 SR
Queue Stats
224W - 215L
1,591 Elo+
Solo
Skadi
Skadi
HanginoutBeincoo
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,588 Elo+
Party 3
Merlin
Merlin
Theodesius
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,540 Elo+
Party 3
Team Averages
Level 67
1,509 SR
1,544 Elo+

VS

Team Averages
Level 94
1,557 SR
1,579 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
TTV-DeadRod_
Loki
Level 124
God Stats
19W - 15L
1,682 SR
Queue Stats
292W - 293L
1,565 Elo+
Solo
Serqet
Serqet
ianmtz09
Serqet
Level 85
God Stats
2W - 5L
1,233 SR
Queue Stats
224W - 234L
1,575 Elo+
Party 1
Agni
Agni
only__jms5
Agni
Level 4
God Stats
4W - 1L
1,741 SR
Queue Stats
12W - 6L
1,697 Elo+
Party 1
Aphrodite
Aphrodite
zLiann-
Aphrodite
Level 106
God Stats
11W - 6L
1,630 SR
Queue Stats
284W - 283L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 3 / 1
6,177
562
2,936
7,174
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
 
Bacchus
6
0 / 4 / 1
4,974
452
2,657
8,989
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
6 / 4 / 0
6,314
574
5,367
7,421
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 2
5,814
529
5,539
6,959
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Theodesius
Merlin
11
2 / 4 / 2
5,929
539
2,556
5,537
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 1 / 4
7,408
673
6,564
8,158
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 2 / 0
7,267
661
5,115
6,787
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
ianmtz09
Serqet
11
4 / 2 / 8
6,949
632
4,609
6,357
1,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 4 / 2
7,068
643
4,791
7,152
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
zLiann-
Aphrodite
11
3 / 0 / 7
7,007
637
4,825
3,916
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
20
20
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
1
0.17
L
Bacchus
 
Bacchus
0
4
1
0.13
W
Anhur
 
Anhur
5
1
4
7
L
6
4
0
1.5
L
1
5
2
0.4
W
4
2
0
2
L
Merlin
Theodesius
Merlin
2
4
2
0.75
W
Serqet
ianmtz09
Serqet
4
2
8
4
W
4
4
2
1.25
W
Aphrodite
zLiann-
Aphrodite
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,055
Damage
25,904
36,080
Taken
32,370
13,020
Mitigated
10,387
5,248
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,936
1,351
0
1,080
7,174
3,260
0
0
7,174
27,412
5,700
L
Bacchus
 
Bacchus
2,657
641
109
879
8,989
4,188
0
2,944
6,045
13,577
0
W
Anhur
 
Anhur
6,564
3,083
0
3,515
8,158
2,681
246
1,168
6,990
0
49,086
L
5,367
1,782
0
1,355
7,421
2,560
0
1,491
5,834
0
23,541
L
5,539
2,816
0
1,200
6,959
1,120
0
1,278
5,681
0
30,014
W
5,115
1,743
0
3,250
6,787
1,973
916
2,394
4,393
0
38,263
L
Merlin
Theodesius
Merlin
2,556
75
0
625
5,537
1,892
0
3,903
1,634
29,094
0
W
Serqet
ianmtz09
Serqet
4,609
814
192
1,455
6,357
1,867
122
852
5,505
0
29,245
W
4,791
237
0
2,507
7,152
1,847
0
2,424
4,728
38,277
0
W
Aphrodite
zLiann-
Aphrodite
4,825
1,331
1,761
2,249
3,916
2,019
35
870
3,046
28,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
35,699
250
Minions Killed
339
0
Camps Cleared
0
992,543
Distance Traveled
1,141,830
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,177
562
72
7
0
188,157
1
L
Bacchus
4,974
452
18
2
0
182,592
0
W
Anhur
7,408
673
90
8
0
216,511
4
L
Da Ji
6,314
574
47
4
0
218,536
0
L
Skadi
5,814
529
56
5
0
203,977
2
W
Loki
7,267
661
71
6
0
229,659
4
L
Merlin
5,929
539
57
5
0
199,281
0
W
Serqet
6,949
632
50
5
0
264,412
0
W
Agni
7,068
643
79
7
0
223,001
3
W
Aphrodite
7,007
637
49
4
0
208,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role