Player Matchup

Jormungandr
Jormungandr
BNS5420
Jormungandr
Level 58
God Stats
2W - 1L
1,245 SR
Queue Stats
76W - 93L
1,445 Elo+
Solo
Hercules
Hercules
FatherIdiot
Hercules
Level 89
God Stats
5W - 2L
1,554 SR
Queue Stats
209W - 205L
1,389 Elo+
Solo
Sol
Sol
FluffyBacon136
Sol
Level 66
God Stats
20W - 18L
1,500 SR
Queue Stats
175W - 174L
1,299 Elo+
Solo
Aphrodite
Aphrodite
JesusWarrior7
Aphrodite
Level 107
God Stats
22W - 25L
1,500 SR
Queue Stats
701W - 776L
1,459 Elo+
Solo
Kali
Kali
Krillin11
Kali
Level 41
God Stats
10W - 7L
1,577 SR
Queue Stats
12W - 10L
1,501 Elo+
Solo
Team Averages
Level 72
1,475 SR
1,419 Elo+

VS

Team Averages
Level 71
1,473 SR
1,411 Elo+
Athena
Athena
Arod2906
Athena
Level 85
God Stats
23W - 34L
1,268 SR
Queue Stats
417W - 501L
1,342 Elo+
Party 1
Freya
Freya
Ayzik93
Freya
Level 36
God Stats
5W - 11L
1,692 SR
Queue Stats
74W - 103L
1,288 Elo+
Solo
Danzaburou
Danzaburou
EZ_Drak_420
Danzaburou
Level 99
God Stats
1W - 6L
1,289 SR
Queue Stats
467W - 545L
1,364 Elo+
Party 1
Da Ji
Da Ji
KemikalKloud
Da Ji
Level 65
God Stats
18W - 20L
1,614 SR
Queue Stats
216W - 218L
1,329 Elo+
Solo
King Arthur
King Arthur
destructifero
King Arthur
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
184W - 196L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BNS5420
Jormungandr
10
1 / 0 / 7
7,313
522
6,404
10,628
5,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
FatherIdiot
Hercules
13
3 / 0 / 7
7,622
544
7,589
8,781
6,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 1 / 5
7,100
507
7,722
6,550
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
JesusWarrior7
Aphrodite
14
6 / 0 / 2
8,184
585
8,781
7,322
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kali
13
3 / 0 / 5
7,198
514
3,532
8,199
2,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arod2906
Athena
9
0 / 4 / 0
5,662
404
3,453
12,840
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Ayzik93
Freya
10
0 / 4 / 0
5,986
428
3,309
7,780
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
EZ_Drak_420
Danzaburou
10
0 / 3 / 1
5,875
420
6,889
7,630
2,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,395
457
4,465
9,932
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
destructifero
King Arthur
9
0 / 4 / 0
5,839
417
4,415
14,869
5,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
18
Kills
1
1
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
Arod2906
Athena
0
4
0
0
L
Freya
Ayzik93
Freya
0
4
0
0
W
Jormungandr
BNS5420
Jormungandr
1
0
7
4.5
L
Danzaburou
EZ_Drak_420
Danzaburou
0
3
1
0.17
W
Hercules
FatherIdiot
Hercules
3
0
7
6.5
W
5
1
5
7.5
W
Aphrodite
JesusWarrior7
Aphrodite
6
0
2
7
L
1
3
0
0.33
W
Kali
3
0
5
5.5
L
King Arthur
destructifero
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
22,531
41,480
Taken
53,051
19,391
Mitigated
20,981
19,088
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arod2906
Athena
3,453
1,372
247
1,560
12,840
7,638
0
7,101
5,739
16,427
0
L
Freya
Ayzik93
Freya
3,309
1,419
0
1,546
7,780
2,545
0
4,909
2,871
23,022
5,632
W
Jormungandr
BNS5420
Jormungandr
6,404
2,467
2,074
4,422
10,628
5,112
0
1,612
9,016
32,292
0
L
Danzaburou
EZ_Drak_420
Danzaburou
6,889
2,807
103
2,186
7,630
2,154
0
3,883
3,747
0
39,250
W
Hercules
FatherIdiot
Hercules
7,589
2,873
0
2,173
8,781
6,734
451
1,280
7,501
0
43,646
W
7,722
2,306
0
2,158
6,550
2,059
581
1,055
5,495
25,532
3,592
W
Aphrodite
JesusWarrior7
Aphrodite
8,781
1,604
825
4,839
7,322
2,778
1,505
1,691
5,631
52,078
0
L
4,465
1,251
0
2,924
9,932
3,158
0
3,129
6,803
0
40,550
W
Kali
3,532
1,324
69
2,528
8,199
2,708
545
606
7,593
0
44,870
L
King Arthur
destructifero
King Arthur
4,415
384
0
3,015
14,869
5,486
62
3,061
11,808
0
26,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
29,757
369
Minions Killed
273
0
Camps Cleared
0
1,249,230
Distance Traveled
1,275,622
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,662
404
24
2
0
266,094
0
L
Freya
5,986
428
56
4
0
216,092
0
W
Jormungandr
7,313
522
52
4
0
244,947
2
L
Danzaburou
5,875
420
60
4
0
251,149
2
W
Hercules
7,622
544
91
7
0
260,882
2
W
Sol
7,100
507
47
3
0
257,536
0
W
Aphrodite
8,184
585
93
7
0
234,472
4
L
Da Ji
6,395
457
79
6
0
289,571
0
W
Kali
7,198
514
86
6
0
251,393
0
L
King Arthur
5,839
417
54
4
0
252,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role