Player Matchup

Morgan Le Fay
Morgan Le Fay
Angelfire635
Morgan Le Fay
Level 144
God Stats
10W - 26L
1,468 SR
Queue Stats
254W - 339L
1,476 Elo+
Party 2
Fafnir
Fafnir
BlueKnightGG
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 75L
1,333 Elo+
Party 2
Loki
Loki
RenaSuclla
Loki
Level 35
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 4L
1,468 Elo+
Solo
Team Averages
Level 69
1,431 SR
1,426 Elo+

VS

Team Averages
Level 71
1,550 SR
1,583 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
JetDaYungin
Kali
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 93L
1,546 Elo+
Party 1
Olorun
Olorun
bappoooo
Olorun
Level 16
God Stats
6W - 1L
1,651 SR
Queue Stats
9W - 7L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Angelfire635
Morgan Le Fay
17
8 / 6 / 0
12,534
836
21,659
17,915
7,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
14
0 / 7 / 7
10,468
698
6,652
20,879
25,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
0 / 11 / 5
9,094
606
7,671
15,440
5,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 0 / 18
11,682
779
20,258
18,960
17,005
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 6 / 8
13,020
868
13,112
18,335
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
bappoooo
Olorun
17
8 / 2 / 12
11,952
797
14,403
10,123
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
8
Kills
24
24
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
18
14
L
Morgan Le Fay
Angelfire635
Morgan Le Fay
8
6
0
1.33
L
Fafnir
0
7
7
0.5
W
11
6
8
2.5
L
0
11
5
0.23
W
Olorun
bappoooo
Olorun
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,982
Damage
47,773
54,234
Taken
47,418
39,112
Mitigated
27,392
5,070
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
20,258
2,593
0
6,056
18,960
17,005
328
10,540
8,038
0
47,455
L
Morgan Le Fay
Angelfire635
Morgan Le Fay
21,659
1,807
0
2,270
17,915
7,958
0
2,960
14,955
56,102
0
L
Fafnir
6,652
2,088
0
2,621
20,879
25,255
0
9,026
11,853
15,368
0
W
13,112
5,690
0
8,114
18,335
6,491
1,140
11,727
6,211
0
38,336
L
7,671
1,270
0
179
15,440
5,899
0
1,470
13,970
0
24,924
W
Olorun
bappoooo
Olorun
14,403
6,936
865
4,249
10,123
3,896
1,005
6,484
3,444
51,645
4,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,096
Gold Earned
36,654
135
Minions Killed
183
2
Camps Cleared
11
692,947
Distance Traveled
848,744
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,682
779
43
3
4
326,624
1
L
Morgan Le Fay
12,534
836
81
5
1
232,917
2
L
Fafnir
10,468
698
16
1
0
241,344
4
W
Kali
13,020
868
41
3
5
274,518
0
L
Loki
9,094
606
38
3
1
218,686
2
W
Olorun
11,952
797
99
7
2
247,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role